Jump to content

SK3PTiC_MiSSiON


SK3PTiC_MiSSiON
  • Rules: Yes
    Referral: Other
    In your own words, what is powergaming, and why should it be avoided in roleplay?: Using information outside the boundaries of the game
    In your own words, what is metagaming, and why should it be avoided in roleplay?: Taking advantage of information to maximize progression
    Status: Accepted

SK3PTiC

 

Neutral Character. Anger issues when under pressure.

 

SK3PTiC's birth is quite a tragic beginning that could have ended at as quick as it started. As his human mother died at child birth out in the wilderness away from civilization. His father of unknown origin was nowhere to be found. His mother seemed to be of Adunian descent. He was all alone in the wild with a dead mother to his side. Exposed to dangers of the world. Surprisingly, this was not the end of the newborn. The baby did not cry. 
Although, he drew enough attention on the bushes as he slowly moved closer to the edge of a cliff. A forest dwarf stumbled upon this unusual child in the wilderness. The Dwarf looked around to find the parents of this mysterious child, none that were alive. The dwarf decides if there was a reason to why she should keep the child. Eventually came to a conclusion that there might be a price if the child was found and decided to take on that risk. So the Dwarf took the child with her on her travels and gave him the minimum amount of nourishment. The child was quiet and patient. This made it easier for the Dwarf to babysit and take care of him. Over time, the child grew and so, his features change. The dwarf called him a Skeptic for how he deals and reacts with things. He never was given a name so he kept it as that. He is a Skeptic. His human child like appearances when he was younger began to alter and change. This gave the Dwarf a hard time to figure out what he was and how to take care and raise him. It reached to a point where his violent tendencies has gone too far and injured the Dwarf. This backfired when she hit him back hard where he got knocked out. He eventually woke up with the Dwarf nowhere to be found. Alone again with just a small bag of food and a water-skin by his side. He then had to wander off into the wilderness in search to find his own home. This journey lead him into contact with a Goblin. The Goblin did not see the unusual child as a threat. The Goblin thought he could easily take away whatever food and water the child has left. Even though he was a child, he learnt a lesson or two from the Dwarf to survive in the wild and managed to defend himself against the Goblin. He felt good upon defeating the Goblin but was unsure whether he should end his life or not. The Goblin offered his pack to maintain his life. Curious of what was in the pack, he took the offer. In the pack he found food and water, some form of currency for trade. What interested him was the Bow and 3 arrows. This was a new toy he began fiddling around but can't get a hold of. He traveled with it nonetheless hopefully learning it over time. His travels lead him witnessing other races but too afraid to make contact as his past attempts lead angry mobs and groups drawing him away. This cautiousness made him stealthy and witnessed fascinating things. To seeing friendship turn to murders and allies becoming enemies. In his spare time on his travels, he practices using his bow. His journey to find his home is still on his mind, he had to continue and find out who he truly was and search for the human race to find his own kind. He came upon one of the places where humans lived. He has reached Ravensburgh. He was surprisingly well welcomed. He informed them of his little known background and were slightly confused as of his appearance. They welcomed him but his features gave him stares from others as he roam past. He tried his best to settle in this environment. He got compliments on his abilities as his woodwork learnt from his dwarf taker in past shined through his craftsmanship. They did notice his ability with the bow and informing him that the bow he currently owns is none other than the double-recurve warbow used by the Adunians. Even though this was supposed to be where his mother is from, he doesn't feel like he belongs. So he continued to travel and unravel the unknown. To wherever the truth lies, something to bring him closer to it. Whatever it took, to figure out what has been bothering him this whole time. Who his father was.


Character Name: Skeptic
Character Race: Human
Character Gender: Male
Character Age: 24
Physical Description: Distorted Features. Hides with clothing. Always wears a helmet. Rough skin. Been through battles. Dark eyes.
Roleplay Scenario:

“I’m just passing by. I don’t mean no trouble”. With a nervous voice. He quickly attempts to escape further questions and leaves the well-dressed gentlemen.

Screenshot of Skin:



User Feedback

Recommended Comments

Changed Status to Under Review

fQPGRjd6tfQ-0tXMq7ZhJZjzkxJNuULeKASQy0Ih3KW35uUgEM5uLePmop2ncw1IyyiA-kmsirAWqmsdziYbcxQk9mCnwHSzI9J1PyfeXfXjFO4S37qaPGdLg-ZZxqVoH0pUgX55

You have 24 hours to edit on the following changes.

  • Your definition for Metagaming and Powergaming is incorrect and too short. Please review the page on Metagaming and Powergaming

  • Your name can’t have a number and must be correctly capitalized. 

  • Your backstory requires a rewrite. We’re on the Isle of Arcas, and you’re a human. Due to your age, you would have never set foot on Aegis or Atlas. Your parents backstory can be on Atlas, but you must reference lore from Arcas. You cannot be perfect in one skill, as it’s powergaming. You cannot have an interaction with magic, or know magic, or have met any magics/undeads. The name of a nation is not considered a lore reference, neither is the name of a race nor a year. You can refer to the server’s Wikia Page for support.

  • Your personality traits need to be rewritten. It must include at least two positive traits and one negative trait. It must also be 1-3 sentences. If you need help, sometimes I use this website: Personality Traits


When you have made the changes, feel free to leave a comment on this page, or contact me through discord at Language#1688. If you require further assistance, contact me or any community staff member found in our New Player Discord

Link to comment
Share on other sites

rzBI3D3mnO3gP9Yhueqvgx1zBltGiVQk-luIk2IdYEZqmz2Dr5THrO36qe2-MkbpdAe8_fLjcwRz91MXo5Lj3qqjI6y5Xh7WuWkReAEx8N2O6mPsUVT_A5zPzFY5lML-7jRPhxet

Welcome to Lord of the Craft! I hope you enjoy your time here. After I set your application to accept, a bot should automatically whitelist you onto the server. If there is an issue with your white-enlistment please contact me on discord at Language#1688 .

If you would like any guidance or help in-game, contact me or any Community Staff Member and ask for a Wilven Monk for assistance with  LoTC with the following command. Run this command as soon as you get in so that we can acclimate you as soon as possible. /creq Hi, I’m a new player, and I need help. Can I get a Wilven Monk?

  • We encourage new players to join our New Player Discord so that you can meet current players and ask our Community Team any questions you currently have.

  • It’s also very helpful to read the New Player Guide to help you on your travels. This guide contains prevalent and detailed information about roleplay and other mechanics of the game.

  • As an additional bonus, as per your character’s race, check out your race’s nations on  Nations and Major Charters, we also encourage you to check out our Settlement Guides for other places you may be interested in.

Should you require any further assistance at any time in the future, contact me on discord at Language#1688 . You may issue a /creq [message] on the server to open a Community Staff Ticket.

Link to comment
Share on other sites



Guest
This is now closed for further comments

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...