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Temp

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Posts posted by Temp

  1. Sure, PKs move the narrative along and help keep things from stagnating too heavily. Hell, CAs should have a set time limit centered around creating a narrative that's interesting for other players to engage with as well. On topic though, easily gained and easily lost is the general vibe and theme of MC in its entirety. All for things being easy to get, master and replace. Assuming clear and easily followed guidelines are present.

  2. A man known simply as 'George' paces through Minitz toward the noticeboard with a small stack of papers in hand. He'd nail a few notices to the board, take a step back and nod to himself before moving on. To those interested, the notice would read as follows:


    Greetings, 

     

    To keep things to the point, I seek like-minded companions. Those I can rely upon. Those willing to be trained, armed and when needed, educated. I seek those who are capable of resolving issues through more creative means. And lastly, I seek those who, when called upon, are willing to take the risks needed.

    As I'm sure you're aware, undying arise from strange ritual sites, monsters linger in the darkness and ruined cities act as dens for beasts and bizarre entities. This is, of course, hardly scratching at the surface of the greater issues out there and speaks nothing on what needs to be done to tend to and potentially prevent the issues from cropping up again.

     

    - George Brodans, Retired Tunnel Rat of Luciensburg. | Reinhaussen II - Minitz

  3. Yeeeeeah, this aspect of the server has weirded and creeped me out since day 1. It feels immensely out of place for it to be here to begin with and given the minimal age requirements to even be on the server, it's bizarre. Completely in favor of its removal entirely. 

    That said, without TPing all over the server in a panicked sweat every time someone ***** a brow or some such, it's gonna be an uphill process to get the enforcement going.

  4. When groups come together to form whatever communities they've formed, leadership is already set before any rp around leadership has usually even taken place. The rest is just gradually moving forward with whatever was or is planned. 

  5. A message is pinned upon the cloud temple noticeboard. The man who pinned the message departs as quickly as he arrives.

     

     

    Spoiler

    Vtop huf veprre qowbgbmn, vvr bjfnwpuid qbr’t viuwah. Et vvr dveuh bg mtu ggfts, c gzpk oh rrbxh fwq bvius. Vuw opqr welkoau hehsaeiru oef pivhyf qots gien fifu enf ofi. Xhg wawedgff, qyrrcff jotubuxep oae  jotaf uaiuhre. Xhgm fusof bbu ypqb nmp fqiet fuv icsmgjh, yjoe osa. Xlets giiy ychmh bg skqicvsq us fkuuu aivv gpstj oae glck, giiy vcbl yp cfzt sf uhrfp apr ommgjhre mrqb. Jseprsq uleogrmzeu wa sstvsq miavvrsw apr omecmsafh svsrm…


    Mssusf ciyqbq oymdse, ule czzjkhvm noh auqrohaph bois vieoid vvrjv bcqxt enf dyvkggr giiit snsw tq huf ahkacfvipu psmeu cs ule Eietid ewgz, xhg pefekkbt csngg bg mtu drptlg oae xifsf pj bncbe gochvok ivg fuveghf. Eermbrtw hcr pprsware xhg qvuc apr vuw svfrfxs nol certsa. Cyt kb gims fsfqeit, o ebhicbg xerohu qsutsq gvoo huf zetm uferv cs ule ochoxakb noh rgopiid hoe jrtq huf lecjrow.

    Jx iu bbu mn vvr frdnsft favhyfw tjog iymcbvuc fcwyfh, nqh vo xhg wabfinwgz xo tscfp tjs ofesv. Bbu mn khf eisrsebxe efvfw fqf efxrgog pv tjs osskgb obgku cs jxs rsbqpe, pc. Ovx ip wgt vehifbp tq szcvaes noh cnovn ahch jbw rkuuujunzl ulekf bxr. Tjs zpynvovo’w hgoeu aau hnjrtgr oz inxm, oz jecf. Oz puuh spv upsaemni dbxir. Cg gii bgofu paa qybmm vc gii Bgoppr, a ropu aau anei. Ivg cfspns, fbgrktvdid. Hirm jot wgt swp ofdinuwbo..

    Cyt fsrq aivvvo xhg abvrtcwa’t lecfg b hio zvhlt uhvmp gncjt. Flcqxfref kvul cqfevttkca. Uaiuhre fy vvr ciauh’f fqbtopf. En wbgbtpgr fpyres bg fowbqmisu krbptj. Huf weefruw oh o spvtktvfh hgoeu. Foqbf pj svfroktj hb bghksif mmrcftmbns sfetu. Yapalgrtf sf psns enahujrg vvr iiath noh mkbq ney fsfjve. Vvr ciaeca baakhf…

     

  6. Kivdrona is an event site that’s effectively a ruined settlement resettled by NPCs with a questline / series of events built around them. The intent is for players to be able to contribute to the growth and direction of the town. Be that prosperity or ruin. Now, when players wish to interact with the site, I only ask that they have some form of goal in mind and that you come prepared. The location of Kivdrona will not be listed by me on this thread. Should any players wish to reveal its location I only ask that they do tastefully and with some actual work put into it. Thanks.


