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Casamir

Bedrock VIP
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Everything posted by Casamir

  1. Hail sir, quick question. I am Bedrock VIP, I get a 100x100 plot right? I would like my plot in the Nation of Salvus some where, How do i do this? Do I need to fill out a charter? (as a VIP?) I want a keep for my guild (we intend to have a city around it later for our civilian members of our Knight order) But just to settle some land, and start building on it (and using my plot) how do I do this?

  2. NEW FRONT PAGE, Big changes coming, the new world is here. Step one is to get our land sorted out, going to aim for settling in Salvus to be in the center of the world. Possible name change (might keep the name just to honor our legacy)
  3. Hail sir, quick question. I am Bedrock VIP, I get a 100x100 plot right? I would like my plot in the Nation of Salvus some where, How do i do this? Do I need to fill out a charter? (as a VIP?) I want a keep for my guild (we intend to have a city around it later for our civilian members of our Knight order) But just to settle some land, and start building on it (and using my plot) how do I do this?

  4. Everyone who has applied within the last two pages here is approved and accepted. Welcome to the Knights of the North, (I'm currently really busy with work and life, but our guild leaders and higher ups are discussing many plans for the new world, we may appear inactive at the moment but, we're only gaining a second wind for all the work that the new world will entail. Thanks for your patience and understanding)
  5. Thanks sir, you rock!

  6. the ramps above the gatehouse are made shorter for visibility, the ones on the walls are full blocks, those are just slabs. The gate is a fine size, the larger the gate the more people can flood through when it falls, remember.
  7. I like what we have so far, i think size wise, fanciness, and defense wise it's decent, (( yes the walls are kind of thin but with the slots people can fire out and attack through at people breeching )) The gate house we have now I think is nice, maybe make it a bit longer (( not width but make the distance between the front and rear gate larger )) There will be a inner wall, this wall is what keeps our civilians safe, our keep must be walled because going with old time thinking (( royalty or Military and civilians shouldn't be mixed but kept apart )) There will be a moat, with either lava or just a large drop (( with a way to retrieve items )) I'm thinking the between the gates section will be netherrack as usual, but that just inside the gates will be a bridged section of land (( going left to right from one tower entrance to the other )) as a secondary defence. (( or Tertiary defence if you count the gate and netherrack )) I am thinking about ground burried ( hooked up to pistons to pop up ) dispensers with arrows inside the town it's self, There will be possibly dispensers mounted into the walls (( like gun emplacements )) I really want to use dispensers, I'm not one for lava and the mess it leaves honestly. There will also be some portcullises and gatehouses along the main roads inside town, Allowing us to cut of an advance or fortify a retreat, I had plans already for an escape tunnel hatch saferoom of sorts anyways. Most structures will be stone I believe as like any good northmen knows, wood is for burning to stay warm not for making houses out of. Thinking of a sewer system in the town as well (( defended though as I don't want our enemies using it against us. )) The town won't be an open city so much, not like any city, it'll be strictly for tradesmen and women of our order, I want shops to encourage trade and economic growth though as our order will need minas for supplies and we will have excess materials.
  8. haha I didn't think to ask it (( thought it would do it automatically )) picked up bedrock this morning and now I'm still diamond on here :(

  9. Hail good sir, I am Diamond VIP in game yet I find myself still gold VIP here on the forums, can this be changed for me? Much thanks!

