Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
“I’ve come seeking answers,” I say cautiously, lowering myself onto the cushion. My eyes flicker over the floating candles, trying not to show how unnerved I am. “There are… things happening in this town,” I continue, voice steadying, “things that don’t make sense, and I think you might know why.”

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