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Barbog

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Posts posted by Barbog

  1. 1 minute ago, ClassyBells said:


    Only if I oocly like you, otherwise no.

    (I oocly like you dw :DDD)

    i oocly like you too now im going to guilt trip you into being my pocket ST

     

     

    17 minutes ago, ClassyBells said:

    Morbians are immune to the piercing damage of gunfire.

    also respect for tying in Morbians lore, it's a really underappreciated lorepiece and I think having small nods to it in other works can encourage more interested in it as a whole

  2. Like many states with standardized CFP licenses, Utah accepts any concealed carry permit from any state so long as they're a resident of the state of issue.
    May I apply for this feat with a concealed carry permit from my non-Utah state, given that it's valid in Utah?

  3. as one of the poor unfortunate powermods, i too am upset as Mr. SnackoZacho for besmirching our beautiful blue names.

    mr snacywacky himself held a gun to my head to force my to fill out my mod application, and a knife to my seven young children's throats each, growing extra limbs in the process, just to ensure that i would pass the interview process.

    it is time for us to be loud and proud of our victimization at the hands of Z. S. Nacko

  4. Krug's Word, Second Edition

    45kBCyHmk2NRuI07uV_PT_W3ni8XnpdjT5GnRm0y5N3FwgYwK2GjtHWXbX7GsgNmQdAe-tupTG1AJ5JejMQireO8dJ0oAKxaAzZZH3FS1i2IslBXSntGARfqvAM1_-sfAyIm4Aiv50L8wnqiZxsscKlUVn2CqEayOHoO_BJSpWIUATBZLjgpgeG8Jg

    [!] A goblin scribe sends out a missive on behalf of the New Rex of Krugmar to the free peoples of Almaris.


    Orcs, Orcs, Orcs! , David Gau | Digital art illustration, Fantasy art,  Fantasy landscape
     

    The dawn of a new city seems to be upon us, as the former Targoth of the Horde, the honorary-Uruk Sahgorim'Ugluk, has taken the title of Rex of the Horde in the wake of the prior Rex's relinquishment of the position. Citing a growing ailment and desire to pursue personal goals, Rex Ar-Borok'Akaal, formerly Ar-Borok'Mog, announced his abdication, with calls for a continually united Horde. Due to his close relationship and understanding of the then-Targoth Sahgorim'Ugluk, Borok spoke highly of him during his retirement declaration, and officially offered his support and nomination of Sahgorim'Ugluk in front of the assembled members of the nation.


    YXZjJND.png
     

    In witness of several members of the Wargoth's Council, such as Madoc'Lur, Barbog'Yar, Kothruul'Akaal (Formerly 'Ram), and the Grubgoth Kog'Dul Mag'dun, Sahgorim'Ugluk was uncontested for the position of Rex, and thus has become the new War-Chieftian of the Horde, and Rex of the Iron'Uzg.
     

    UmHk5gH.png

    [Pictured: Artist's interpretation of Turkurz'Raguk.]
     

    Following the proclomation, several other individuals in attendance at the meeting stepped forward to seek the new Rex's blessing for contest of their own positions.

    These include Turkurz'Raguk, the new Rukagoth (since challenged by Draaghluk), Gutlug and Shan'Kho in competition for the position of Huntsgoth, and the new position of Targoth up for grabs by challengers!
    If you think you've got the zkah, then throw your zults in the ring!


     

     

     

  5. The resident Goblin of Honeyhill, currently half-drunk (with even his Skygod buzzed to Arugula and back), takes his time to pick his way through the pile of papers outside his door.

    Sorting through the mess, of unelected sherrifs and rabblerousing coups, he forces himself to not owe his loyalty to his best-friend Iris (to whom both sides claim inspiration), but rather, to what may be best for Honeyhill at current...

    The choice lingers in his head, still quite unclear.

  6. On 9/12/2022 at 4:23 PM, wowj said:

    "Yar izn't real.."

