PvP should be remained the traditional system of CRP or PVP. Introducing numbers into combat such as racial bonuses, armor, and extras compliment the introduction of Minmaxing
I highly discourage Minmaxing, it opens up perfectly built warriors, incredibly nimble assassins, and overpowered spellcasters. As most of us agree, those players suck, it removes what makes our personas a ‘character’. Unfortunately, we’d have to live through bloodlusting warriors, and the player-base would be more focused on making characters to survive pvp, not to create memories.