Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
Hope to earn some coin for another day of living. I'm not scared of enemies of any kind. You can call it stupid; I call it bravery. Maybe I will find here a more, let's say, "relaxing" job, such as working in the mines or with lumber. My hands can hold the sword, the scythe, and the pen if there is any need.

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