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About PapaRay
- Birthday 01/01/2002
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Discord
paparay.
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Minecraft Username
PapaRay_
Profile Information
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Member Title
It is simple and ugly.
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Location
Canada
Character Profile
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Character Name
Rafael | Ilvarion
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Character Race
Human | High Elf
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The Lord Marshal of Celia’nor, leaned forth slightly to read the missive that was rushed in and placed on the table during the diplomatic meeting, as he finished reading its inflammatory words. His eyes narrowed in contemplation as he looked up at the gathered royalty of Petra and officials from the Holy States present in the palace meeting room. “Interesting” For a moment he let the weight of the word linger in the air. “Well, this proves their intent to sow discord, though their rhetoric is as hollow as their so called pathetic mandate directed to ignite conflict.”. He would look to Therin I “This John Faithful and the ilk that accompany him rely on the oldest tactic of the desperate lies disguised as righteousness. To speak of divine duty while calling for bloodshed is the hallmark of those who twist faith into a weapon for their own gain. It is abundantly clear what this coward seeks to accomplish." @Tremerus
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PapaRay started following Treaty of Honored Knights
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Treaty of Honored Knights Established on the 11th of Malin’s Welcome, 212 S.A. PREAMBLE The Principality of Celia’nor and the Commonwealth of Petra, hereinafter referred to as the Signatories, enter into this pact as an expression of mutual friendship. This agreement establishes commitments to sovereignty, defence, non-aggression, extradition, and joint strategic efforts against darkspawn. ARTICLE I: ON SOVEREIGNTY I. The signatories hereby acknowledge each other's sovereignty claims and rights to the lands under their jurisdiction. II. The signatories agree to regard and acknowledge their counterparts' individual laws and culture while within the jurisdiction of their respective lands. They recognize that denizens from all listed domains are subject to the respective laws in effect during visitation. If a subject from any of the listed signatories violates this clause, the signatories hereby agree to their counterpart's right to detain but pledge to deliberate before taking further action in order to reach an agreeable consensus. III. Under the nations legislation, the Signatories will allow free passage for civilians and refugees through their respective territories as long as they abide by processing customs. ARTICLE II: NON-AGGRESSION I. The signatories agree that no military action will be taken against any of their listed counterparts by any of their forces; this includes vassals and all endorsed factions under their jurisdiction. If this clause is violated, the agreement will be declared benign until further action is taken and the agreement is re-implemented through proper diplomatic means. II. All non-hostile military exploits concerning any of the opposing signatories must first be deliberated upon by the involved parties. III. No citizen of all involved domains may in any way be harmed regardless of their race, practices and culture. Any exception to this clause must be unanimously agreed upon by all involved parties. Refer to ARTICLE I: ON SOVEREIGNTY, Section II. ARTICLE III: DEFENSIVE I. The signatories agree to a pact of mutual defense. Any act of aggression from a third party against either state will be regarded as an attack on both. Furthermore, neither party shall engage in any conflict that may result in opposition to the other. II. The signatories agree that In the event of any disagreement or involvement in disputes, the parties commit to resolving issues diplomatically, ensuring the stability of this alliance and preserving the laws of both states. III. The signatories further agree to consult with each other if either believes that the territorial integrity, political sovereignty, or security of the other is in jeopardy ARTICLE IV: DARKSPAWN I. The Signatories shall coordinate their efforts against Darkspawn incursions into either realms, so as to best assure the eradication of such threats. II. The Signatories shall share information regarding darkspawn to each other in order to make an active effort in countering the darkspawn threat. ARTICLE V: EXTRADITION I. The signatories do agree to a mutual extradition clause wherein a citizen of either nation, with reasonable justification for arrest, may be apprehended and transferred to the courts of the land where the alleged crime occurred, upon presentation of an extradition request by the judicial representatives of the requesting state to the monarch or government of the requested state for approval, with legal defense for the defendant permitted by judicial representatives from their nation of origin. Refer to ARTICLE I: ON SOVEREIGNTY, Section II. ARTICLE VI: DURATION I. This agreement will remain in effect for 16 years, after which it may be renewed by mutual consent of both parties. Her Excellency, the Honourable Princess Royarch, Illyria Ibarellan, The Prophesied, The Reclaimer, and Phoenix of the Principality of Celia’nor The Honourable, Lord Marshal Reuen’thal Ithradryl, Progenitor of the Ithradryl talonnii, High Councillor for Military Affairs, and Viro'nir of the Principality of Celia’nor The Honourable, Laura'vir Luciiael Silveira, Lord of Mount Kaelin, Knight Commander of the Silven Order, Royal Councillor of Magic of Celia'nor HIS ROYAL MAJESTY, Therin Adil, King of the Petra, Marquise de Val d’Estenou, Count of Temesch, Torm Marian, Brasca, and Moere, Viscount of Mies, Baron of Garmont, Vallagne-en-Petra, Eagles Peak, Hrenthorne, and Resmore HER EXCELLENCY, Dame Amélie Auclair, Lady-Regent, Chancellor of the Commonwealth, Knight-Governess of Val de Lagne, Baroness of Rhénanie, Knight of the Pétrine Laurel, Ordained Vicar of the Silver Crusade, Holy Knight of the Faith, Maîtresse of Maison d’Auclair, ‘The Clairian Star’ LORD REGENT, Prince Gareth Lucius Temesch of the Petra and of Astor, Count of Theral and Baron-Consort of Fir’Steinn END.
