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Eleatic

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Posts posted by Eleatic

  1. Dread KNIGHT. TWO WORDS. All who say otherwised will be cleansed!

     

    The only issue I have with it is the same as what Augor said. It's a rare occurance that a Dread Knight is able to resist the Dread Lord, namely said Knight being a former Dread Lord, or the Knight's rune being altered (By someone who knows what they are doing with said rune). This has only happened a few times, so perhaps try to incorperate a way on how they can resist. it isn't as simple as being strong willed.

     

    Ye. There have been loads of strong willed Dread Knights whom can't, and could not, resist the overwhelming power of the Runic magic. In reality, though, loads of DKs join up willingly, so, this wouldn't be used too often, I wager.

  2. Yes, there is a big problem. Two, I might say.

     

    The first, and biggest, is Monk Magic. People who received crippling injured, lost limbs, became blind etc. can just, right now, go "MONKZ HURR DURR" and have everything fixed straight away. This angers me so much I cannot even describe.

     

    An other problem is how easy becoming proficient in Voidal Magic is. You can make powerful mages straight away, and most of the people that do this tend to RP horribly / Powergame.

     

    No idea how this could be fixed.

    (Player) Monk Magic don't work like that, man. That's an issue with the player, not the monks.

  3. Alright, does the lord has a will of it own ?

    Or does he, as well, take orders from someone ?

    Depends on the lord. Orginally, DKs served Blood Mages. The main bulk of the group/what it turned into, doesn't. Thus, yes, the Lord typically has free will, though, is still subject to the commands of his predecessor, if one exists.
  4. I've got a small question, how are they actually made ?

    Or how did they come to existence ?

    Thanks in advance :)

    A Dread Lord kidnaps a fella, stuffs him into armor, kills him, draws blood runes, and such. That's the real basic of it.

  5. Katari I have had a dreadknight shoot retractile blades out its arm, get on all fours and go "Beast mode" on me once, apparently able to run 60 mph.

     

    Dreadknights went pretty edgy.

     

    You sent me the screenshots, which didn't entail what you over-exaggerate above. The person in question was event-team, and a well respected member of the community. He was reprimanded, and I did try to see if he continued that activity, nobody filed a report after. This was a while ago, probably 3.5, maybe late 3.0.

     

    They are edgy as sin now. Hence why I am incredibly inactive on my Dread Knight; I simply don't want to be involved in that roleplay. But, however, I can't seem to go rogue as a way to bring back roleplay to my Dread Knight.

     

    If they have been since I left people in charge because I had to conduct OOC matters, tell me who. In reality, you were kicked for being pretty offensive in the chat and spamming memes/adding people who would do the same. Not for not abiding edginess. Last time I saw you was like mid-end 3.0-3.5. As I said, if you ever have an issue with someone, I have, in the past, constantly told both people who play DKs and people who RP with DKs to contact me and report them so I can get them kicked out or reprimanded in a swift manner.

     

     

    Nice guide, Italian. Good we got that unpleasantness out of the way in skype.

  6. All around was dirt and ash. The air was foul, and the stone bricks which once lined the walls were covered in tens of layers of dust. For all of this emptiness, every few moments, the cave would shake. A figure sat in the darkness, barely visible in the black which consumed the area. It was an armored man, if it could be called one. 

     

    Time passed. Days, weeks, years? It didn't matter. Though the figure stirred, once in a blue moon, it was inert. Time, once again, passed. The figure was conscious, or, rather, grew moreso into consciousness as the time continued to move, and as his awareness of it began to dim. He spoke, once, before falling silent again: "Do as I say, Elben.." The voice stopped abruptly, and it wasn't heard again in the halls for years to come.

     

    Light peeked in above. The dark, cold cave that held the figure shimmered. The contraption to enter it, facing forward from where the being sat, activated. Slowly, the wooden elevator brought it's weight down, though no-one was on board. The Knight stirred, this time, fully. The dust and ash which had coated him began to fall off as he moved his limbs, and a creaking reverberated throughout the halls as the unoiled joints tried to move. The figure spoke, this time, in coherence. "Time."

     

    The knight slowly moved, his armor creaking time, and time again. He stared around, looking at the decrepit cave. Unable to see much, he simply stared at the contraption in front of him. Taking slow, timed steps, before arriving at the contraption once more. He looked to the hoist, the pully, which brought it down. It had been there for quite a while, longer than it had taken him to get up. He moved, and began reactivating the contraption, it rising as the Knight did.

