laos
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Advertising Guy
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Our town has been built and can be found via a road through Das Boot and into the King's Forest. We welcome all who wish to trade and work with our town.
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(( do you even have a good reason for this rebellion?))
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Aslon - Aslii
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For those who have expressed interest - don't be shy and please take advantage of being one of our charter members! http://www.lordofthecraft.net/forum/index.php?/topic/36639-greenshire-town-application/#entry248742
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(( Just like a real market system - competition will define the limitations of house conglomeration. There cannot be House co-lords, etc. One person controls a house. If a bunch of houses combine then they accomplish nothing, as everyone's apart of the same system and their power becomes null. You cannot be a top dog without competition. The fact that people will eventually disagree and such will also determine the prevention of Houses becoming just a single house as there is a limitation in power for a single House being so big (It's just not efficient for say, 1 House to rule 10 families of people, etc.) and the competition of the market will apply. To add, not all Houses will carry motives alike. My house, for example, may focus on architects and merchantmen to build shops and facilities for the town / city, whereas Hoovie's House may want political power and attempt to control the treasury and manage the guard. Every House will carry different motives and the competition will cross in some instances, but not in others. It all depends on how the players take it, and will be there to prevent too much trouble along the way as people define themselves. The best way to prevent a scenario you describe is early-on control of the system to ensure it sets on an open ended, but controlled path. Hoovie and I will be initiating Houses in the server each with a variety of functions and needs. We just are opening the opportunity for a lot of houses to form early on, and as players get settled in they'll merge and shift etc. as they see fit. The ruling House may eventually have to answer to a minority House or Houses (Such as in British Parliament) to ensure there is legitimacy in the government. This is also where the Vice-Chancellor will step in to prevent competition (as the Chancellor and Vice-Chancellor cannot be from the same house, as one House cannot run for two offices) In the end, there's always a risk a player will break the system, as is with all player-established systems. The goal however is to make the Government less important and make the houses (each with their own motives and goals) more so. Houses may eventually become racial (a House that only accepts Humans / halflings, etc.) and that's totally up to them. The Government serves to regulate growth and maintenance that may eventually be exchanged for a "House Militiamen" with each House sending representatives instead, but we'll stick to a Mayor for now and reconsider if we get much bigger. Also property needs to be actively maintained - ie it needs to carry a holder. You can't just buy 8 houses and be a House with 4 people. But you can distribute housing to a deed holder on behalf of your house - so someone can not be in your house, but be holding it for you until you find someone suitable to serve the seat for your House. Essentially there will be checks and balances to this, such as for example you can take two adjacent properties, make a bigger house, but it may only count as 1 vote))
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(( The Government of Greenshire. What will make Greenshire such a great place to RP in is not the environment, nor the potential, but its government. Unlike most cities / towns, which seek to establish a mayor / king / queen etc. We instead focus on a House System, giving incentive to those who join our town and stick around, as well as adding a political and factional atmosphere together. Greenshire is a trading town - money talks. Power is developed from cut-throat merchants and power-hungry property holders. The Top House Rules, and with it comes great power, great wealth, and great respect. Race is irrelevant to the Government of Greenshire - what matters to them is what House you hail from, and how much money is in your pocket. The House System is - like the old ways of medieval cities and villages - centered around the idea of property ownership. Property = Power in Greenshire, hence the House System. The House System works like this. James Goldweaver owns a house in Greenshire. He may own several properties (such as several homes) and garners political strength for each residence he attempts to purchase in Greenshire. By owning a house in Greenshire, he can declare a House in his name, House Goldweaver, and establish himself as a political family within Greenshire. He can bring people into his house through marriage, adoption, or recognition as "honorary" members, and they can serve as agents to his faction within Greenshire. Houses, in turn, receive seats on the Town Council directly related to the number of properties they carry under their house. If House Goldweaver owns two houses, they carry two votes in the Council, and so on. If someone owning a house decides to join House Goldweaver as an honorary member, they serve as a vote for House Goldweaver in the Council. The idea is for newcomers to align themselves to a House, receive help, and mature in that House to later serve for it as well as have comradery among themselves. As Greenshire is planned to become a powerful trading post in the new world of Asulon, we hope this House System keeps things exciting as opposed to the traditional monarchy. The Council of Houses every month can vote a Chancellor and Vice-Chancellor into office. Every Month an election is held consisting of all the voting members of the Council (property owners) whom select a first and second candidate based on the number of votes they receive. The #1 serves as Chancellor, the #2 serves as Vice-Chancellor. The two carry great political strength in guiding the city of Greenshire to a greater tomorrow - perhaps for Greenshire, perhaps for their House. FYI - to promote the city's creation and gain support, we're offering signatories to our new city the status as charter members - allowing them to build their first properties for free (once the land is plotted) as well as earn a vote in the Council. Once this Charter opportunity closes, the only way to gain votes in the Council or create a House is to own property in Greenshire. Housing will be allotted in same-size plots, so you're essentially buying the land, which gives you the right to vote. Once the city is laid down in some foundation we'll go over the details of what sort of housing is permitted and so on. We're rolling with this as best we can given we have no idea of what to expect in Asulon, but want to set the initiative for a strong city early on. We welcome everyone to join our growing metropolis and help create a new and unique atmosphere of roleplay to Greenshire. We invite you to sign up as a Charter Member and help us lay the foundation to a great city))
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While sifting through the notes within his public mailbox, Laos notices one scrawled in a distinct Halfling scripture from a fellow of Dunwood. After reading it, and discussing with the King's Advisors - he draws a piece of parchment, writing upon it in a distinct script his reply, To Whom This May Concern, The Kingdom of Oren - Interior Advisor Laos Macen and King's Advisor Ivrae have received your inquiry regarding the position of Financial Advisor to His Majesty, we are currently recording those who are interested and will reach out to you should we consider you for the position based on the qualifications you have presented. Regards Laos Macen Interior Advisor of Oren His Majesty King Edmund Sheffeld
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**Outside the City Information Booth in the Great City of Al'Khazar lies a box with a message scrawled upon it.** Requests to the Interior Advisor to city of Al'Khazar and Kingdom of Oren shall be placed here. Inquires can include: [*:9njlgrrh]Requests for information to be added or removed from the Royal Notice Board (Such as housing offers, job offers, and other requests) [*:9njlgrrh]Requests for cities or towns to be added to direction signs along Kings Road and other routes in Oren [*:9njlgrrh]Questions to the Interior Advisor.
