Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
Bartholemew takes a deep breath, debating whether or not to give the hag the full tale. Deciding he has nothing else to lose, he says, "The whole of my clan has been wiped out. While I did nothing to stop it, no less. I may not have been there at the time to know anything was even happening, but that is no excuse. They are gone and I am here. Their ashes, blood, and memory are all I have left. I have decided that I shall go forth and find the culprits. I will kill them. I will slay any beast or foe or creature that might bar my path or die in the attempt." He sighs, "Truthfully...I am without honor or pride now. With all I have lost, I swear to take my fury into the world and ensure that others live better and happier lives. I will live out my days as a slayer of the evil and the vile, and perhaps find a measure of honor in the wicked blood I will spill, for there is nothing left to me now." His features crease up in frustration. "I should have been there. Now, hag, tell me, do you know of any direction for me to begin my search for those I might aid or those I might fell? I have an axe to grind and I tire depressing conversation. There are deeds to be done and I am in the mood for doing."

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