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The halls of the Divadri Barracks were dimly lit in the early morning light, shadows stretching across the ancient stone walls. The air held a quiet stillness, broken only by the soft, steady clink of the Mordu'lar’s boots as he made his way to his office, the weight of his armor a familiar comfort. His expression was unreadable, enigmatic and stoic as ever, but in his hand was a rolled parchment—a missive lazlily snatched from a tavern wall that very morning. The Mordu'lar’s fingers drummed against the paper, catching a faint scent of stale ale and candle wax. He pushed open the heavy iron doors of his office and strode to his desk, unrolling the paper with a quick flick of his wrist. The words were scrawled in an uneven hand, large and attention-seeking. He scanned the lines slowly, reading the overblown language and alarmist accusations with a faint look of disinterest. His eyes passed over phrases like "malflame" and "Elven Devil," a simple yawn was heard in response. He paused, rereading the line warning of a "failed state" under the supposed weight of darkness a threat, dressed in the clumsy guise of prose. For a moment, silence hung heavy in the room, broken only by the soft crackle of a distant torch outside the door. His gaze lifted from the parchment, and he began folded the paper once with a slow, methodical movement stopping for a moment. His fingers brushed absently over a sigil on his desk an emblem of Celia’nor,. Finally, with the smallest trace of amusement in his voice, the Mordu'lar murmured a single word, the faintest hint of a smirk touching his lips. “Ok” He folded the missive into a crude origami troll, returning his attention to matters far more deserving of his time and focus, For now, the troll sat untouched at the corner of his desk, an idle ornament collecting dusts.
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You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.” ((How do you respond?)) Hägen followed the gesture, stumbling a bit as he settled back into the seat - his eyes fixed on the flickering candles. "it were quiet out there," he said softly. The old hag listened as she poured out warm tea. Hägen continued, with his deep broken tone mixed with his dwarven accent, "The mountains stretched from 'orizon to 'orizon, where the purest cold white met the twilight radiant red. No edges, no angles just curves an' the gentle rise an' fall of snow as far as me eyes could see, an' even further. I was so alone. I could seen' it all." A strong gust of wind rattled the tent, a chill crept in. One that Hägen felt was familiar. Hägen's voice dropped, sounding more somber. "I were there when the fightin' started, an' I were there when it ended. Watchn' cold an' scared as more battles raged. Trapped, I were, but I didn’t die, no...didn’t starve neither. I fell in and was stuck an' kept woken' for some time by the ice around me." The old hag nodded slowly. "Why’ve ye finally worked your way out of there now?" she asked. "Is there somethin’ ye seek? Some call ye wish to answer?" Hägen’s face remained stern, his voice low. "I wanted to go 'ome, to me wife an' lad. But the cold...it took 'em from me. I feel empty, an' cold" he muttered. "I were warm once, I loved once. We were free of this winter that’d droven our folk mad. We sought a way out, but lost everythin’—to nature’s wrath an’ man’s greed." The old hag continued to smoke her pipe. With closed eyes and with wisdom stating, "There’s warmth out there,", puffing out a cloud of smoke. "There’s life. Why worry when there’s purpose? There’s warmth, love, and growth in this world.". Hägen’s eyes looked upwards, a flicker of hope visible in his gaze. As though part of the cold freeze was pulled away from his soul. She smiled softly. "Dearie Hägen, the world’s full o’ life. Honor those ye lost an’ start anew. Ye’ll find adventure, purpose, an' life." Hägen spoke slowly, his voice rough. "A simple life, ye say? No heroics, no grand deeds? Just livin’? It’s all I’ve ever wanted. To bask in the beauty of the world. Where ought I go?". The old hag grinned, her wrinkles softening. "Go west, to Urguan. Ye’ll find life an' purpose there, good dwarf." Hägen rose, giving a slow yet gentle bow to the old hag. His armor clinked quietly as he stepped outside, greeted by the sun on the horizon and farmlands aglow. Hägen began to walk and looked back, to see suddenly see the tent gone. He wondered if what he had seen was real, and as he focused, he saw a single candle in the middle of three stones on the earth, slowly burning out. He watched the flame extinguish, followed by a clear thin smoke, almost pointing him in the direction to journey towards. And from there, he knew his journey would begin.
