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hemomancy

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Posts posted by hemomancy

  1. Yule Onfroi set the last of her Vozhd plate onto an armor stand. “Shame it had to end so soon.. and with these circumstances.” She sighed, turning around, “But I was already planning on taking my leave.” She went off, putting a sword into her sheath before picking up her small son. Once she left, she would have left the Cheloveks behind, going on to do other things with her life.

  2. MC Name: neopolatin

    Character's Name: Pep Waterwheat

    Character's Age: 7

     

    Character's Original Race (N/A if not applicable):

             N/A

     

    Transformed form:

             Frog Wonk

     

    Creator's MC Name:

             N/A

     

    Creator's RP Name:

             N/A

     

    Briefly explain the lore behind this construct or creature:

             

    Wonks are an odd creature, amphibious in nature. They came around in Atlas/Arcas, evolved from frogs and toads. They began their own cultures, there being two of those, Reformed Wonks, and Tribal Wonks. They have a language called Ribbish, though that’s used almost exclusively by Tribal Wonks, it being a series of croaks and ribbits. Reformed Wonks are influenced by the descendant culture around them, wearing common, yet slightly fancy (and ragged) human clothes. Tribal Wonls live more a hunter-gatherer lifestyle, worshiping 5 different gods. There are two sub-races on top of the two cultures, being Frog Wonks and Toad Wonks. Toad Wonks are shorter than their counterpart, being 4’1 t 4’7, while Frog Wonks are 4’6 to 5’0. Toad Wonks have more bumpy skin, while Frog Wonks have smooth skin. Toad Wonks tend to be darker in color, usually a dark green or brown, with bright patches on their hands and feet. Frog Wonks are lighter, in shades of green and yellow, bright patches on their stomachs and arms. Both kinds can have any colored eyes, with black iris’. Their lives end around 120, retaining moisture easier in their young years, though slowly being able to keep less and less moisturized. By the age of 100, their bodies must be nearly fully submerged to live.

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             N/A

     

    Do you agree to keep Story writers updated on the status of your magic app?:

             N/A

     

    Do you understand that if this creature's lore is undergoing an activity trial and that trial fails, you will no longer be able to play this creature and will be forced to either revert the character back to its normal form (if it was a transformative type) or stop playing the character entirely (if it is an entirely new creature)?:

             Yes

     

    Memey RP or using this CA for subpar villain/bandit RP can lead to your app being denied, even after acceptance. Please put "I understand" as your response once you have read this part and understand the consequences.

             I understand

     

    Have you applied for this creature on this character before, and had it denied? If so, link the app:

             https://www.lordofthecraft.net/forums/topic/189112-frog-wonkcaneopolatin/?tab=comments#comment-1757895

  3. MC Name: neopolatin

    Character's Name: Pep Waterwheat

    Character's Age: 7

     

    Character's Original Race (N/A if not applicable):

             N/A

     

    Transformed form:

             Frog Wonk

     

    Creator's MC Name:

             N/A

     

    Creator's RP Name:

             N/A

     

    Briefly explain the lore behind this construct or creature:

             

    Wonks are amphibians like people. Wonks were native to Atlas/Arcas, having lesser souls and being mostly dumb. over time they evolved from frogs/toads and started to make their own culture, and society. Like tribes in swamps and jungles, like a place called Wonkawood. They have their own Language called Ribbish, they incorporate into common speech not on purpose. Ribbish are sounds of croaks and ribbits and is most commonly spoken between Tribal Wonks.

    There are two ‘Cultures’ of Wonks, Reformed Wonks, and Tribal wonks. reformed wonk have a fondness for Descendant culture, such as cloths, phrases and tradition. This Culture of Wonks have society, and culture based off of the Descendant culture around them, and their habitats are also modeled around the culture around them. These wonks often wear suits, jackets, and tattered pants, their cloths are usually shaggy. They also make up the Majority of Wonk clothing. These wonks are simple, and non warring, Fancy but shabby cloths , simple homes, they live a quiet way, if found attracted to Descendants, they may become fully indoctrinated to the to the Habits and even tendencies, this could happen to all manners of these Wonks. Tribal Wonks live in marshes building primitive homes made of wood and mud. 
    This Wonk society is one small in population and purely tribalistic, with one Chieftain and small council of elders beneath them.This Chieftain is usually a known figure within the Wonk tribe that elects themselves to go through a series of trials given to them by the elders, usually three different ones that all relate to a spirit in some way. Once a Chieftain is chosen they wear the traditional chieftain garments and have a streak of blue pigment applied down each cheek. These Wonks know of shamanism from the orc, and worships spirits Akathro, Tagnir, Rinsdat, and EathruzUrin.

