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asahi.jacob
  • Rules: Yes
    Referral: TikTok
    Discord: asahi.jzzle
    In your own words, what is powergaming, and why should it be avoided in roleplay?: power gaming in my opinion is when someone does unrealistic and unfair actions.
    it should be avoided as it gives a player an unfair advantage as they dont abide to the rules.
    In your own words, what is metagaming, and why should it be avoided in roleplay?: meta is when you share something that you should of heard/read this could be known as ease dropping.
    i think it should be avoided as it can give you an advantage in certain fields.

he is intelligent,sly,cunning and persuasive.

he was born into a middle class regular family where he has a mother,father and brother.
he left home at 18 to seek political power and rise to fame.

despite not being able to rise to power fast he set his goals to become a lawyer.

He got a new companion and was growing up fast. With amazing, new friends, he loves life in a fantasy world. But with his powers and cunning, there's nothing to stop him from climbing to the top. He could quickly become an ally you'd want by your side.
But anything could happen he is currently still growing up and learning new things. He feels like there's more than people let on in this world. Luckily he has wise teachers and great friends to support him.


Character Name: jacob
Character Race: Heartlander
Character Gender: Male
Character Age: 18
Physical Description: a young white male with a brown hair and a mullet style haircut.he is 6ft1 weighs 53kg has brown eyes and wears loose clothing such as baggy jeans
Roleplay Scenario:

The traveller has just arrived in a small town. As they look around, their gaze is met with run down houses and shops. They duck into one of the shacks, illuminated by a series of candles suspended in the air. At the back of the small room, an old hag raises her head, “What brings you to this dingy town?" She begins, then pauses to study their face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a chair, “Where do you come from? What do you hope to make of yourself?”

((How does your character respond? Please ensure your response is at least six sentences long, and uses at least two actions.))

 

The traveler closes the door behind them with deliberate care and takes the offered seat without a word. Rather than answering immediately, they study the old hag, letting the silence stretch just long enough to become uncomfortable.

"So," they begin at last, brushing a speck of dust from their sleeve, "you've been expecting me." A faint smile crosses their lips. "Then you already know the answer to your first question. If you truly possess the sight people whisper about, telling you where I come from would only insult your talents."

They lean forward, resting their arms on their knees. "And if you don't know, then perhaps you're not as informed as you wish me to believe."

The traveler glances at the floating candles before returning their gaze to her. "As for what I hope to make of myself? That depends entirely on opportunity. Some people chase glory, others wealth. I prefer influence. Gold is spent. Crowns are stolen. Influence remains long after both are gone."

Their fingers tap lightly against the wooden chair. "But I suspect you didn't call me here to exchange pleasantries. People who wait for strangers usually want something from them. The question is whether what you want is worth what I can offer."

They settle back comfortably, as though they are the one conducting the meeting. "So why don't we save ourselves some time? Tell me what you know about me, and I'll tell you whether it's enough to earn the rest. Fair trade, wouldn't you say?" The traveler smiles again, calm and calculating. "After all, if we're both as clever as we think we are, neither of us should be giving anything away for free."

 

"Oh, I just, uh…" The traveler stutters, tensing up. They eye the crone, then back outside the shack. For a moment, the air thickens with anticipation, until…
Screenshot of Skin:



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