Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
Oh, uh... I didn’t think anyone was expecting me," he'd say, rubbing the back of his neck. Rio would glance around the tent, unsure if he should sit or run. "I just... wandered in. Thought maybe someone here could help me
he'd look at the hag, her stare making him shift in place. Slowly, Rio would move toward the cushion and sit down, still unsure of what’s going on. "I don’t really know where to start," I admit, my voice low. "But... I guess I’ve got a story.
Rio Rykari grew up in a rough and unforgiving land, where storms rolled through often and the air always felt heavy with silence. He lost his family young and learned to survive by staying quiet, moving quickly, and trusting no one. He fixed broken tools for coins, stole when he had to, and kept to the edges of town, watching and waiting.
People started to notice him over time, not for what he said, but for what he could do.
It was never a good idea to defy him, based on his past and how he appears as an angry little dwarf, people tend to keep distance..
Now, Rio keeps moving, never staying in one place for long. He works when work finds him, helps when it feels right, and always seems to be searching for something just out of reach. Some think he’s running from his past, others think he’s chasing it. He just keeps walking.

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