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((Sent Charlie a PM - we have only good intentions and appreciate your support. I tossed a few ideas around and want to hear your thoughts - I honestly feel you will like them as they add depth to both of our communities respectively))
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Out-Of-Character: -Minecraft Account Name: laos -How old are you?: 17 -Time-Zone/Country of Residence: USA East Cost / Long Island -Do you have a good grip on the English language/good grammar?: Yes, I have a strong grasp of the English language as well as American / English grammar. -Small 2-3 Sentence Description of yourself: Hi, i'm a student from Long Island currently in senior year of school, looking to try out a new type of RP / Minecraft mixture. Have been RPing for many years but never in Minecraft - studying for University next year. -How much time could you be on the server weekly?: 10-20 hours a week or so - weekends are mostly free for me. -How long have you played minecraft?: Since December 2010. -What do you know about roleplaying? How long have you been doing it? What kind?: Been Rping with a variety of games and interfaces for almost 10 years now actually. Got started in IRC, Face of Mankind, also played SA:MP and other RP-based games for a while now. -What do you expect this server will be like?: No idea, have never seen such an in depth environment for minecraft and can only expect some awesome performance or interest. -What other server(s) have you played on and why did you leave them?: No major Minecraft servers - just ones i set up with my friends from school. RP-wise tons of servers, so many I can't really count. -Have you read, understood, and agreed to the rules? What about the lore?: Yes, I understand the rules, lore, and major concepts of LoC -Name the 4 races on this server. Orcs, Elves, Humans, and Dwarves -How did you hear about us?: Friends from LS-RP convinced me to play -Did you vote?: Yes -What was your favourite Law?: no griefing rules obviously - big thing i hate is losing my hard work for nothing. -What was your least favourite Law?: Well i dont have any least favorites - but i'm sure kingdom laws are very circumstantial. -What is your The Lord Of Craft forum account name? Laos In-Character: -Character Name: Laos Macen -What is your Race?: Human - Southerner -Lordofthecraft.net/forum forum account: laos -Biography: Laos was born to a middle class family in the heart of Oren. His father, an architect, taught him many of the tools of his trade, as well as great knowledge necessary to the tool of any great mind. As a child, Laos received a well developed education, but also found himself quickly learning the trade of his father, beginning at the lowly stages of a laborer and working his way up within his father's business to understand every part of the process, and build his character to one with great humbleness, and compassion for his work. Though of middle class, the fine line between royalty and poverty was always prevalent in Laos' household, and that line was always apparent. Living in one of the poorer districts gave Laos a sense of that reality, and the few moments where food would not come to the table only struck further chords. It all culminated with the death of Laos' father. Though a great man who had taught him much, the man had always carried debt with him - that debt being his mother. Constantly ill, Laos's mother slowly succumbed to her illness afterward. The cost of it all left Laos penniless, and with only the few laborer clothes he had on his back - Laos set out to start over. -Character Age: 24 -Character Appearance: Laos prefers to wear his old laborer's clothes, and his stubble of hair along his chin. He doesn't look middle class, but he's not trying to look it. He prefers to be who he is, with or without agreement of others. -Character Personality: Ambitious, but humble. he doesn't look or seek to be in charge but will take the reigns if it's necessary. -Your ambitions: To become a valued member of a society -Can your character read or write?: can read and write -Can your character mine?: Not much experience in mining but certainly willing to try it. -Are you a capable builder? Very skilled and detailed with the ability to build and plan various structures. -Can you wield a sword?: Limited experience - but some basic experience with daggers / dirks. -Enjoy Farming?: Can do it - doesn't necessarily enjoy, but does prefer botany. -Does your character have any special skills?:] Architect skills and much personal knowledge (street skills) -A screenshot of your skin: http://imgur.com/ctdrX -Other Information:
