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Nrkip
  • Rules: Yes
    Referral: minecraft-server.net
    In your own words, what is powergaming, and why should it be avoided in roleplay?: Using knowledge in RP that your character would not be able to know.
    In your own words, what is metagaming, and why should it be avoided in roleplay?: Taking control of another persons character without their consent
    Status: Accepted

Born near the city of Markev, Vilhelm was born into poverty alongside his brother, Franz. His father was a former soldier, discharged for disobeying orders, his mother a former matron of an orphanage. Both were forced to perform grueling, menial tasks in order to put food on the table, and feed their two young boys.

 

The two brothers were trained by the father in the arts of combat, both becoming highly skilled with the sword. They also gained some proficiency with the bow, using this skill mostly for hunting.

 

When the boys matured, they were sent off by their parents with only a pair of swords, some carrots, and two pairs of sturdy hiking boots. They sold their services to whoever would take them, be it guarding caravans, fighting bandits, hunting: The Strauss boys did it all.

 

Until one day, on what seemed to be an ordinary job protecting a caravan, a massive group of highwaymen swarmed the traveling group. In the ensuing fight, both men were knocked unconscious by the blows of a bandit’s cudgel, resulting in amnesia and a killer headache.

 

Now, the boys try to make sense of the world they have forgotten, using what little they still remember to help guide them in this dangerous new land.


Character Name: Vilhelm Strauss
Character Race: Human
Character Gender: Male
Character Age: 22
Physical Description: Athletic build, roughly 5'9. Usually seen with a slight look of confusion, as if he is in an unfamiliar environment. Golden streaks in his hair.
Roleplay Scenario: The traveller has just arrived in a small town. As they look around, their gaze is met with run down houses and shops. They duck into one of the shacks, illuminated by a series of candles suspended in the air. At the back of the small room, an old hag raises her head, “What brings you to this dingy town?" She begins, then pauses to study their face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a chair, “Where do you come from? What do you hope to make of yourself?”

((How does your character respond? Please ensure your response is at least six sentences long, and uses at least two actions.))

Example: (delete this when you add your own)

"Oh, I just, uh…" The traveler stutters, tensing up. They eye the crone, then back outside the shack. For a moment, the air thickens with anticipation, until…
Screenshot of Skin:



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Welcome!

If you want to contact any of the community team members like myself in-game do these commands;

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