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Zoey1826


planetaryNuisance
  • Rules: Yes
    Referral: minecraftservers.org
    In your own words, what is powergaming, and why should it be avoided in roleplay?: Talking out of character excessively, and/or causing a character to know things without having gained that knowledge beforehand (Knowing someones name without having met them).
    In your own words, what is metagaming, and why should it be avoided in roleplay?: I don't know how common this term is, but Mary Sues. A character without limits or boundaries, for example saying "I punched you in the face and you died."
    Status: Accepted

    Addria Syllton is of (extremely) mild Heartlander noble descent, an early  She was brought up and told that she was perfect. A few too many times. She continued to think of herself as without fault, and whenever she was criticized she simply assumed that they were jealous. She still keeps this demeanor to this day. 
    Unfortunately, due to her complete lack of all skill, she couldn't get a job for her early years, until she got a job at a failing pawnshop. When the elderly owner died, she took control, and in one fell swoop, drove it into the ground. Now broke in the slums of Santegia, she wanders, still much too sure of herself. When she was young some orc girls beat her up. She has now convinced herself that all orcs are bad. Despite this flimsy reasoning, the stigma against Orcs only encouraged this, and her hate only grew.

    Despite her multitude of faults, and the core of it Addria is a good person. If she thinks someone is worth helping, she will show them kindness and help, but only if she cares. She doesn't care about most things. Unless it involves her.


Character Name: Addria Syllton
Character Race: Heartlander
Character Gender: Female
Character Age: 31
Physical Description: Medium height, with a broad nose and thin lips. She has tired teal eyes. She's hovering on overweight, and is usually wearing an old jacket.
Roleplay Scenario: The traveller has just arrived in a small town. As they look around, their gaze is met with run down houses and shops. They duck into one of the shacks, illuminated by a series of candles suspended in the air. At the back of the small room, an old hag raises her head, “What brings you to this dingy town?" She begins, then pauses to study their face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a chair, “Where do you come from? What do you hope to make of yourself?”

((How does your character respond? Please ensure your response is at least six sentences long, and uses at least two actions.))

Example: (delete this when you add your own)

"Oh, I just, uh…" The traveler stutters, tensing up. They eye the crone, then back outside the shack. For a moment, the air thickens with anticipation, until…
Screenshot of Skin:



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