Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
Rahad takes a moment to study the hag's features before complying with her request. He gracefully makes his way to the cushion and lowers himself onto his knees as his eyes dart around the tent. Nothing seemed out of place to him, so he takes a breath before regaling the hag with his story.
"I'm here to find riches unimagined by those I lived alongside. I escaped my homeland a fugitive aboard a merchant vessel. You're the first to hear of my past. And though I was raised in chains, I intend to live the rest of my days in wealth. The crimes of my ancestors shall decide my fate no longer."

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