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Kaiserinc


kaiserinc1
  • Rules: No
    Referral: Google
    Discord: KaiserInc
    In your own words, what is powergaming, and why should it be avoided in roleplay?: I avoid powergaming by focusing on collaborative storytelling and respecting player agency. I follow a "yes and" roleplay philosophy—building on others' ideas rather than forcing outcomes. I never assume success in my actions and always leave space for others to respond. My goal in any situation is to find the most entertaining and narratively satisfying ending, even if it means failure or loss for my character. Story comes first.
    In your own words, what is metagaming, and why should it be avoided in roleplay?: Metagaming breaks immersion and creates narrative dissonance—it reminds everyone that we’re playing a game instead of living a story. When someone uses knowledge their character shouldn’t have, it pulls people out of the moment and makes things feel unnatural or unfair. We already have to work harder to stay immersed because we’re telling this story through a screen or text. Avoiding metagaming helps tear down that barrier and keeps everyone grounded in the world, making the roleplay feel real and emotionally engaging.
    Status: Accepted

Character Name: Kaiser Lunwood
Character Race: Forest Dwarf
Character Gender: Male
Character Age: 50
Physical Description: 4'11", 185 lbs. Brawny Forest Dwarf with bronze skin, green eyes, short ginger hair, wild beard, beast tattoos, battle scars, forest-dyed leathers
Roleplay Scenario:

Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
 

“Ah, well…” you mutter, voice catching in your throat as you step into the tent’s still air. Your hand moves instinctively to the strap of your axe, fingers curling tight. The flicker of candlelight catches the green ink on your forearm—a tattooed beast half-faded from weather and age. Your eyes drift to the tent flap behind you, to the whispering forest and the glimmer of elven lanterns swaying on branches.

You stand still for a moment. Then, with a grunt, you settle onto the cushion. You don’t shrink or slouch, but the weight of many miles and heavier thoughts presses into your shoulders.

“Name’s Kaiser Landragoran. Forest Dwarf—Cottonwood, if that means anything to you. I wasn’t raised under mountains or in stone halls. I grew up under trees, drinking from rivers, not tankards. My people? We hunt, we carve, we survive—and when we kill something worth remembering, we ink it on our skin. Every scar, every tattoo—it’s part of our story.”

You scratch at your beard absently, untangling a leaf tucked in its wild length. Your voice stays steady, but low—measured.

“First mark I earned was a maddened tusker, wild from a poisoned stream. Nearly tore my leg off. I dragged it back home myself—three days, half-dead. My father said nothin’, just lit the fire and sharpened his blade. Next day, he carved its shape into my skin. That’s when I knew: I wasn’t huntin’ just beasts—I was huntin’ worth.”

A pause. Your eyes shift toward the flickering candles again.

“But I’ve felt the Curse since I was young. Not gold. Not jewels. Greed for meaning. For challenge. For somethin’ bigger than me. I want a story worth the Auction.”

You let the silence hang for a beat.

“Aye. The Auction of the Dead. When I die, the Brathmordakin will weigh my soul, and I want the gods fightin’ to bid for me. Not because I was clean or kind—but because I was bold. Because I lived a tale worth the halls of Khaz’A’Dentrumm.”

Your voice grows quieter, but firmer.

“My father—Torag Landragoran—he was one of those. His name still echoes in fireside songs. When I meet him in the afterlife, I want to sit across the hearth, look him in the eye, and say: ‘Here’s my tale. Beat that.’”

A faint smirk tugs at your mouth. Not arrogance. Just longing.

“That’s why I left the Vale. Not the elven Vale—ours. I wandered. Took contracts. Fought beasts and men and worse things in the dark. The trails led me here—to Nevaehlen. Elf-woods, they call it. They don’t much like dwarves, but they liked how I handled a corrupted bear gnawin’ on their scouts. So they let me stay—for now.”

“I keep to myself mostly. I track, I hunt, I keep their borders clean. They’re forest folk too, in their own way. Proud, guarded, spiritual. We understand each other, even if we don’t say much. But even here—under stars and ancient branches—I feel the weight of unfinished story.”

You lean forward now, locking eyes with the crone.

“So if you’ve really been expectin’ me… tell me. What’s out there, in the dark or in the light, that’s worth the next mark on my skin?”

Screenshot of Skin:



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Changed Status to Accepted

 

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Hello! You have been accepted onto the server! Well done on your application and

Welcome to Lord of the Craft!
 

To get started, The server IP is mc.lotc.co The server is version 1.21.1

I suggest going to tutorial island or do;  /creq Can someone come assist me?

 

Here are some links to help you start out!

Settlement Guides

Nations & Major Settlements

 If you need help, feel free to contact me via the forums or my discord @echo_42069.  Additionally, on the server you can do /creq <message> with your question and someone will help you right away or you can also use the LotC Discord here!: Discord 

 

Linked below is the new player hub and a new player guide, look over it if you have a chance. 

New player hub

Another New Player Guide 

Have fun role playing!

 

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