    As though hearing the besmirchment and disgrace that inspired him to reunify the once-great clan, the Yargoth lifts his fist in the air and screeches out an inane babble of Old Blah, simultaneously begging recognition from the spirits and demanding curses upon the people who keep saying this to his face.

  7. The goblin who lives right above the church decides against harassing the Bards or trying to commit more crimes in the name of magic; after all, convincing everyone at mass that Knox is the totally canonical spirit of pumpkins is far more important.

  8. itt: people who don't do gate/patrol duty saying we need more guards

    Do gate duty.
    Go ahead, stand in that gatehouse for 3 hours.
    Fill up that 2am-5am gatewatch slot yourself.

    Alternatively for the gateless:
    Do the patrols.
    Go ahead, patrol without stopping to rp for 3 hours.
    Fill up that 2am-5am theft hotspot yourself.

  9. Spoiler

     

     

    [!] A newspaper is scattered around Almaris, fluttering in the wind and tacked up everywhere, as far the eye can see. 

     

    The Hay Herald: Volume 4

    ?u=https%3A%2F%2Fgamepedia.cursecdn.com%2Fminecraft_gamepedia%2Fd%2Fd2%2FHay_Bale_Axis_Y_JE2_BE2.png&f=1&nofb=1

    ~Bringing you quality news since 80 SA!~

     

    CONTENTS:

    ~A Potential Resolution~

    ~The Crusade Against the Herald~

    ~A Successful Bee-Cooperative~

     

    ~A Potential Resolution~

    Just today, as I write this report, the staff of the Herald has received word that our own Mimosa Applefoot and Sorrel  R. Peregrin sat in our beautiful (yet unnamed) new tavern, with the Lord-Commander of the hostile and inflammatory forces of the BSK. While this reporter was sure that the story would end in disaster, by all accounts it was a relatively neutral meeting, wherein Mimosa (acting in her duty of Elder) brokered peace with the Lord-Commander on behalf of the Honeyhill community and BSK army respectively.

     

    By all accounts this meeting seems to have gone over quite well, and both parties seemed to be satisfied with the result, and in knowing that each understood the other in no uncertain terms. While I would not begrudge my fellow weefolk and citizens of Honeyhill from keeping wariness about themselves after such hostilities, this writer is tentatively hopeful for the restoration of  balance between Honeyhill and Karosgrad proper.

     

    That is all this writer has to say regarding the situation, and hopefully the last that will ever need be said.

     

    ~The Crusade Against the Herald~

    Dear readers, it seems as though my words have led to some controversy around Almaris. This edition alone has undergone several rewrites as situations developed and resolved themselves sans my own input; Normally, one may wonder if it makes a writer question their own importance. However, dear reader, there is but one thing that has remained a common thread between many of these stories that I have juggled writing upon- many of them mention me in some regard!

     

    Fair reader, I shall not deceive you by claiming this does not do anything for my ego; indeed, one of the greatest honors that a writer can receive is to be acknowledged by their target audience, and for me that is all of Almaris! Still, I had been hoping that some of it would be in much lighter tones. Indeed, in previous renditions of this publication I had wanted to tell a story of a halfling being interrogated by roguish individuals- who shall no longer be named- and one of their questions was the identity of yours truly! Another occurrence was discussing a recent spree of vandalism in nearby beloved Karosgrad, wherein it was alleged that an investigator was considering me- without even knowing my name!- a suspect of the crime.

     

    I shan't pat myself on the back any longer, but I will conclude with this.

    I have no plans to reveal myself or my name to anyone, even my fellow villagers. As much as I dislike anything approaching dishonesty, these interrogations have made me realize that anyone who knows the truth about me is in danger by doing so.

    I love each and every one of my fans, readers, and cohabitants of this wonderful world we live in.

    And I plan to keep it this way, so that we can continue to connect with each other.

    Be safe, my friends!


