Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
"hold that thought-" nolym ignores the old hag and turns his attention to the candles, apparently more interested in what sort of magic is making them float.
he studies a candle closely, pacing around it for a moment, before snapping back to reality.
"OH, sorry!" he trots over to the old hag and takes a seat on the cushion.
"i come from an island nation to the... east? north? i don't know anymore, that storm threw off all sense of direction for me."
nolym's eyes light up a little as he continues his story.
"a long time ago, i read a book about people who could manipulate reality with their mind; people who could change the properties of objects with a thought, or move to other places instantly."
"those stories were all i could think about for a long time. around a year ago, i finally acquired the means to leave home and search for a way to learn this magic myself!"
"that's the main goal, but i also want to see the world and find some companions. no adventurer is complete without his party after all."
"so i boarded a ship and set off. the voyage was fine, until that storm blew us off course. not sure where i am anymore, but i suppose that's a sort of adventure, right?"

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