  10. a few more http://img.photobucket.com/albums/v109/DarthMitch/2011-12-04_172716.png http://img.photobucket.com/albums/v109/DarthMitch/2011-12-04_172659.png http://img.photobucket.com/albums/v109/DarthMitch/2011-12-04_172657.png the keep we have on the server is 75 wide and 120 long, I want it 95 wide atleast and about 100 long, it'll be nice, I suggest checking out the server via hamachi and taking a look.
  11. BEHOLD what me and animeius made on his server http://img.photobucket.com/albums/v109/DarthMitch/2011-12-04_163318.png http://img.photobucket.com/albums/v109/DarthMitch/2011-12-04_163311.png http://img.photobucket.com/albums/v109/DarthMitch/2011-12-04_163252.png http://img.photobucket.com/albums/v109/DarthMitch/2011-12-04_155505.png http://img.photobucket.com/albums/v109/DarthMitch/2011-12-04_124914.png
  12. (( current bedrock plot is 100x100 roughly ))
  13. your server is doing the same as mine, lol It says invalid key and kicks me.
  14. whats the password for hamachi?
  15. Looking at it again and more and more number 2 does seem like the kind of design I'd want (( outer wall, with some fields that can be the farms, inner wall, then the city, then a wall, then the keep in the back
  16. That doesn't look bad, and the drawing bob did is kind of like I was planning, I want the outer walls to be 4 thick, 2 inside will be hollow for a walk way within the outer wall for guards to move from post to post on the ramparts and within, making the rampart walk ways also 4 wide, I might consider going 5 wide though, Also a more Arched design on the portcullis, not just the gate but the ramparts too, have them Move up (( kind of like the one in the verge keep ))
  17. Number two now that I look at it is kinda what I had planned to do with the city and such
  18. 3 is nice but the thing is, can we lay it out in minecraft?
  19. I like the look bob but that seems waaaay too tall, looks it anyways, Remember the Keep will be walled off, and inside a city which is also walled off. So the castle can have it's defences and the city will have it's as well, (( less of a city and more of a housing for our civilian laborers like miners and farmers )) the Farms will be outside the walls of the keep but inside the walls of the city, Picture it like a square within a square.
  20. The farms would be inside the city walls, the keep will have it's own walls inside the city, I've been looking at the two keeps around us and I'm thinking maybe a wall design like those ones (( +-+-+-+- )) with decoration and such of course. We can easily fiddle with small designs in game come 2.0 like lay down the groundwork for different styles and compare before raising them high.
  21. Also reading the news it appears Aegis 2.0 is out next week sometime (( so begin to prepare! )) Also will be looking for a team of builders to help me in building and planning out a new keep (( once we are settled in the new world )) The Aegis keep and the Verge keep where build mostly by me (( with minimal help not that people weren't willing to )) I built them hastily (( as both keeps where built during times of conflict, in Aegis it was the undead in Wrath's clutch, and in the Verge it was the orcs. )) I'm hoping we can take our time and erect a fine structure, remember the plan is a walled city (( using our bedrock plots )) with a walled keep inside. The city should have plenty of room for farms to be set up, housing, shops, (( housing for possibly the Knights and civilians though I'm debating between keeping it separated )) The keep will need to be large itself so that we can move away from Tower based keeps (( Maybe a few floors up 2-3 and a few down 2-3 via lifts )) Barracks would be similar only larger, A nice new forge for our blacksmiths and armory (( we will have a personal blacksmith within our walls and one in the town mayhap )) Begin planning and coming up with ideas, I will be hand picking my building team, if you can show me examples of your work great! (( remember depending on how the new world is we may need miners and such gathering tons of materials so you can always help out! ))
  22. I'll be appointing officers to manage the Verge keep, I will personally over see our Main base in Aegis. Which base do you need Corlark? Verge or Aegis?
  23. ALSO someone with perms keeps breaking the wall into the blacksmith, the doors are locked for a reason ONLY BLACKSMITHS ARE ALLOWED IN, if I find out who did it they are in trouble!
  24. Thats just an example of course, Though I might have Knights use swords and bows and Marauders use axes and fists? maybe, Like I said I'm thinking a bunch out and planning but any help is appreciated (( I'm not sure of all the stuff you can wield at which skill levels ))
  25. Many of the castle ideas you have are ones I plan on doing, (( minus the lava I don't like how it doesn't disappear in SMP )) A Moat with a working Bridge (( via the craftbook )) and a gate house, with thicker walls (( we'll have a much larger plot for the new castle so it's easier to do, like right now we only have 3 blocks outside of our walls protected which lets people climb over fairly easy )) I was also thinking dispensers with arrows in choke points, as well as regulations and codes for what to do if the city/town/keep are sieged. I have been on a bit but no one else has been on when I am (( kinda sucks )) however like I said things feel stale for me and I really want to plan things out for 2.0 (( we'll also have to make a guild application come that time and get officially approved ))
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