    ~A Successful Bee-Cooperative~

    A surprise today in Honeyhill, when a duo of bigguns approached elder Mimosa Applefoot and former sheriff Sorrel Peregrin with gifts of pie and promises of trade. Even recent incidents couldn't dissuade the well-intentioned weefolk from accepting such a wonderful-smelling gift, and smiles were shared in short order. Things would only continue to foster that neighbourly atmosphere that Honeyhill denizens so pride themselves on, as it turns out that one of the bigguns (a dark-haired female whose name I was unable to obtain) was the overseer of a bee-raising operation out of a nearby town!

     

    Unfortunately, it seems as though some of the very same ne'er-do-wells that had pestered the weefolk went after this humble bumble-farmer, and absconded or harmed some of her beloved bees. It was arranged on the spot that, in return for this wonderful pie (and promises of more in the future!), the Honeyhill apiaries would contribute a few bees to restart this lovely woman's program.

     

    A barrier was encounter soon after, however- upon visiting said apiaries, the bees were almost completely missing! Before any alarm was raised, Miss Peregrin had heard a buzzing from above their heads, in the tree one planted and nurtured by her mother, Iris Peregrin. Said tree held a treehouse, and so it was deemed that it would be investigated for any possible bee activity. To their surprise and delight, it seemed as though there was a hive flourishing inside the treehouse itself, and the activity kept drawing up bees from the area to join in! The upper floor of the treehouse was filled with friendly bees, and renovations were quickly made to encourage these fine workers to move between apiaries and hives as they desires.

     

    Two bees were then made acquaintance of the dark-haired biggun, who then brought them back to her home to restart what she called a "Bumble Empire".

    This writer wishes her the best of luck, and hopes to see it for myself one day!

     

    -A Tentatively Hopeful (and Bee-Loving!) Writer

  10. 9 hours ago, space warlord organ trader said:

    edit: take away staffs ability to /warp and /tp for a month and you'll never hear about an lotc without fast travel again 

    an amazing take, truly my fellow morrowind schizo SWOT never has a bad-

    18 minutes ago, space warlord organ trader said:

    y-yes boss back to work i go no more repfarming for me........ X3

    so why did i sign up to be a forum janny again


    also

    7 hours ago, NotEvilAtAll said:

    The horse buff and lack of a centralized road network (no kings road, no circle road) has already killed road RP. You don’t pass by any other nations on your way to the active city capitals, so you don’t interact with other travelers as often. Even when you do meet people on the roads they are moving at Mach 5 on their horse and you have about 2 seconds to emote to them before they’re already gone.

     

    How can fast travel “kill” something if that something was already butchered? I do not understand.

    yeah
    i aint the oldest blood in the feasting pit but zamn road rp lasting longer than 2 minutes has never happened to me on almaris
    and I used to travel these streets religiously

  11. [!] A notice has been tacked to the Honeyhill Community Board.

     

    A Night of Merriment and Good Tales

     

    Please join us for the Night of Jesterly Exchange, occurring next week at the time of this posting in the new Honeyhill tavern.

    We shall be exchanging jests, jokes, boasts, and any tales that you wish to bring- be they historical or fanciful.

    Bring your silliest jokes and enthralling stories, and leave any unpleasantness at the door for a night we hope to remember.

    Thank you!

     

    Spoiler

    OOC: Event will be held at 6:00 PM EST / 10:00 PM GMT on Wednesday, August 31st.
    Please be mindful of others and the environment- this is supposed to be lighthearted and fun!

     

  12. 1 hour ago, Buffsanta said:

    Also the application system - too much pending when it could be accepted 

     

    So fear not players of LOTC - I have infiltrated the application team to propose reforms o7 


    as usual we see the goated boys in blue coming in to save the day (i am unbiased)

    but yeah real talk, you seem some pretty crazy stuff as a janny
    probably taints my view a bit to the cries of the common man or whatcha wanna call it

    though i do agree with the repeated issue of these complaints and evidence that led to bans (be it TOS, toxicity, or otherwise) only miraculously surfacing when it benefits another player(s) - especially when these player's actions have been discussed in hushed-whispers-sans-evidence until their old gang narks for mineman political clout

    just gets the old noggin' joggin'

  13. MC Name:

             barbog

     

    Character's Name:

             Barbog'Yar

     

    Character's Age:

             like 100 and something, old dude

     

    What feat(s) will you be learning?

