Drewman the Wise was born deep within a forest located near the Kingdom or Agnarum. An ambitious dwarf, he set out to leave the forest and explore the rest of the world, yet he still very much respects his culture, frequently praying to Anbella, the Heart Mother. He is courageous and adventurous, and often stares into the eyes of death and peril. He sets out to meet new people, new races, and new adventures. Since leaving his home, he often spends nights by himself, underneath the beautiful stars. He finds comfort here, but he also longs for companions to join him on his travels. He is a great carver. He likes to carve beautiful sculptures out of stumps and other twigs while on his way, he uses these to barter with merchants. Besides his overall positivity, Drewman the Wise is susceptible to fits of rage, especially directed to people who hurt his companions.
Character Name: Drewman the Wise
Character Race: Dwarf
Character Gender: Male
Character Age: 77
Physical Description: Forest Dwarf
5' ft tall
240 Ibs.
Green Eyes
Amber hair.
A scar over his left eye and eyebrow
Roleplay Scenario: The traveller has just arrived in a small town. As they look around, their gaze is met with run down houses and shops. They duck into one of the shacks, illuminated by a series of candles suspended in the air. At the back of the small room, an old hag raises her head, “What brings you to this dingy town?" She begins, then pauses to study their face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a chair, “Where do you come from? What do you hope to make of yourself?”
((How does your character respond? Please ensure your response is at least six sentences long, and uses at least two actions.))
Example: (delete this when you add your own)
"Oh, I just, uh…" The traveler stutters, tensing up. They eye the crone, then back outside the shack. For a moment, the air thickens with anticipation, until…
Screenshot of Skin:
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