Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
Example:
Roman immediately flashes a wide grin at her, nodding respectfully, before taking a seat across the cushion, not really using it correctly, clearly more interested in whatever this is than the cushion, "Well don't mind if I do, miss." He tells her, his eyes scanning across the coffee table, or what appears like one, that separates them, "I'm Roman, just a... well- a nobody, looking to make some money." He tells her with a small grin, leaning back onto his hands and blowing some air from his mouth to blow some hair away from his forehead, "I'm sort of like a mercenary... bounty hunter... you get the gist-- killing folks for cash." He murmurs, his mind clearly turning elsewhere, "Enough about me... do you got any food? I've been walking for days." He says, still grinning the entire time he speaks, less interested in talking, and far, far more interested in what sort of food this lady might have. "Was chasing this... this guy for miles." He says, tossing a worn out piece of paper onto the table, the paper furls in on itself, the content of the page hardly visible, "Lost my horse, started walking, found you!" He says, his then diminished grin now returning to form, "Grandma's make food, don't they? I'd pay!" He exclaims in a dumb, idiotic fashion, smiling like a fool, or a dog begging for scraps.