    There are 2 subraces to the Wonk, Frog wonks, and Toad Wonks. Frog Wonks are usually taller than Toad Wonks, them being 4’6 to 5’, being skinnier and lankey, they are slimy to the touch and smooth skin, they come in shades of green and yellow, and splotches of neon can be seen on their hands and stomachs, their eyes any color with the iris’ black. Toad Wonks are shorter than Frog Monks and have stocky bodies standing between 4’1 to 4’7, their skin is more rough and bumpy than the Frog Wonks, having a little slime to their skin. Their skin comes in from dark green to brown with splotches of neon on their hands and feet, and have the same eyes as their sister species. A wonk lifespan caps out at a bit 120 years, starting as tadpoles they fully mature at the age of 5, staying near water to keep their bodies moist. As they age, their skin slowly dries out, by the age of 100 they must be fully submerged in water otherwise their skin completely dries out.

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             N/A

     

    Do you agree to keep Story writers updated on the status of your magic app?:

             N/A

     

    Do you understand that if this creature's lore is undergoing an activity trial and that trial fails, you will no longer be able to play this creature and will be forced to either revert the character back to its normal form (if it was a transformative type) or stop playing the character entirely (if it is an entirely new creature)?:

             Yes

     

    Memey RP or using this CA for subpar villain/bandit RP can lead to your app being denied, even after acceptance. Please put "I understand" as your response once you have read this part and understand the consequences.

             I understand

     

    Have you applied for this creature on this character before, and had it denied? If so, link the app:

             N/A

  4.  

    A missive can be seen going around Arcas, being spread around the many cities.

     

     

    We the Cheloveks, express our outrage with the atrocities the Orenian Empire lets happen under its dominion.One must only look at Dane, a military soldier patrolling the capital, to see the sheer disregard the Imperials have for their own. We have both seen and experienced the disgusting and brutal acts this man has committed. This one man has gouged eyes from their sockets, bitten off appendages with his own teeth, and has injured and scarred many people. Many have been killed due to these acts this man has committed, and more shall be unless something is adjusted within the Empire. This one man is not the only one who has committed these heinous acts of this degree, nor will he be the last. Is this why we have armies patrolling our streets? For our safety, or for the safety of our rulers? Taking a look at the brutality of the ISA against its own people, and others, the answer soon reveals itself to be clear.

     

    Death or Dishonor.

     

    -Vozhd

  5. Yule Wyndi walked by the missive in front of her, not paying much mind at first. She glanced at it once more, beginning to read. As she continued to read, a mix of shock and sadness grew on her face. “I- should’ve been there.” She crumpled the missive, dropping it to the ground. She ran off, to go do whatever she must.

  6. MC Name: neopolatin

    Character's Name: Paprika

    Character's Age: 5

     

    Character's Original Race (N/A if not applicable):

             N/A

     

    Transformed form:

             Kha'Cheetrah

     

    Creator's MC Name:

             N/A

     

    Creator's RP Name:

             N/A

     

    Briefly explain the lore behind this construct or creature:

             

    The Kha were created by Metzli. They were originally an experiment created by Metzli, where she tried to combine humans and ocelots. The first few created were failed experiments, yet also worshipped Metzli as their goddess. Metzli continued to create more until a single, white, creature. This creature was the first Kharajyr. Metzli then protected the creature after that, creating more, yet none as good as he. Eventually this turned into a civilization, where she left to leave the Kha on their own. There are four different sub-races of Kha. The Kha’Leparda is the most basic of the races. They do not usually succeed in one specific area, so most times they practice in a few different ones. Their coats are more of a light brown color, with dark spots or rings. Kha’Cheetrah are usually the fastest of the races. They succeed in sprinting and climbing, and their coats are more of a golden color with spots, rather than the brown of Leparda’s coats. Kha’Pantera are good at stealth and thievery, with their dark fur, which helps them blend into the dark. The last of the Kha races is the Kha’Tigrasi, the largest and strongest of all the sub-races. They are known for their strength in battle, where they could usually take on another race easily. Their coats are like that of a tigers, orange with black stripes.

     

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             N/A

     

    Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?:

             N/A

     

    Are you aware that if this creature's lore is undergoing an activity trial and that trial fails, you will no longer be able to play this creature and will be forced to either revert the character back to its normal form (if it was a transformative type) or stop playing the character entirely (if it is an entirely new creature)?:

             Yes

     

    Do you consent to accepting what may happen to this character?:

             Yes

     

    Have you applied for this creature on this character before, and had it denied? If so, link the app:

             N/A

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