    There will be a few things players need to be aware of..


    First matter… Kivdrona is not a location to feed, train or maintain MAs, CAs, special items, etc etc etc. Raids may be asked to depart, should any meaningful encounters be ongoing.

    Second matter… Kivdrona is not a free observation area. Come IC or don’t come at all. The region will have entry flags with a minor message. There shouldn’t be any ‘I didn’t know’ instances.

    Third matter… Kivdrona is a soft-pk encounter area. What this means for players is that should their character die during any encounters, events or ETC, they will not be able to return as that character until such a time that their characters are either revived for that eventline through encounters with it or we’ve declared a chapter / act / plotline resolved and have refreshed all soft PKs. - Unlike stock deaths, Soft PKd characters have no memories of the eventline. Period. This is to prevent lackluster metagaming.

    Fourth matter… Players can not establish a home within Kivdrona and may not house their possessions within the eventsite. This location does not exist to bypass towns and nations on this server.

    Final Matter… If you don’t have it on you in MC, you don’t have it on you IRP. No excuses. This extends to potions, magical items, healing materials, etc etc etc. If you’re going to use it, have it in your inventory and properly signed as needed. Thanks.


    We intend to spread news of the town’s location, its bounties and what occurs within it over time via encounters, IRP missives and etc. The town entry flag will list the involved ST should you wish to interact with the site.


    And yes, the rat line is resolved at this time.

  7. So, with a build entering a 'playable' state I'm opening the doors to runs in the undercity. Alongside this, I'm going to start playing out the Blackhide Campaign a bit. Thus far my efforts have been relatively tame and contained. For those not in the know, the Blackhide are a militant group of Ratiki that have been assaulting Luciesnburg for a few months now. This has resulted in damages about the city in many places and much of it hasn't been repaired. I'll put a little more effort into explaining things in a few sections below.


    So, first thing is the Undercity.

    What is it?

    It's effectively a few caves under the city of Luciensburg that play host to a few thousand rats, their leaders and the source of Luciensburg's problems. That's not to mention the hostile wildlife that calls the caves home. Alongside this, the caves house a few treasure hoards, IC Crafting Materials, cursed items, and so forth. Everything about this region is meant to be genuinely difficult to approach and efforts made to explore and interact with the region will require planning and preparation. On a side note, there is no exploring the undercity without ST approval and supervision.

    To give a feel for what it's meant to be like in the undercity, here's a quick clip.

    https://streamable.com/hb28aq

    Next is the Blackhide Campaign

    What is it?

    The Ratiki, Vermin, Skaven-Knock Offs, or whatever you want to call them are going to be an active entity that starts in the Luciensburg region and spreads as situation allows. Many of you have likely already seen them and have probably done a few bouts of fisticuffs with the mob variants. They're tough, have a few surprises to them and can be a serious pain. PvE / Mechanics combat will continue to be present but only in large encounters as I feel it dramatically cheapens the experience. When possible, I'll make the effort to do CRP around encounters with the rats. My objective with them is, well, for them to be a sincere regional antag that isn't just some background ignorable entity that you engage twice a month to push some on-rails experience along before to plot hits the little 'auto-win' point. 

    As a part of this rats will spread and make camps which can and will be upgraded over time. They'll start to harass and annoy whatever just so happens to be around them. Upgraded camps result in more rats with better equipment which makes the fights with them that much more difficult. That said, camps need resources to thrive. An underfed or unsupplied camp will suffer and so will those within it.

    How do we engage with these things?


    Undercity
    Refer to format here:
     

    Spoiler

    You and those with you understand that dives into the undercity are extremely high risk? And that death can be a permanent thing as a result of mistakes?
    Those involved:
    Date with proposed time: (Please include timezone)
    Intent: (Optional)
    Party Leader's Discord:
    Intended route of entry:


    Just post below.


    Blackhide Campaign

    Find the holdings, assault the holdings. If you see me online and if I'm not running any events, I can probably host an event for your crowd to try to assault the camp, poison its supplies or etc. Otherwise, you'll more than likely see them around if you just so happen to be out and about in their general area.


    But what if we want to help the rats or hinder players?

    Well, if this is something you genuinely want to do toss me a PM with your intent and I'll get back to you with a yay or nay on whatever it is you intend to do.

    As a side note! I strongly suggest visiting your local smithy, apothecary and so forth. If you don't have the MC / RP item, you don't have it for use in the events. Alongside this, an item that has a good description or was made by a known craftsman will be a significantly better quality item for use against the vermin and will effect how I emote or roll for outcomes.

  8. This will act as a basic receipt of actions taken and their effects by both players and NPCs. Which, more or less, allows the ST involved in the ambient line to track stats of the various forces in the area. Whilst much of this info is OOC, it can act as a warning for when things are looking to get out of hand. Happy RPing.


    ---

    6 / 8 / 2021

    Actions taken:
    ??? Blackhide issues command to retake the surface.
      Outcome:
    Sgt. Grekit Tail-Flail establishes Camp Banshee

    5ea92b5bcb0addd137b266ba24e1d4e9.jpg

    Sgt. Grekit Tail-Flail Commands a raiding effort to acquire food supplies

    Outcome:
    fe07686cd538c4b5dfaa2de4d3310665.jpg
    Raiders are noticed. Go uncontested. Manage to secure a fair portion of grain.
                - Increased population growth for 3 days. Ends 6 / 11 / 21


    End of Event / Day Report:

    As secured by the Tunnel-Rats, 2nd Sq. Luciensburg City Watch


    Capital News

    Undercity - ??? Blackhide begins training specialist troops. Civilians showing an increased interest in the war effort with the surface world. - Likely outcome of this unknown.

    Outposts and Holdings

    Camp Banshee | T1 | Raid Base - Spawning Den
    Successful Raid - Increased Breeding rates
    Population: Estimated 100. Increasing by 40 monthly. (Per OOC Day)
    Currently Noted Units - Skithis Laborers. Blackhide Troops.


    --------------------------------
    End of Event / Day Report:

    As secured by the Tunnel-Rats, 2nd Sq. Luciensburg City Watch


    6 / 9 / 21

    No actions taken.

    ---

    Capital News


    Morale increases as word of successful raids spread throughout the undercity. Skithis members begin to enlist in Blackhide training.

    Outposts and Holdings

    Camp Banshee | T1 | Raid Base - Spawning Den
    Successful Raid - Increased Breeding rates
    Population: Estimated 140. Increasing by 40 monthly. (Per OOC Day)
    Currently Noted Units - Skithis Laborers. Blackhide Troops.


    --------------------------------

    End of Event / Day Report:

    As secured by the Tunnel-Rats, 2nd Sq. Luciensburg City Watch

    6 / 10 / 21

    Actions Taken:

    Grekit Tail-Flail Commands a raid on the city of Luciensburg with the intent on burning down civic structures whilst looting the city for supplies.

    Outcome:
    07da0d627bfeff38da21813a602defbb.jpg
    The Conclilum Plebis is burned to the ground. The vermin escape with several carts of food and weaponry stolen from stalls.
    Rats suffer a single loss whilst wounding several city defenders.


     

    Capital News


    ??? Blackhide gives a rousing xenophobic speech to the peoples of the undercity. Perspectives of the surface are diminished and it becomes easier for the Blackhide clan to recruit future soldiers.

    Outposts and Holdings

    Camp Banshee | T1 | Raid Base - Spawning Den
    Successful Raid - Increased Breeding rates. Looted weaponry - Rats deal increased damage for the next 3 raids.
    Population: Estimated 179. Increasing by 40 monthly. (Per OOC Day)
    Currently Noted Units - Skithis Laborers. Blackhide Troops.

    Simple defenses are complete. Specialists are being summoned.

  9. 1 minute ago, Hanrahan said:

    did... did u read the rules i proposed t_t

    Whole heartedly irrelevant. Folks can't be bothered to read the movement rules for CRP nevermind actually stick to and make proper use of secondary honor systems. 

  10. Lackluster time to kill that's ill suited for the environment we've got. If folks were RPing literal units, that'd be one thing as at least someone among the victims has a means of survival and a means of continuing the story in a meaningful or impactful manner. As is, it'd just incentivize ignoring firearms as meme RP because they're pretty much just free 1-emote kills / 1 'enemy is able to see this emote as the rest were in #q or done 45 blocks away' emote kills.

  11. Just now, Sybbyl0127 said:

     

    Its the same as the one currently accepted though, we haven't had any real issues with people using black powder in rp so I think its rather safe, doesnt need any drastic changes

    Because they literally can't use it and any attempts to are instantly slapped down for being bad. With a new name it at the VERY least implies a disconnect from the real deal and what it can do.

  12. The bounty board of Luciensburg will not be a forum post as I wish to keep in the spirit of Luciensburg.

    All information is to be gained IC and the relevant parties sought after.

    https://streamable.com/blj8om
    --------

    The bounty board can be found just within the city, up the steps leading to the tavern and away from the Church District.

  13. 3 minutes ago, Aengoth said:

    "If only there were holy soldiers dedicated to the protection of the Cannonist faith. I can't help but remember some GOATS who were once aligned with defending the faithful." -RdS

    An aging man, gold pendant about his neck, retorts, "If only."

  14. Just now, aiden0023 said:

    You better have nerfed the damage these rats do...

    The strength and HP of the mobs have been adjusted to reflect their rank and role in the grand scheme of things. The ones you were exposed to were a test run to get good values.

  15. From time to time, folks may come across some of these boys or something like them.

    unknown.png

    I'm not going to express what they could be doing or any such, that's up to folks to figure out through RP but treat them like standard hostile mobs.

    Take it easy, be safe. Etc etc.

     

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