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Mr.Sprinklez


Mr_Sprinklez
  • Rules: Yes
    Referral: Other
    In your own words, what is powergaming, and why should it be avoided in roleplay?: Metagaming is using information that your character would not have. For example, my character can not make a Game Of Thrones joke because they wouldnt know what that is. Another example would be if im in a Skype call and my friend tells me that they're in
    In your own words, what is metagaming, and why should it be avoided in roleplay?: Power gaming is forcing actions on people. For example, John stabs Joe. Joe cuts off Johns head and runs away. Something better would be, John attempts to stab Joe. Joe barely dodged it and attempts to cut off Johns head. John tried to dodge it but gets h
    Status: Denied

Alduin was born in the city of Ker’nor to a Wood Elf mother and a Dark Elf father. In the city of Ker’nor, this is heavily frowned upon. His parents had to keep there relationship a secret. His mother was a scholar and his father was a guard in the city. Alduin grew up like a normal child. He learned how to use a sword at a young age by his father and was taught many things by his mother. A monumental day in Alduins life was when a saw a man in a cowl walk into an ally holding a sword and came back out with the sword glowing magically. He walked into a shop and came out with a large amount of money. Alduin was fascinated by the magic but before he could do any research, people found out about Alduin’s parents. His father was executed. His mother told him to run, and that she would do the same, however it was too dangerous to travel together. They said their goodbyes and Alduin got on a boat, that happened to be heading for Atlas. 


Character Name: Alduin
Character Race: Dark Elf
Character Gender: Male
Character Age: 63
Physical Description: His half Wood Elf is completely unnoticeable. He has a dark silver skin tone. He has platinum hair and light violet eyes. He wears a long jacket.
Roleplay Scenario: The traveller has just arrived in a small town. As they look around, their gaze is met with run down houses and shops. They duck into one of the shacks, illuminated by a series of candles suspended in the air. At the back of the small room, an old hag raises her head, “What brings you to this dingy town?" She begins, then pauses to study their face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a chair, “Where do you come from? What do you hope to make of yourself?”

((How does your character respond? Please ensure your response is at least six sentences long, and uses at least two actions.))

Example: (delete this when you add your own)

"Oh, I just, uh…" The traveler stutters, tensing up. They eye the crone, then back outside the shack. For a moment, the air thickens with anticipation, until…
Screenshot of Skin:



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