             Haruspexy

     

    Teacher's MC Name:

             Self-Taught (Established Shaman)

     

    Teacher's RP Name:

             Self-Taught (Established Shaman)

     

    Do you agree to keep Story updated on the status of your feat app?:

             Yes.

     

    Have you applied for this feat on this character before, and had it denied? If so, link the app:

             No.

     

    Are you aware that if this feat is undergoing an activity trial and fails said trial, that you will lose the feat? And that if it is apart of the Lore Games, it might drastically change soon?:

             Yes.

     

  14. While I have never played a halfling by race, my most beloved main (the eponymous Barbog) is an honorary halfling and I have never once regretted the time I spend among the weefolk. I have never been exposed to any toxicity or drama within the halfling community, irp or ooc, and the only time I haven't been happy when spending time with them was when one of them would pk- and the day would be devoted to a funeral and mourning in their honor, before getting back into the welcoming, friendly atmosphere of the day prior.

    I've spent stints as lord of the well-city underneath their village, and recently opened up a magic school to add more flavour and cultural magicks to the village's daily going-on; not because of a love of teaching, but a love of the halflings and their players, and a desire to see them able to express themselves in even more ways.

    Halflings always been good to me, sometimes more than I deserve, and I couldn't find it in myself to ever leave during my time on LOTC- any time I had a turn somewhere else, I'd always find my way back to Honeyhill and be welcomed back with open arms.

    Despite all the friends I have across nations and cultures in the server, there is none that I feel I would be able to endorse more than the halflings. If you're in it for politicking or war or power for power's sake, then this won't be for you- but if you're just trying to have a good time and make friends, there is no better group on LOTC for that experience.

    Whether you're looking for a new main that encapsulates your idyllic farming (and debatably alcoholic) life, or just looking to have a character you can use to 'get away from it all' when drama rears it's head in your current nation, halflings will always have my total support.

     

    1 hour ago, salamanderfantasy said:

    Being halfling is great. Halflings r great. 

     

    Being (honorary) halfling is great. Halflings r great.

  15. Tundrastriders
    The Ice-Elk of the High North


    AXFMJRY.png
    (Wow, what a beautiful model of a rearing Tundrastrider!)


    Physiology

    Tundrastriders appear to the casual observer as a ruminant mammalian species, with a build that strikes familiarity to an elk. Their shoulders are broad, backs strong, with a heavy fur coat that a Morko Bear would be envious of. Quadrupedal, with powerful, bowed legs that end in hooves, they possess the same underlying agility of many cervid cousins- though only in short bursts.

    With a size somewhere between the common elk and a moose, their greatest threat to descendant species is their mass- the unfortunate mountaineer has on occasion fallen to a stampede of Tundrastriders. Both male and female Tundrastriders have a broad set of antlers, which appear almost crystalline depending on their diet. Tundrastriders who consume a larger proportion of meat to vegetation will develop sharper, more translucent antlers. These rare cases of almost-carnivorous Tundrastriders have given credence to myths and rumors of "Ice Elk" and "Crystal Deer". It has been noted that, oddly enough, the meat of other Tundrastriders produces the strongest reaction...
     

    Despite their many similarities to elk and deer, Tundrastriders are omnivorous. They possess a series of small, caninesque teeth, alongside the typical molars of ruminant mammals. As a pseudoruminant species themselves, Tundrastriders acquire nutrients from their food by fermenting plant matter (mixed with meat) in a specialized stomach prior to digestion, in a process known as "foregut fermentation". The fermented food is then regurgitated and re-chewed to break it up- unique microbial colonies in this cud allowing Tundrastriders to consume meat mixed in with plant matter. It is presumed that the presence of these microbials are what cause the antler variety among larger specimens in their species.


    Bull (male) Tundrastriders weigh anywhere from 700-900 pounds, and Doe (female) Tundrastriders around 550-700.

