Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
Kaedim would lower himself onto the worn cushion, he would pause for a moment, examining his surroundings before returning his gaze towards the hag. "stories?", he says calmly and quietly, his voice rough from travel. "i've none worth telling. just a man who's walked too far and found himself where the road decided to end, for now atleast.

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