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Mio

Iron VIP
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Posts posted by Mio

  1.  Really cool post and ideas, thanks for putting this out Java and rising to the ranks of ambitious techies.
     

    4 hours ago, Java17 said:

    New Chat Colors

    With a practically infinite amount of color options, to keep the theme of and general aesthetic of LotC, I’ve provided a few examples of pastel colors seen below:

     

    Vq5swgj.png


    This is cool! I'd suggest for every current basic colour there is for the default player add a corresponding pastel colour accessed with Coal VIP.

    Honestly, I wouldn't give more colour options to every single player - frankly it's not needed to change your LOTC experience in the slightest. Giving pastel to even the lowest rank of Coal really would define the rank even more so as a very easy purchase for committed players. If I were to restart my time on LOTC and Coal VIP provided now a whole new range of colors, bold, and italics, the purchase would've seemed all the more tempting.

    And yeah, give hexidecimal custom input to some other rank. Maybe gold to encourage the coal VIP --> gold VIP pipeline.

     

      

    3 hours ago, Java17 said:

    Re-adding the ability to request players to halt by clicking on them from afar. (Displays a hint above the item-bar).


    I'm having trouble with this idea because I might not fully understand it. I think while, in an ideal world, if everybody could agree that all is fair in love and war this function would work, but we do not live in a minecraftopia. Currently halting just follows the rulebook and is handled player-to-player should no rules be broken. If a rule is broken, then mod gets involved to solve it. I don't think this area is something that should be forceful (which isn't suggested I know), but it not being forceful kind of makes it redundant. This seems to be one of those flair > function ideas. 
     

    3 hours ago, Java17 said:

    Potentially adding more skin slots and removing cooldowns

     

    Super neat. I'm Diamond VIP and the ability I looked forward to the most was this function to swap skins, was especially neat having one skin be with a helmet and the other without meaning for dynamic changes in the moment - the only downside, and really the killer, was that cooldown. Super super inconvenient. 

    I think the current two skin slots for Diamond VIP is fair. Of course, removing the cooldown would be much appreciated too. I suggest to maximize EULA-friendly VIP perks though the current status of the skins plugin should be hand-me-downed to Gold VIP. Either keep the two skin options with cooldown at this rank, or reduce it to one skin with cooldown too. Gives more variety to the many ranks and adds an enticing addiction to the skin function that possibly the upgrade to diamond from gold would be worth it.
     

    4 hours ago, Java17 said:

    Removal of CT resource island cooldown and fixing unharvestable nodes.


    I'm not sure what the rationale could be for removing CT resource cooldown. Already it is extremely quick, you can gather resources even quicker currently than I believe was agreed on at map launch by the grace of squakhawk. During the dev process I was a big shill and still am that the LOTC staff philosophy to resource collection should ultimately be that collecting resources should be as on par in time to collect in vanilla minecraft as possible. In better words, in no case should it be vastly more efficient to dig up dirt on your tiles and grief the land than go to resource island, as was the case on Almaris where people had sapling farms. Brutal times.
     

    Spoiler

    image.png?ex=6634378d&is=6632e60d&hm=7f38abcffeaf912f2f2d55d67df669671d02bfa794a1ea2e5bfa9a8afee1e5e4&

    To collect a stack of stone at CT then:
    64(stack of stone) x 0.4(seconds) = 25.6 (seconds/stack), or roughly about 30 seconds.

    In this case, there should be 8 stone nodes with a yield of 4 each, on a 15 second cooldown.


    If what I put previous is already currently the case then in reasonable fairness I don't think there's any need for change. If what I put is quicker than what is current, then change should be considered! Overall, I think basing the basic vanilla resource collection should remain rooted in divesting some of your time. If you seek a shortcut, as this removal of times would be, use LC. It exists for a reason and has been a very good money sink thus far.
     

    4 hours ago, Java17 said:

    The addition of training swords for every type of Surge weapon, for example, a Daemonsteel variant.


