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Tythus

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Posts posted by Tythus

  1.  

    This is an interesting idea. Of course, any-and-all regular players can apply for a creature application now, but perhaps giving the more respected and well-known role-players special dibs for new ET or LT mobs? I think a particularly good idea would be to have these role-players bring some of the long-dead wiki creatures back to life. We actually have a lot of lore and creatures on the wiki, but I don't think anyone does much with them (besides the ET).

     

    Nice idea! Maybe we develop it a little more and it will land in the right hands  :concentrate: 

     

    This is an interesting idea. Of course, any-and-all regular players can apply for a creature application now, but perhaps giving the more respected and well-known role-players special dibs for new ET or LT mobs? I think a particularly good idea would be to have these role-players bring some of the long-dead wiki creatures back to life. We actually have a lot of lore and creatures on the wiki, but I don't think anyone does much with them (besides the ET).

     

    Nice idea! Maybe we develop it a little more and it will land in the right hands  :concentrate: 

  2. Hi Guys'n'Gals,

     

    Just wanting to pop in and say we are doing a small upgrade to the server this should give us about 12.5% extra useful cycles which should help alleviate the lag during PVP but likely will not solve it this is as high as we can go unless we get our hands on 7k$+ to buy a new server all together for another 12.5%ish boost. The server will go down today or tomorrow for at most 1 hour after which everything should be back to normal.

     

    Now on to the PVP 1.9 changes, first off we will unlikely to be moving over to 1.9 immediately(more like a month presuming the Mojang gods smile upon us). This should give us and the players some time to at least play with it then based on this and a "your view" we will have later (it will be a poll) we will remove or keep the new change. The actual undoing of stamina without looking at it should be very easy if chosen as this should just be a simple event override making the whole change non-noticeable but with shields as a cool extra.

     

    Thanks,

     

    Tythus

  3. https://youtu.be/UJqpsd-medo?t=2m37s

     

    more than 100ppl here fighting it out, server was capped and probably over 100 spawners mass spawning mobs 0 lag

     

    but if i had to go with an option here i'd say #2

     

    bow spam seems to be a big part of the lag on here also

     

    lotc is always laggy as well, whenever im on it never has the same feel to it as i get on other servers, there seems to be a constant lag even when it has below 100 players.

     

    is that 100 vs 100 or 50 vs 50? also I don't see many players clumped up?

  4. I'm a fan of 3. Less lag that way. With number 2, there are still multiple battles which will contribute to an overall lag, imo. I could be wrong, but that's how I see it.

    It's less of an issue with the pvp and more of that how many players each user can see number 2 shouldn't be noticeably more laggy

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