Out-Of-Character
Minecraft Account Name:
Le_Phantom_Thief
How old are you?:
18
Time-Zone/Country of Residence:
Eastern Standard Time — United States
Do you have a good grip on the English language/good grammar?:
I do believe I am well-rounded in a myriad of languages, English being one of them.
Small 2-3 Sentence Description of yourself:
I am an outgoing person in real-life and very friendly. I may be cruel at times, but it is to protect my dignity as insults to my works irks me. I am an avid gamer in my free-time, minecraft being one of these many games.
How much time could you be on the server weekly?:
It is not definite, but I believe about 20 hours may be put in.
What do you know about Roleplaying? Give a definition of what it means to you:
Roleplaying is the act of placing your created character into a world, whether it may be as similar as ours, or as different. It is of utmost importance that your created character's context is reasonable, nothing out of the ordinary in the world inhabited. To act, to talk, to interact in your character's context is also a fair description of roleplay.
What experience have you had in Roleplaying, if any?:
I have had much experience in roleplay; ranging from casual games of Dungeons and Dragons, to full-scaled roleplay in playacting. I am pretty confident in my abilities in such.
In your own Words, define what the act of Meta-Gaming is:
The use of information obtained from Out-Of-Character means and implementing them into your character.
In your own Words, define what the act of Power-Gaming is:
The act of doing something out of your character's context and created boundaries.
What do you expect this server will be like?:
An in-depth an beautiful world, filled with avid roleplayers and an excellent community. Hopefully, many will opt for something other than violent approaches to roleplaying, taking in the roles of merchants, thieves, and monks.
What other server(s) have you played on and why did you leave them?:
I have never played on another server before, but I am well versed in the mechanics of one.
Have you read, understood, and agreed to the rules?:
Yes, I have indeed.
Do you promise to abide by said rules, and laws? This includes the Server, Forum, and Teamspeak set Rules:
I will abide by the rules, but not the laws in-game. As a petty thief, I do not think laws will apply to my character in a restricting fashion.
How did you hear about us?:
Minestatus.net
Have you voted for the Lord of the Craft on Minestatus? Which vote number were you?:
I have indeed. I believe I was the Four-Hundredth Ninety Seventh voter.
In-Character:
Character Name:
The Phantom Thief / Manfred-Sieg Paartael
What Race are you?:
Human
What Sub-Race are you? (note, you aren’t required to have a sub-race):
Southeron
Biography (Please make this at least 2 paragraphs long. This must include the history of your character and his life as well as age, appearance and personality, etc.):
Born in Al'Khazar, christened Manfred-Sieg Paartael at birth, his life was an easy-going one. He lived in a large home in the outskirts of the very kingdom, spending his childhood gazing out the windows at the many merchants that come from abroad. With their carts piled with merchandise, he was amazed at the masses of people, fascinated by the variety of peoples from all of Aegis. When it was time for him to seek his destiny, he set his foot into the world with a pouch of his parent's savings to start a merchanting business. His life's dream is to incept a large merchanting faction, holding monopolies and becoming an aristocrat.
Sadly, he fell plague to human greed and waged his savings in one bout of dice. Slamming his cup, holding it high, it revealed the lowest possible score. In anger, he proceeded to flip the table, throwing his savings into the man's arms. He stomped out the room, and recollected his thoughts. The savings, his parents, merchants. The dream was lost to a single bluff, and his foolishness shown true. He dared not to face his parents' rage.
An idea. A single idea.
Remembering the hoards of merchants, both rich and wealthy, barging into the safety of the Kingdom's very gates, seeking the safety from the elements. He could become an element from the inside. He could become the aristocrat he had always dreamed of becoming, to live an easygoing life filled with wine, pleasurable company, and food. He could wager all the money he wished, and still live the life he yearned for.
Spending almost three years in the solitude of the forest, he learns the ways of the night. Swinging from vines, catching branches to steady his descent, and ending in a nice forward roll, his slender, but strong frame shines with sweat.
--
He dons a bird's mask and a swathing cloak, walking into the empty streets. Moon overhead and a brisk draft blowing through the homes, he stealthily scales a wall in two large steps. Jumping from his grasped ledge, he quickly brushed his hand across the surface, looking for a grabbing point. Grasping onto the ledge, he pulls himself upwards and lands lightly on his feet. Arriving on the outcrop of the balcony, he casually opens the door and walks into the bedroom. He spots a young woman sleeping peacefully on the bed, wearing an exquisite brooch. Eying it, but daring not to touch it, he lays a rose beside her. Turning to her husband, he spots a Diamond Ring and a Golden Bangle on his arm, he gingerly plucks the articles off his person. Donning these items, he casually walks from the bed, quickly grabbing a Lapis Vase from the bed stand. Running in a brisk pace, he quickly makes a loud noise, waking the inhabitants from their slumber. He quickly winks at the woman, making her blush a furious red, and makes a rude gesture towards the husband. Plucking a feather from his plumed hat, he gently lays it along with a small card. He quickly jumps from the heights, landing on the nearby rooftop.
The woman rushes to the balcony and sees the feather. She picks the paper up and reads it. Inscribed in swirling words, it reads, "The Phantom".
What is your Character's ambitions?:
To earn a future through petty crimes and to married one day. He does not enjoy killing, and despises theft through violent means, and will purposefully warn the person of a thievery. He enjoys the thrill of thievery, rather than the aspects of the crime. Although a thief, he will never steal from a woman and is very polite to both sexes.
What is your character’s favorite tool? (sword, pickaxe, shovel, etc):
He does not wield any means of weaponry, opting for rope and his hands.
What is one of your Character's most skilled talents?
His quick hands, wit, and charm.
A screenshot of your skin (must be in proper format):
Other Information about your Character:
[[ I will indeed create a villain application before doing anything stated in my Biography. ]]
Open-Response-Questions
Whilst traveling from the Cloud Temple you see a small halfling, being harassed by two armed warriors. They appear to be trying to steal money from him, how does your character respond?
[[ I changed the gender of the Halfling. Without it, my character would have simply ignored the bickering males. ]]
He walks a brisk strut from the Cloud Temple, successful in nicking a few Minas from a merchant, he approaches a small, timid, female halfling. Before her stood two blunt men, armed with sweaty leathers and an iron sword. Brandishing it violently towards the female, she shudders in the corner, patting her sides for her money pouch.
Manfred-Sieg looks to the strangers, casually walking past the three figures. He notices the dangling pouches, filled with various coins and loot. He quickly reaches for the bags and walks along, swinging it aloofly into the air. Looking down for a suitable stone, he puts his hand around a fairly large rock and flings it towards the men. He flashes a rude gesture at the men and quickly departs, not before throwing a sack of coins at the female.
Your character wanders into Alras, and comes across a small stall, behind which a well dressed man is standing. He’s offering various wares, the merchant turns to you and says in a posh accent " 'ello there, what can I do you for today?" What is your character response?
He takes a quick glance around the shop, noting the fine wares strewn across the establishment. He notes the quality of the swords and axes, and brushes his fingers along the surface of a scythe. He smiles at the shopkeep and gives him a small card, reading 'The Phantom'. By the time the shopkeep looks from the paper, Manfred leaves.
Whilst wandering in the wilds, your character comes across a small hut, which looks abandoned. Inside it you see a chest containing a few iron bars, and a golden sword. How would your character respond?:
The leaves crunch under his sandals as he treks the untamed forests of Mallowyn. A brisk breeze gently circles his face as he approaches an abandoned shack. Curious as to the contents of such a rickety establishment, he forcibly kicks the door, blowing it off of its rusty hinges. It appeared to be a one-roomed storage house, housing only a single chest covered in centimeters of dust. Examining it carefully, wary of traps to lure thieves, he deduces that it was safe to open. The creaky hinges yell out as its contents were revealed; iron bars and a golden sword. Gingerly opting for the bars, he pockets them into his sack and leaves the sword for the rust.
Hungry and lost in the wilderness, you stumble across a small trading camp nestled among the forest, they greet you you in the common tongue, how do you respond?
He approaches an encampment at dusk, stumbling and tired from hunger. The residents of the camp welcome him and provide him with nourishment, replenishing his strength. Although they have treated him with hospitality, he quickly scans the encampment for women. Eying a particular young maiden, he approaches her and thanks her graciously with a kiss on the hand.
When night approaches, he reaches for the last loaves of the soft bread and other possessions of the male residents of the camp. He struts in the direction of the Wilven Sanctuary, quickly reading a map stolen from the people.
You hear word that bandits occupy the road outside the town in which you have been staying. The town guard have gathered, and are asking for assistance to help eliminate them. The leader of the party is offering a reward for any who offer their support. How does your character act on this information?:
He would be uninterested in such common folly, although the 'reward' does ring in his head. Donning the appearance and demeanor of a vagrant, he follows the town guard until a suitable candidate has been chosen for the task. Prowling in the forest canopy, his eyes follow the man and his companions as he apprehends the miscreants, returning to collect their reward. Night approaches fast as they make camp, hiding the prisoners in a separate tent as they doze to sleep.
Manfred-Sieg quickly leaps from the canopy, landing softly on the grassy floor. He lifts a singular tent housing the prisoners and gags their mouths. He manages to drag them back to town, turning them in for the reward promised.