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pi4t

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Everything posted by pi4t

  1. I should clarify that the 'invisibility' is metaphorical. Unfortunately we're just extremely good at hiding, and can't just turn invisible at will. It also allows us to blend in in other ways, though, like *cough* pretending to be a native.
  2. We ride straight past into Riften Casiorn! It's been a long time since I played Skyrim (and says a lot about the memorability of it that I'd forgotten about the existence of Riften: I can still remember the names of most of the Morrowind towns, having played Morrowind about the same time. Minirant over.) Uh... We took Invisibility, didn't we?
  3. To the North Gate! Pay 3 gold for the privilege of riding through a gate?
  4. Votes: Invisibility: 3 Pathmanship: 5 Psi-Screen: 3 Animal Control: 1 I'm surprised you went for Pathmanship: you neglected Tracking throughout the last series! We pick no equipment! We do. This is a good sign. Which gate?
  5. Oh, let's carry on. We will not stop while there are still players! We shall continue to fight! We will not be cowed by those duck people! ... Ahem. Sorry, I've been playing King of Dragon Pass lately, and clearly things got a bit confused... (Yes, I did die to a tribe of ducks in that game) (Seriously.) On with the game. Ok, so we have to find a Lorestone. And the Darklords are currently busy fighting each other, so we have a chance to do so. Now, the most important page: So, we have ten disciplines to choose from again, and can choose 3 of them. Which 3? (It's probably best if you list them in order of priority, so I'll assign 3 votes for your first choice, 2 for the second and 1 for the third). Oh, incidentally, we can still use our Kai disciplines as we've played through those books, so for instance we don't need Curing to continue getting the +1E per section, or Psi-surge to use Mindblast. Sorry about the bullet point under the Potion of Laumspur, I can't get it to go away without reformatting the whole quote, which is...a lot of effort for one with this many images. We get 19GC, storing 14 of them at the Kai Monastery. Anyway, what five (or less) items do we choose? For reference: Obviously, if we choose a weapon or special item, we need to say what to drop. Oh, yes, and we can now use bows (though we need arrows, so would need to take the quiver as well). Oh, and the map: Ah, now this is relevant. Pay attention to this when choosing our disciplines. Ah, yes, we gain more abilities with the disciplines we have as we go through the series.
  6. We run for the sword! We lose 3E = 23/26 Of course we have Mindshield! We're Lone Wolf, there's not a discipline we don't have! ... Other than Tracking. We should probably fix that. H+1 24/26 Kill the evil Crypt Spawn of doom! Combat Ratio = 26-24 = 2 Our E total = 24/26 Crypt Spawn's E total = 40/40 Round 1 Random number = 9 We take no damage = 24/26 Crypt Spawn take 12 damage = 28/40 Round 2 Random number = 6 We take 2 damage = 22/26 Crypt Spawn take 9 damage = 19/40 Round 3 Random number = 1 We take 5 damage = 17/26 Crypt Spawn take 4 damage = 15/40 Round 4 Random number = 0 We take no damage = 17/26 Crypt Spawn take 14 damage = 1/40 Round 5 Random number = 0 We take no damage = 17/26 Crypt Spawn take 14 damage = DEAD!! Our E total = 17/26 We killed your minions, Haakon! How about we fight you, now? *Reads stats* I didn't mean it! And there was me thinking we might make up for the 2 deaths in the last book by not dying here. Actually, I'm going to make the administrative decision that it would be a good idea to drink one or two of our potions before we turn to this section. We drink the Potent Laumspur Potion, and the Bottle of Koursash. E = 26/26 Combat Ratio = 26-28 = -2 Our E total = 26/26 Darklord Haakon's E total = 45/45 Round 1 Random Number = 0 We take no damage = 26/26 Darklord Haakon takes 11 damage = 34/45 3 0s in a row! Round 2 Random Number = 8 We take 1 damage = 25/26 Darklord Haakon takes 9 damage = 25/45 Round 3 Random Number = 6 We take 2 damage = 23/26 Darklord Haakon takes 7 damage = 18/45 Round 4 Random Number = 1 We take 5 damage = 18/26 Darklord Haakon takes 2 damage = 16/45 Round 5 Random Number = 4 We take 4 damage = 14/26 Darklord Haakon takes 5 damage = 11/45 Round 6 Random Number = 5 We take 3 damage = 11/26 Darklord Haakon takes 6 damage = 5/45 Round 7 Random Number = 3 We take 4 damage = 7/26 Darklord Haakon takes 4 damage = 1/45 Round 8 Random Number = 0 We take no damage = 7/26 Darklord Haakon takes 11 damage = DEAD!! Our E total = 7/26 We've killed our first Darklord in single combat! We win! We've now completed the entire Kai series! On a more practical note, there seem to have been less and less people participating lately, and posts less and less often. If that's going to continue, it might be best to end the series here, as we're not going to get a better stopping place for another 7 books. Opinions on this? Er...H+1 8/26
  7. What was that? 373, did you say? Congratulations, your guessing skills were correct! ;) Hooray, we found it! We eat a meal. Of course we do! And we avoid the sentry in perhaps the most stereotypically magic way possible. Er...you know how we got rid of that blue stone triangle...? That may have been a mistake. Well, we're in, anyway. Darklord, darklord, run!! On the other hand, given that it's a known power of the Sommerswerd to absorb magic attacks against us, I'm not sure where we're supposed to be looking... Not...good. Try to recover our ultimate-weapon-which-can-incidentally-absorb-Haakon's-evil-blue-fireballs by exposing ourselves to evil-blue-fireballs, or stay hidden? Also, I think I found that doom he wanted us to look at...
  8. Have 5 dissolved crowns from us, too! Well, we've got the book, but we should probably find Tipasa. I hope he's not dead. A puzzle! The first one in the series, really. And...I should probably add that the illustrator forgot to put a flag on a city, probably Kuchek. Here's the map. On which section is the tomb located?
  9. Well, we can afford it, but can we live with the embarrassment? On the plus side, if we wore it, then no one would think we were Lone Wolf trying to keep a low profile!
  10. Hi Richi! Good to see a new face! Also, you stole my avatar :) Tipasa? Where are you? Our directions from the evil assassin friendly householder have run out...
  11. To market, to market, to buy a fat dougga?
  12. We lose 5GC (45/50) We gain a bottle of Kourash (+4E) Hmm. Directions. Follow the directions we just got?
  13. Buy more hallucinatory wine? We dropped some stuff in the terrible cave back there, so wouldn't need to lose anything else to carry it. Also, ask the mysterious definitely-not-assassin-because-Sixth-Sense-told-us-so about our goals?
  14. Project Aon seems to be down at the moment. I'll post the next update when it comes back. Just wanted to keep you updated on why I'm taking so long to respond.
  15. We lose a pick and a meal. Do we drink his wine?
  16. Investigate we do! We do! Unfortunately, we don't. We seem to have been missing a lot of items lately. And our quest to have as few useful items on us as possible continues! Which two items do we lose? We have sixth sense! Well, I see no reason not to... don't forget to say which items we should lose, too.
  17. Yeah, I didn't think I needed to ask. Well, we're (just) above 25E. Random number = 5+2+3 = 10. Backstory! Oh, honestly! You'd never catch a Kai misusing his powers to win at gambling! Let's ignore the list of times when we'd have automatically used sixth sense for a bonus had we come to the appropriate sections. Well, we didn't need the Endurance, but thanks all the same. We don't have one. Our random number is 9. Enter the mysterious cave?
