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Moldi
  • Rules: Yes
    Referral: minecraft-server-list.com
    In your own words, what is powergaming, and why should it be avoided in roleplay?: Let's put this as an example with my own character I would like to play, called Mathis: Imagine someone tries to pickpocket him. Powergaming would look something like *Mathis instantly grabs the thief's wrist and breaks his arm*. I think you always need to attempt things, so the other player has at least a slight chance of succeeding in their action. It's like playing a game of tag with your friends, you catch them and they say: "No, you didn't catch me because I was in timeout" - even though they weren't. They always come up with excuses why you did not, in fact, catch them. They are making up rules for their own advantage. If we apply this to roleplay, you should always develope a situation of fairness around your fellow players when roleplaying.
    In your own words, what is metagaming, and why should it be avoided in roleplay?: I instantly think about situations where a friend comes to me with gossip I already know, so I have to act suprised because I cannot give up my source of information. I think this applies really well to metagaming.

    You may know something from Discord or forums, but you cannot use it to the advantage of your character because their medieval self is of course not on Discord or the internet to have access to that information firsthand.

    I was on a couple of roleplay servers before and they had a forum website where you could post things about upcoming events, and even a live map where you can see players where they were. If I looked at the map and spotted a wanted player, my character could not simply walk straight to this player because they don't have a live map.
    The forum on the other hand, had a blackboard were people could post job inquiries, resource orders, etc. This information would actually be available to my character, since this blackboard functions as a roleplay source of communication.
    Status: Accepted

Mathis Brand was born in a small village on the outskirts of the Archduchy of Alba, not far from the township of Elizabeth. His father, Willem, was a miller - not a serf, but not truly free either. He ground grain for nobles, paid his rent, paid his tithe, and asked no questions. Until one day he did. An imperial tax collector came through the village, and Willem quietly questioned why the rate had gone uo. Days later, the mill was sealed. He died two winters after, sick and without work. Mathis was twelve. His mother, Eska, kept them alive through needlework and mending. It was from here that Mathis learned his trade. Stitching leather, repairing boots and saddles, fixing what others had worn through. At seventeen he left, not out of ambition, but because staying felt like waiting for the same fate. He has been wandering the roads of the Empire since, taking work where he finds it, trusting few, and keeping his head down.


Character Name: Mathis Brand
Character Race: Heartlander
Character Gender: Male
Character Age: 21
Physical Description: Mathis Brand stands at 5'10" (1,78m), lean and worn from years on the road. His brown hair is unkempt, his eyes a quiet blue-grey. His skin is fair.
Roleplay Scenario:

It is late afternoon when Mathis arrives at the gates of a small village. The guards wave him through without much interest. Just another traveller. But something feels off. The market square, usually the beating heart of any settlement, is nearly empty. A few villagers hurry past with their heads down, avoiding eye contact. Then he notices it: a body, covered with a rough cloth, lying at the foot of the village well. A woman nearby is weeping quietly. Nobody seems to be doing anyhting about it.

 

Mathis stands there, trying to comprehend what his eyes are witnessing. He tries to take a step forward, but his leg pulls back to where it was, and he is glued to the spot for the next minute, unable able to move - not even his eyelids. The only thing that drags him out of this paralysis is a sensation that subtly crawls through his body. It starts with a pinch, like a the tiny needle that stabbed  his finger when is mother thought him to sew. It grows into something warmer, as he watches the poor woman weep. And it shattes the moment she pulls back the cloth: A man roughly her age. Mathis had felt this exact sensation before - the day he found his father. He knew it all along, which is why his body refused to move.

 

He cannot help. There were too many thoughts, too many feelings, and too many people around him. But he takes a slow breath, made the same step as before, and finally moves. As he walks past them, he did not look down - but his hand opens quietly at his side, and a crumpled piece of paper falls to the ground.

 

He had seen the expression in the woman's eyes before. The same one his mother wore the day his father died - a look of helplessness and a rage that had nowhere to go. He did not know this woman's story. But he recognised that look the way you recognise a scar.

 

The piece of paper  was crumpled and worn at the edges, as if it had been carried for a long time - too long for something meant to be thrown away, not long enough to have been forgotten. On it, in careful but unpracticed handwriting, was a single sentence: 

 

Quote

The mill on Brennan's Road does not grind for the miller.

 

It meant nothing to most. A phrase heard once in a tavern, passed between two men who thought no one was listening. Mathis had written it down that night, not knowing why. He had carried it ever since, the way a man carries something he does not yet understand but cannot bring himself to leave behind. 

 

He did not look back as he walked away.

 

((Upon reading the scenario, I felt inspired to write my own in order to give a more authentic portrayal of my character Mathis and how he would react to a situation. I hope this demonstrates my understanding of third person narrative, character-driven roleplay, and exposition. If a response to the original scenario is required, I am happy to provide one.))

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Changed Status to Under Review

 

Hiya! Consider yourself accepted onto the server! Well done for completing your application, and one great big welcome to Lord of the Craft!
 

To get started, The server IP is mc.lotc.co The server is version 1.21.1

I suggest going to tutorial island or do;  /creq Can someone come assist me?

 

Here are some links to help you start out!

Settlement Guides

Nations & Major Settlements

 If you need help, feel free to contact me via the forums or my discord @itsjustmemorgan.  Additionally, on the server you can do /creq <message> with your question and someone will help you right away or you can also use the LotC Discord here!: Discord 

 

Linked below is the new player hub and a new player guide, look over it if you have a chance. 

New player hub

Another New Player Guide 

Have fun role playing!

 

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