    Honestly, training sword is kind of useless. What's even cooler now is that most RP weapons are additionally functionable mechanical minecraft weapons. If you don't want the durability tick then you purposefully elect to remove its functionability with the /edit roleplay command. The only thing creating these training weapons would appeal is people who want to spam out two stacks of "custom" (stacked) swords for dirt cheap and sell them at extortionate prices. At the very least, the current way is having to make the item proper, having to get a decent amount of iron.

    REMOVE THE CURRENT TRAINING SWORD! Nobody trains with it anyway!
     

    4 hours ago, Java17 said:

    The return of colored leather armor for players as well as horses.

    • The removal of the cooldown between mounting and dismounting a horse.


    I think it's a bit funny that the subpoint here is actually more important than the primary point. 

    Yipee to colored leather armor . . . but be much more careful with the removal of the cooldown. You'll be changing the PVP meta a lot and if this is a true consideration, it should be a wider discussion.

    Instead if I could suggest anything I would look into the code of how /status prohibits players from accessing chests, furnaces, you name it -- then, apply this same process in regard to when a player who is statused is on a horse to give only them the cooldown. This would mean that no status = no cooldown, but status = cooldown.

    What is achieved with this is common players wanting to ride city --> city are unharmed by mechanics intended only to affect PVP.

    PLEASE CHANGE THE HORSE WHISTLE DINGING SOUND.
    ______________________________________________________________

    Anyway, overall a really neat post with a wide array of neat ideas! Good job, hope to see it all come to fruition.

  2. THE RAZING OF WINBURGH

     

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    Spoiler

     

     


     

    Mitya carried the King of Haense slowly up the hill.

     

    The rolling green hues of the Heartlands were nothing like the bleak skies and jagged terrain of the north, and yet it had become familiar to Aleksandr all the same. That notion was a disquieting one - surely these gentle lands, where the sunlight held warmth and the rain did not freeze, should be foreign to him–

     

    And yet they were not.

     

    Too many years, he told himself as he trotted Mitya past a copse of oaks, their branches bearing red-yellow canopies as autumn set in. Too many years in the east. It had been so long since the war’s maiden battle amidst the namesake stones of Whitespire, where Orc and Veletzian blood ran in rivulets between the cobblestones, and longer still since he first sensed this great war looming on the horizon, but it had all passed in a blur. Breakwater, Brasca, Westmark, Hippo’s Gorge, Stassion, and Drusco all mingled into one indistinguishable battle in Aleksandr’s head, marked by ceaseless charges and endless melees. 

     

    That, too, felt wrong. Battle should never feel so normal to a man.

     

    Perhaps most unsettling of all, though, was that these wars were not merely burnt into Aleksandr’s being, but that of his bloodline. His father had fought these wars. His grandfather had fought these battles. His great-grandfather had fought these struggles. He had always known that, but Aleksandr thought that he would be the one to break that cycle -- while his forebears had won their wars, they had always broken bread with their foe and returned north, only for that foe to strike back when the next generation assumed their thrones. 

     

    When he read of his ancestors’ conquests as a young man, Aleksandr wondered why they never had the will to break the cycle themselves - to forego the brief reprieve of peace, and make it so that their historic foes would never pass their torch to another. 

     

    But he understood now. 

     

    As the wind gusted, stirring his cloak behind him and his locks around his crown, Aleksandr closed his eyes. He had climbed a mountain of corpses to scale the walls of Breakwater, greased the cogs of his artillery with the blood of the vanquished at Brasca, and led the Covenant to victory at Hippo’s Gorge on a road paved by hopeful sacrifice. He understood, now - he understood what only someone who wore a crown, what only someone who commanded a thousand banners with ten-thousand men, could ever understand. 