     

    The sun shone brightly above, the wind strong. Around him, he stared to the trees, regrown from the death that the Necromancers had wrought to them. To Embermoor in the distance, walled off, and in a state of disrepair. The area around the elevator was covered in broken stone walls. A crease was present directly in-front of the man, large enough for an Ork to fit through. He moved, and stepped out. His gauntlets shook, and he pressed them against his visor, wiping away soot.

     

    Time had passed, a good deal of time. There was work to be done.

     

    Hia. Back from my long absence. Working with folks to get the Dread Knights back into a situation where they're worth a damn. No idea what's happened while I was away, but, hey. No harm in trying. Nice to see you all.

  7. Why does everyone insist on WH40K levels of grimdarkness.

    If some people don't want that, they don't want that. Forcing it on them is silly. Unless they're making steam boats and shite, I can't see an adaquate reason to disallow certain styles of clothes that aren't ultramodern. We have Orcs, we have Magic, we have spoopy ghosts. Suddenly, a suit and a hat.

     

    LYNCH.

  8. Verin grunts, one of his Servants fetching him this note. On the Main Road, Verin promptly writes down the following response, titled: "In reply to: Adherency Worshipping the Undead."

     

    "JUST LEAVE US THE NETHER ALONE.

     

    WE DO NOT WORHIP UNDEAD YOU FLESHY GITS.

     

    WE ONLY KILL YOU DOLTS WHEN YOU GO INTO A GIANT SWAMP WITH WARNINGS OUTSIDE STATING THAT IT'S HAUNTED, IT EVEN SAYS THAT LOSS OF LIFE MAY OCCUR.

     

    DO YOU EXPECT MUCH ELSE. IF WE SAW ONE OF YOUR CITIES AND IT SAID "UNLIVING GET THE BOOT", AND WE WANDERED IN, DO YOU THINK THAT ANYONE WOULD RIGHTLY GO NEAR IT, NO, BECAUSE WE'RE NOT GITS.

     

    HOLD YOUR DUMB KIN ACCOUNTABLE FOR THEIR DUMB ACTIONS, KNIFE-EARS OR OTHERWISE. NOT OURS. 

     

    VERIN, PROCONSUL OF THE DREAD KNIGHTS, DIRA MILITIS."

  9. Er.

     

    No, this fight never happened, I never fought you, and I never gave you leave to take my head.

     

    Verin and Byron are me, Verin is the Char Name, which I do NOT use in the /setname, and Byron is my account. I did not have the Byron account when Abresi existed.

     

    Using the helm of a DK would likely make you go nutters if you didn't delicately remove the Blood Rune. Even then, it's pretty bad mojo to use a literally cursed helm. 

     

    Unless I've accrued a sudden bout of amnesia, this did not happen.

     

    I've only RP'd with Lark once, never fought in his shop. Nor in Abresi. You PM'd me about this, and I stated the above.

  10. Alright, I'll shoot in relation to LoTC's cosmology. 

    Are there other planets? I know it's meant to be a mystery, but if the Void is a place which has energy drawn from it, is it even partway equatable to our space, or more akin, to, say, like, a giant freaking sky generator?

     

    Beyond that.

     

    What form of 'creator' is 'the creator'. Eru ilúvatar-esque? Are some of the events we see ingame, and some lore, direct reactions from his actions, does he meddle, or is he just the person who set things in motion?. Does LoTC's creator lore take an LoTR view? That is, varying levels of divine, ranging from folks who intervene and are only there to halt certain actions. Folks who are of a much greater power and deal in certain playing fields, a'la, Daemons/Aenguls. And then a big honcho? Or are all of these entities simply misrepresenting themselves to be of a far greater or lesser importance than their purported.

     

    Another slightly big one.

     

    Is the somewhat firm black/white morality accepted by the Clerical Order and other IC Religious institutions an actual 'thing' in the reality of LoTC's universe? Or, as I theorized above, do certain deities who abide certain principles simply misrepresent themselves?

  11. Of course they're replacing dread knights, they do not want to RPly nor OOCly be a part of the blood mage faction, thus aren't needed. Blood mages need minions. :) 

     

    Dread knights are and have been independent for the longest time.

    By replacing, I mean in an out of character manner. With this group, Dread Knights will become an antiquated faction without staff-support(since you are the head of Blood Mage lore, to my knowledge). As I said, I support this, I'm just stating the truth. 

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