Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
"Oh, I just, uh was raised in a terrible city with my parents not paying much attention towards me. The economy was ruthless and scarce as we had to move from city to city. I uhh.." you stutter, tensing up. You eye the crone, then back outside the tent. For a moment, the air thickens with anticipation. "Its a terrible backstory, but I must tell people. Holding it will kill me later."
Reynard of Alalba was born in a quaint little town off the outskirts of Aaun, his grandfather had passed away in the Veletzian war and his father died to bandits on the road. He was raised solely by his mother and her brother. He'd work the land that his family owned by Whitespire and would learn how to wield a sword by his uncle. After a few years Reynard would become a capable man knowing how to work within a farm, do basic routines, and protect himself if ever needed to. After a long cold night, his mother passed away and his uncle had inherited the farm and moved his fa

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