Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
Example: Eyeing the crone through locks of messy crimson, the woman called Marrow reaches up and politely removes her sun hat as she enters the tent. In equal parts curious and cautious, she approaches the seat that the hag had motioned to, but remains standing. She speaks in a dry rasp that is at odds with her young appearance: while the cadinene is still feminine, it's as if she has spent many a day screaming at the top of her lungs. "I do so appreciate the offer, stranger, but you must forgive my reluctance. My soul yearns to trust, but my mind warns me against it so. Pray, how do you know of me, stranger?"