Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
Example:
Helvius looks around the lit tent, peering through the holes that allow his gaze to see upon the shacks and cabins outside. It was dark out there, especially so due to the light within... Though years of living amongst such similar darkness and contrasting lights -Especially the most recent of which being on watch- Had prepared his eyes to be keen in those conditions. The lady was temporarily ignored as he kept a sneering visage towards the overall decrepit and decaying state of the town.
...Yet one cannot 'admire' what they see for too long, and with a heavy sigh, his attention returns to the old lady in front of him. Time to get to business.
"My story? I have none for you, crone. It is obvious why I am here, is it not? A search is a search. Now, let's comply instead of babbling what nonsense...
-And what's with all the floating candles? Do you take yourself as a diviner or magician? Bwahah! If you're so powerful as to make them float, then surely, you can -make me- sit as well!"
In a mixture of reckless aggression, he attempts to swat a few of the candles nearby him, not believing that an individual in such a desolate place could hold any power. Assuredly, it had to be some sort of trickery...
Though, how wrong could he be?

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