  18. Come on, people, post! :( Noooo!!! Combat ratio = 26-18 = 8 Our E total = 26/26 Drakkar's E total = 25/25 Round 1 Random number = 6 We have the element of surprise = 26/26 Drakkar takes 12 damage = 13/25 Round 2 Random number = 0 We take 0 damage = 26/26 Drakkar is instakilled = dead! Maybe we should have hung the drakkar in the netting, then? I swear that whenever we meet Banedon we end up defending him against Darklord troops... Combat ratio = 26-18 = 8 Our E total = 26/26 Drakkar's E total = 25/25 Round 1 Random number = 8 We take 0 damage = 26/26 Drakkar takes 16 damage = 9/25 Round 2 Random number = 6 We have take 1 damage = 25/26 Drakkar takes 12 damage = dead! Two fights, one Endurance lost. Not bad. Incidentally, did anyone notice that both Drakkar had exactly the same stats? Yep, we still were given it. I guess this is the 'say 'hi' to Banedon' section. H+1 26/26 Banedon, meet our new personalities. Random number = 6. Not a chance. We do. Whew, this is a long section. But...we have magic healing powers! Well, I guess we're going to see him, then. A choice! Do we drink the incredibly strong alcohol?
  19. 'Dense dark forest?' Did you even look at the map? It's quite clearly a desert! :P We also couldn't fly west because there were mountains in the way. And we couldn't fly over the mountains apart from through the pass because...err...it was above the itikar's safe flight limit? Also, we do want to find the Tomb of the Majhan, and the desert sounds like a likely location. Wish it wasn't so big, though... Great. We're several kilometres up, our mount is about to drop to our doom, and - oh, yes - we have a vordak with us. Could things get any worse? Oh. Apparently they couldn't get worse. Banedon? We saw him on page 3, about a year and a half ago. Well, I say 'we'. Actually...none of you were around at the time. 2. I have a feeling 9 would have been...bad. Yes. Yes, things could get worse. You know, this gives a new meaning to the term 'airship'.
  20. We have Animal Kinship! Disciplines do make things so much easier. With any luck, we'll be getting some upgrades soon, too. I've left the link to the map intact, in case you can't be bothered to hunt through the 72 previous pages of the thread to find it. Go to the nearby town, or the wilderness across the mountains?
  21. We continue! Oh dear. This doesn't seem good. Disciplines to the rescue! We lose 1E H+1 26/26 Because that never seemed like a bad idea. Not, I assume, to walk out of the front door? That would be too easy. Incidentally, the old Zakhan has saved our life! We have neither of those items. We have Mind over Matter. It's been proving itself surprisingly useful lately. Shall we drop to our knees, picking up the guard's scattered gold?
  22. We have reached that rank! Yep, we have both of those. Random number =7+5=12. That solves that problem fairly easily. Up again?
  23. Whee - splat! H+1 25/26 We do have a rope. Aand we didn't have the choice not to use it? On the plus side, H+1 24/24 We pick an 8. Phew. On the other hand, Tracking is the one discipline we don't have. Path or portal*? *Notice that portal is being used in the context 'door' here, rather than, for instance, 'giant obsidian structure that will teleport you to the nether/daziarn.
  24. 0-4 we jump the gate, 5-9 we attack the guards with crossbows aimed at us... 6. Well, here goes... Well...that went better than might have been expected. Combat Ratio = 24-17 = 7 Our E total = 26/26 Tower Guard's E total = 22/22 Round 1 Random Number = 4 We take 2 damage = 24/26 Tower Guard takes 10 damage = 12/22 Round 2 Random Number = 4 We take 2 damage = 22/26 Tower Guard takes 10 damage = 2/22 Round 3 Random Number = 0 We take 0 damage = 22/26 Tower Guard is instakilled = Dead! We do have sixth sense. H+1 23/26 And...up. Into the tower. With nowhere to go from there. Oh dear. This should be fun... H+1 24/26
  25. Hey, it's only been a couple of days since the last post! Ok, I bought Master of Magic on GOG and was distracted, sorry. Stairs it is! You surprise me again. Yeah...we don't have a copper key. Surprisingly, this is actually a fairly nasty situation. How do we (try to) get out of it?
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