     

    His gloves creaked as he gripped Mitya’s reins, and the stallion paused; it cocked its head backwards, and idly nuzzled Aleksandr’s hands. It is no wonder they never endured this path. Unbidden, memories flashed in his head of burgundy-clad bodies hanging from tree branches. Few men … few men could ever endure this. He felt the burn in his throat when he had roared for the Covenant infantry to follow at his heels, and sunder the Veletzian lines. This weight could never be borne … not forever. 

     

    Slowly, he inhaled. Not forever. His eyes slid open, and shimmered with resolve. But a while longer is all I need. He flicked Mitya’s reins, and started up the hill once more.

     

    No cycle went forever unbroken, but he had come closer than most - he had walked farther down the path than any monarch had in centuries. As the whistle of the autumn wind grew louder as he neared the hilltop, he drew what comfort he could from knowing that greater destruction might lead to some greater peace. He had no choice but to believe that. 

     

    Aleksandr summited the hill finally. Between him and an abandoned Winburgh stretched an empty plain, trees sparsely giving cover to some areas. A decade ago he had dreamed this stretch would be one filled with battle and sacrifice, yet alas – it was a straight path without contest. He mustered a smile; this was it. He raised his sword skyward, briefly glancing behind him. The journey which had brought him here was one drenched in blood, the Covenant had crossed rivers and surmounted great heights, faced great loss and caused greater, in this moment ahead was all that was needed to face now.

     

    And so the sword was brought down.

     

    In the distance, in the ground – all that could be heard and felt was the grinding of wheels and the stomping of hooves nearing. The Grand Covenant would bring down Winburgh, this war – this age of terror, would be razed to ash.

     


     

    [!] The following letter would be addressed toward all within any and all ranks of the Covenant.

     

    “‘LO, SOLDIER OF THE COVENANT,

     

    May the peace and prosperity brought upon you be well, the Grand Covenant brings forth a final calling. The Winburgh Proclamation has ushered peace between the realm; our goal has been fulfilled, and you, a monumental part of history. You have endured war, your father and mother would have endured war – their fathers and mothers before them! War has plagued our continent, yet this war is no longer.

     

    Rally together yet again, brothers and sisters in arms to bring a final end to this. As per the Winburgh Proclamation it is to be seen that the city of Winburgh be demolished and a monument erected. Surveyors have trotted the lands North to South, East to West, and deemed it certain that no citizen remains within the annexed territory any longer.

     

    The Annexed City of Winburgh shall be RAZED in three months and you, called to partake. Marching orders shall be provided to you by your respective commanders and Majesty’s. 

     

    Let the ruins of Winburgh bear witness: where we walk, enemies bow.

     

    Signed,

    The Covenant"

     

    Spoiler

    More info in RP

     

  3. The King of Haense had only recently returned to the Prikaz that evening when Amaya sat down to discuss her plan. Aleksandr couldn't help but feel guilty - had his disappearance over the three-months been a cause? Alas, of everybody, he knew Amaya well, and she certainly fend well without him.

     

    Thirty-five years was an impressive feat for a Queen, especially one at the forefront of the courts for so long, she deserved rest.

    "You kept your promise. Godan, how well you kept it."

     

    Spoiler

    Obviously not a PK post but I think it's important to leave a foot-note here for people to truly understand the feat and achievement Sarah has accomplished.

    Thirty-five weeks is an insane number to reach being the forefront manager of a larger institution like this. The Haeseni Courts themselves are by in part a community of their own, to be the lead of this and integral in the entirety of Haense is a pinnacle example of the character that sarah is and the traits she carries with her. She is utterly infatuated with every person involved in the project that is Haense and constantly expresses how appreciative she is to hold the position she's in.

    Though, I think where she sometimes falls short is not realizing that we are the ones at the end of the day to appreciate her and all that she does. Big credit to you sarah, and my own personal thanks. Just a little more left to go.

     

  4. MC Name:

             MioII

     

    Character's Name:

             Aleksandr II

     

    Character's Age:

             idk tbh

     

    What feat(s) will you be learning?

