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WildGamerKat

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  1. WildGamerKat

    WildGamerKat

    Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.” ((How do you respond?)) My character would continue to stand, tensing up with hand on belt. "Who's you and what's happen here? And what do you mean about you? I think you should talk first." she says, as she is cautious about the whole environment. Just who was this old hag she thought, and why do they know me? While she doesn't like to get into unnecessary fights, this whole area is slightly suspicious. If the situation continued with the old lady showing her kindness (even not 100% honest kindness), my character would quickly turn emotions from confused and alert to being friendly and listening to the old hag.
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