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cherib
  • Rules: Yes
    Referral: Through a Friend
    In your own words, what is powergaming, and why should it be avoided in roleplay?: Meta-Gaming is the event of using out of character knowledge to change your decision making in character, as in the scenario a man had a knife, he'd emote pulling it out while you're not looking. You knowing he'd have a knife would be meta-gaming since yo
    In your own words, what is metagaming, and why should it be avoided in roleplay?: Power-Gaming is the event of forcing emotes and/or doing unfair roleplay emotes so people don't have a fair chance to rp as well. Example: Tim would force the blade up to Reznuvs throat slicing it open. It would be incorrect because 'slicing his throat op
    Status: Accepted

5th of Malin's Welcome, 1673- Isabella Ven Rose was born in Renatus, Marna to a small family of a musically talented mother and an ill father suffering from a deathly sickness she grew up and was raised to be somewhat of the musically talented sword learning to play the piano at the early age of 7, this being 3 years after her father had passed away from the deathly illness and her mother having to work extra jobs to make sure her daughter has the mina to afford lessons to pursue a career in music as a talented musician. She'd tried to help herself so her mother wouldn't have to bear the suffering of working so much. When Isabella had turned 17 her mother had passed due to bandits on the road while traveling. She'd been robbed and brutally beaten to death, found a couple days later off the roadside at Belvitz by a patrolling guard. She'd grown up to try to be an independent scholar and musician, moving to holm to pursue her passions.


Character Name: Isabella Ven Rose
Character Race: Human
Character Gender: Female
Character Age: 18
Physical Description: She'd stand 5'3 with glowing green eyes and lush blonde hair and would have a slight Australian like accent when spoken to.
Roleplay Scenario: The traveller has just arrived in a small town. As they look around, their gaze is met with run down houses and shops. They duck into one of the shacks, illuminated by a series of candles suspended in the air. At the back of the small room, an old hag raises her head, “What brings you to this dingy town?" She begins, then pauses to study their face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a chair, “Where do you come from? What do you hope to make of yourself?”

((How does your character respond? Please ensure your response is at least six sentences long, and uses at least two actions.))

Example: (delete this when you add your own)

"Oh, I just, uh…" The traveler stutters, tensing up. They eye the crone, then back outside the shack. For a moment, the air thickens with anticipation, until…
Screenshot of Skin:



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