Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
Autumn stops and stares at the hag, clearly taken aback by this. "Me? Are you sure?" She checks her surroundings anxiously, but then her stomach rumbles and the sight of the swamps she had just treaded through for hours makes her shiver. "May as well," Autumn mutters. She brings herself toward the old woman and sits on the cushion. "There... Really isn't much to tell. I don't know... I just want to belong, somewhere, doing... I don't know. Something. Maybe helping people? I've never really been good at that." She looked at all the scratches and gashes on her arms from wandering through the swamp. "The only thing I am good at is finding food, and I can barely even do that. I don't have a purpose. I don't have anyone... I don't even know why I keep going." She sighs. "Fear, I guess. And maybe hope, that things will get better. That this isn't all for nothing. That's all there really is to me, ma'am. Just a girl who doesn't wanna die."
If Autumn is pressed further about her upbringing, where she came from, she would be very unlikely to answer unless artificially influenced or speaking with someone she trusts. She grew up in a very strict and oppressive, yet chaotic household. The human saw a lot of domestic violence between family members and got her fair share of beatings too for talking back or not keeping up with the workload on time. Her old hobbies and passions were conditioned out of her to make time for this workload too, the light in her eyes fading more and more with each year she's stayed. Alcoholism was something most of her relatives and both her parents took part in. She was never allowed to be anything more than just a chore-bearer and an emotional punching bag, but when she turned 17 Autumn finally snapped and ran away. 4 years have passed, and while she's learned a decent bit about surviving in the wilds, she lost most of her social skills and has a hard time trusting anyone. She's very lonely, but Autumn will always be happier than she ever was with her family. [I wouldn't infodump all of this in roleplay, this is just in case character origins are required to be put here]