     

     

    Habitat

    As the name suggest, Tundrastriders live among the snow-capped mountains and barren ice plains of norther Almaris. Whilst they are capable of living in more temperate environments and taigas, these are typically domesticated specimens who are tended to by a watchful shepherd. Extra care must be given to Tundrastriders when brought outside their frigid home, as they will overheat quickly in their incredibly dense fur coats.

     

     

    Behavior

    Tundrastriders are, despite their imposing size, quite mild-mannered and exhibit few, if any, aggressive tendencies. Every death known to have been caused by a Tundrastrider has been during a stampede, or accidental goring in an attempt to flee from a hunter. Even when in great danger, Tundrastriders will flee with few exceptions. This has made many past attempts at befriending or taming Tundrastriders unsuccessful. As a consequence, they are not hunters by any means- any meat they consume has been scavenged, or fed to them by an outside influence (namely, sentient species). They seem to have no inhibitions against consuming meat of related species- and even other Tundrastriders.
     

    Due to their incredible thermal regulation, as described below, many Tundrastriders will not only ignore snowfall that will cover their hides in sheets of white- but may also actively run through snow dunes when they believe there may be predators nearby with vision as equally poor as them. This alone shows some degree of intelligence among Tundrastriders- though their true level of intelligence remains unmeasured, and this is presumably a 'one-off' instance of skilled behaviors.

    With their docile nature and mild temperaments in mind, there have been some examples of northern nomad tribes domesticating small herds of Tundrastriders for use as beasts of burden, and occasionally mounts.

     

     

    Abilities

    Tundrastriders, due to the scarcity of food and lack of variety in the tundra for which they are named, have an almost-total lack of taste, and the constant blanketing snowfall has led to weaker vision than comparable mammals such are elk and deer. To make up for this, however, they have an acute sense of smell, able to smell blood on the wind or dew on the blades of grass, even through tumultuous blizzards.

    They have a system of thermal regulation that is almost unmatched, even by other mountain- and snow-dwelling species. The fur of their hides only enhances further what their bodies perform. Even furless, Tundrastriders stand a chance in surviving cold climates, and they almost always feel quite warm to the touch- making them incredibly useful for their shepherds to sleep amongst.

    The coat of a Tundrastrider is easily tooled by descendent means, providing another use to their shepherds- and these coats can be fashioned into clothing or padding in armor that would help provide insulation against the cold. Armorers be warned, as these will not stand up by themselves to truly hostile chills and harsh frosts (as much of the Tundrastrider's natural thermoregulation is caused by dynamic changes in heat production/loss).

     

     

    Redlines

    Spoiler

    - Tundrastriders can be used in events by both players and ST.

    - Tundrastrider armor/clothing is thick, comfortable, and insulative against the cold; however, these will not hold up alone in unnaturally strong colds and deep frosts. Slain beasts and their hides can be used to create player-signed items.
    - The 'ice antlers' of Tundrastriders are only as strong as normal antlers, and are not truly ice- they are a relatively brittle crystal.
    - Although they do possess a set of canine teeth, these are rather small in proportion to their maw size, and thus are typically only useful for consumption of already-killed prey; in themselves, they are rarely used (and hardly usable) as a weapon.

    - Tundrastriders are mild-mannered and cannot develop aggressive tendencies. Except for extreme cases of self-defense, they will to flee from combat (and thus, cannot be ridden into battle).

    - In the same vein as above, Tundrastriders cannot be utilized in combat in any manner- this extends to settlement defense, usage in traps, forcing them into combat, etc. They will flee upon the sounds and scents of of descendent-related combat. 

    - Tundrastriders lack decent senses of sight, taste, and hearing, but are excellent at tracking by scent. This cannot be used to 'track' other players over long distances (and will be treated as metagaming).
    - Tundrastriders are tameable, as beasts of burden or as mounts, but will move no faster than a standard horse found across Almaris- and most will be even slower, except for small bursts of speed. They can carry more than the common workhorse, with bull Tundrastriders able to haul between 350-450 pounds and a doe able to pull around 250-300 (depending on rearing, breeding, growth, etc.)

     

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