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Toucancan
  • Rules: Yes
    Referral: minecraft-mp.com
    In your own words, what is powergaming, and why should it be avoided in roleplay?: It's when your character has knowledge that they have no practical reason to know. (such as accurate knowledge of distant events when only rumors are appropriate) simply because you as a player have that knowledge doesn't mean your character does as well.
    In your own words, what is metagaming, and why should it be avoided in roleplay?: When in similar fashion to Metagaming your character completes an impossible feat or one above their skill level/capabilities OR when interacting with another player you proceed as if something has happened regardless of the input of the other player (put
    Status: Accepted

Kagrenac was born to the very Wealthy Clan known as the Goldhands. While very decentralized they have always remained fiercely loyal to the Clan. Being only 50 years old, Kagrenac doesn’t remember the Old World, being 2 at the time of it’s destruction. But upon reaching Atlas his family rebuilt somewhat, and he was raised in the bustling City of Breskia learning the way of Finance, being taught by the best tutors and overall living a quite prosperous life as a member of the Growing Merchant Class. That is, until his Father became involved with the Burgher party and the Power Struggles Between the Nobility and the Merchant Elite. Fearing for the safety of his family, they moved to a house in the outskirts of town and following the probable assassination of Sabo Gradic they fled the Dutchy for fear of reprisal. Now residing in the city of Kal’Tarak, he someday hopes to rebuild his Father’s Company and move back to Belvitz.


Character Name: Kagrenac Goldhand
Character Race: Cave Dwarf
Character Gender: Male
Character Age: 50
Physical Description: Very fine clothing made of red and purple silk and gold jewelry. Under the floppy hat he is dark-skinned with a black braided beard.
Roleplay Scenario: The traveller has just arrived in a small town. As they look around, their gaze is met with run down houses and shops. They duck into one of the shacks, illuminated by a series of candles suspended in the air. At the back of the small room, an old hag raises her head, “What brings you to this dingy town?" She begins, then pauses to study their face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a chair, “Where do you come from? What do you hope to make of yourself?”

((How does your character respond? Please ensure your response is at least six sentences long, and uses at least two actions.))

Example: (delete this when you add your own)

"Oh, I just, uh…" The traveler stutters, tensing up. They eye the crone, then back outside the shack. For a moment, the air thickens with anticipation, until…
Screenshot of Skin:



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