             Planeswalking

     

    Teacher's MC Name:

             Gor Haedus, the First Script

     

    Teacher's RP Name:

             Gor Haedus, the First Script

     

    Do you agree to keep Story updated on the status of your feat app?:

             Yupper

     

    Have you applied for this feat on this character before, and had it denied? If so, link the app:

             Noper

     

    Are you aware that if this feat is shelved, it will be unavailable to use?

             Yupper

     

  5. Amidst the debris of yet another successful conquest, there stood alone a man, his figure a striking presence against the backdrop of the conquered castle; there stood Aleksandr II of Haense.

     

    He was now an aged King – practically the product of war. The Haeseni King’s armor bore the marks of countless battles past and battles new; Godan, he was an ugly sight. He set eyes upon the castle's ruins, gone silent amidst somber reflection. His thoughts drifted to the echoes of the past, to the voices of the historians and educators who taught him the tales of his forebears who had clashed with the ancestors of Prince Richard I and Frederick II. 

     

    Now, finally, they were vanquished and erased from the continent.

     

    Emperors to naught. The King was pleased.

     

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    Despite the passage of generations, the struggles of man endured. “Victory,” he mused. How it came at a great cost, tempered by the bitterness of loss. How the world was an ever-turning wheel, and Aleksandr was but one of its countless spokes. He grew old and tired, yet duty called, as it always did. He stood as the protector of his realm, the guardian of his people, commander of the Covenant. His duty was to ensure the safety and prosperity of his lands and those beyond, regardless of the cost – for he would pay it. The fourth victory now, and while the thrill of battle may have faded, the weight of responsibility had only grown heavier.

     

    With a deep breath, he straightened his posture, longing upon the horizon that rose. The cries of his victorious allies echoed around him – TANDEM TRIUMPHANS – a chorus of triumph that reverberated through the land. The legacy of his family had been upheld once more, and the Heartlands given room to endure. The King was pleased.

     

    And so Aleksandr II plucked Svjetlast from the ground, and finally, as those cries waned, the King shouted late:

    “ T A N D E M  T R I U M P H A N S. ”

  6. Leonidas placed his hands into the shape of a triangle, poking his eyes through the center of it as he looked upon the ruins of the Stassionite palace. This was not a war he participated in, yet an active observer the Ferryman-Mareno was; and truly did it break his heart.

    "Another day . . . another victory for the OG's I suppose."

  7. The King of Haense marched North, returning to his homeland with those of his closest retinue.
    "A mild disturbance that fight was, don't you think?" Spoke Aleksandr, riding atop his leal stead who lived another day.

    . . .

    "Don't you think?" Asked the King again.

     

    Yet he heard no response, the King turned to see where his retinue had gone...

    ...And in song, they had erupted

     

    ♫ "Sir Gaspard and all his cronies couldn’t even defeat the unarmored ponies!" ♫

     

    ♫ "Sir Gaspard and all his cronies couldn’t even defeat the unarmored ponies." ♫

     

    ♫ "Sir Gaspard and all his cronies couldn’t even defeat the unarmored ponies!" ♫

     

  8. 52 minutes ago, hemomancy said:

     

      Hide contents

    I’m not allowed to call it a tea party :(

    To be held Thursday, Dec. 14th at 11pm EST at Aldersberg Keep in Adria

    IBvMK4BAoCRUsFw69Az9WmJJ49sAHwIEy1QHESmTqiKfTSDjAC8yLaeUaNdEqAGSizU3UoYt1tj0RguKgh92b9ceKswPF6LGsZtHZhNSw58n713AoKpcdUf9ZnK3-ur8A91n5So45wMAPYq0UxtyIiw

    Yes it is late, sorry Brits (Not you Shadow)

     

     

    Marius Audemar, Prince of renown, perhaps would have considered his attendance. Yet this Prince is only fond of tea parties, and due to the lack of tea parties mentioned in this missive, decides otherwise. Alas, he shall not attend. Oh does the Prince wonder why this is.

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