My Characters name is Shiro Wulfgard. He has a brother named Grigio, he has a nephew named Biznolk. He has a son named Kuro who lives in Atlas. Shiro was born in Axios but journeyed to Atlas with his brother Grigio when Shiro was 17. Shiro and Grigio were trained in the the art of combat with a sword by their father. When in Atlas Grigio had Biznolk with his wife Rouge. one day the brothers were in a forest and were attacked by the Reiver gang, the 2 brothers fought off as many as they could but Shiro got his eye cut in the fight while Grigio died from his wounds. Biznolk was only 1 when his father died. Shiro went to Rouge and told her what happened and raised Biznolk like a son. As Biznolk grew up he was trained by Shiro on how to use a sword, in the middle of training Biznolk started to use axes because he preferred them over swords, while kuro likes swords but uses a bow instead. His son Kuro sailed to a new continent to find new lands. Shiro is now 47 and intends on adventuring with his nephew before he dies.
By MR_THE_SHEEP
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Rules: Yes
Referral: Through a Friend
In your own words, what is powergaming, and why should it be avoided in roleplay?: ( This is the real post, the last one i did not have an account) metagaming is when you try using knowledge from the real world, knowledge your character does not know at that time.
In your own words, what is metagaming, and why should it be avoided in roleplay?: Powergaming is when 2 people are in emoting combat and one person says that they committed an action like slicing off a limb when the other person had no say. what they should do instead as example from the rules is to say that they are trying to cut off
Status: Accepted
Character Name: Shiro wulfgard
Character Race: Highlander
Character Gender: Male
Character Age: 47
Physical Description: He has white hair, he is 6 feet and 220 lbs, he has blue eyes his hair is short but he has a bushy beard. He has a scar over his left eye.
Roleplay Scenario: The traveller has just arrived in a small town. As they look around, their gaze is met with run down houses and shops. They duck into one of the shacks, illuminated by a series of candles suspended in the air. At the back of the small room, an old hag raises her head, “What brings you to this dingy town?" She begins, then pauses to study their face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a chair, “Where do you come from? What do you hope to make of yourself?”
((How does your character respond? Please ensure your response is at least six sentences long, and uses at least two actions.))
Example: (delete this when you add your own)
"Oh, I just, uh…" The traveler stutters, tensing up. They eye the crone, then back outside the shack. For a moment, the air thickens with anticipation, until…
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