Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
He hesitantly put down a fluffy cushion and clunks to the floor in his heavy suit, "well I was raised and I fished in a swampy town just like this one and well the suit im wearing is due to my disease from when I was around 5 or 6, I now need to wear this 24/7 and after reaching the age I am now I left my fishing town to look for a cure to this ailment. now I am just sort of wandering at the moment and looking for place to stay the night if that's okay. and I can help out with the fishing as I am very good at it." he sits there with his face not visible as if he were a statue waiting for her response.

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