Jump to content

Sylvissa

New Member
  • Posts

    2
  • Joined

  • Last visited

Everything posted by Sylvissa

  1. Finding a fine, and somewhat clean sheet of parchment in her knapsack, Kirissa begins to write her Application in fine handwriting, attempting to make it as visible as she can: Given name(RP name): Kirissa Valestider. (Skype name if you have one): delicious-kake True name(MC name): _CompanionCube_ Race: Wood Elf Authentic magic user?(accepted magic user?): Magic? I haven’t seen magic face to face in many years. I prefer to not face the difficulties of harnessing the power of magic. But at some point, I could be intrigued enough to find interest in it. If so what form of magic ye use?: N/A Do ye seek adventure, knowledge, and companionship?: Adventure binds us to our companions, who we need to move on in our journeys. Knowledge is fuel for our companions and the reward of Adventure. I seek all three of these with passion. All applying will be apply for the applicant position. However should you pass that stage what profession might you take on? Note that if you want to learn magic you must speak to a Delver Arcanist personally: After achieving a position as an applicant, I’d learn more about the art of Archery and try to earn a position as a Delver Pathfinder. I’d dedicate myself to this job, finally feeling like I have a home. What combat skills have ye? I somewhat know how to use a bow, but I’d need someone to properly teach me. Since living out in the Elven Woodlands for such a long period of time, I have earned a sense of direction and a cautious eye to all of my surroundings. I have some skill with using a dagger, since my skills in archery aren’t good yet. Short Response for all Applicants, write how ye would respond: 1.) You come across a massive ruin of ancient design, strange sounds and lights emanate from within. Slowly making my way into the massive ruin, I stop at the entrance; I quickly scan the area, noting various crude and ineffective traps in odd places. Cupping one of my dirty hands to my pointed ear, hearing strange noises come from below. “..Hushed voices, perhaps. Or maybe the gaping maw of some ghastly creature..” I remark and shiver at the thought of a large creature awaiting me at the depths of the massive ruins. Delving deeper into the ruin, intrigued by the lights and sounds, strange symbols and runes are carved into the aging walls. I eventually would wind into a large room. Hiding behind a nearby pillar, I note three bandits armed to the teeth, laughing about the easy way into the ruins, and speaking roughly of some rare artifact. Upon hearing the word “artifact,” I raise an eyebrow, the gesture hidden under my large and odd mask. Darting from my spot and making my way back up to the surface, I curse under my breath, wishing that I had brought companions on my not so successful trip. But alas, I’d tell stories of the ruin to my Delver companions. I’d give them the full detail of the place, really wanting to earn a spot as a Pathfinder. 2.)While at a local bar you see two dark hooded figures in the corner discussing in a whispered conversation. You can't quite make out what they're saying but you clearly hear the word "artifact". I get sick of the heated whispering, putting my head in my hands. This time, I’m without my famed mask, trying to not be so obvious in such a crowded place. The two hooded figures sitting by I, move to a spot in the corner of the bar. As they walk by, I hear the word “artifact” spill from one of them. Lifting my head, I mumble to myself, “Well, seems like these two have something interesting on their hands.” I try to make myself subtle; I make my way toward them, grabbing a chair from a nearby table and sit down. Pulling a book from my pack, I occupy myself by reading it, and listening closely to the two figures. Luckily, they don’t seem to notice me, oddly. After gaining the knowledge I need, I make my way back to Delvers, telling them the details of this rare artifact. 3.)Walking down the Anthos Highway you come across a masked man with a sword threatening a hooded figure, claiming he is a necromancer. Standing in the middle of the Highway, I watch the man’s movements closely for a few minutes, waiting for an opening in his speech about being a "necromancer." Taking my chances and the risk of dying at the sharp edge of the sword, I dart towards the “Necromancer,” barreling into him and knocking both of us over. I quickly get to my feet, running as fast as I can. The man sprints after me, screaming I’d get his wrath. Grinning madly, and knowing the surrounding woodland, pacing myself through the dense woods, knowing where many traps are laid for wildlife. I quickly glance behind myself, noticing the man far behind me, but closely catching up. Nearing a bear trap, I jump to evade it, landing in a nearby thorn bush. Quickly grabbing one of my now bleeding hands, I clasp my mouth shut, not wanting to scream loudly at the pain from landing into the thorns. Running into my quickly-thought plan, the “Necromancer’s” leg gets caught in the bear trap, earning loud curses and shouts from him. Darting from the thorn bush, covered in blood, dirt and scratches, I make my way back onto the highway, hoping the “Necromancer” gets found, or finds a way using his "Necromancy" to get him out of the situation. Ending her application, she folds it neatly, hoping to get accepted. She hands it to one of the members in Ac'Talrah, telling them to give it to one of higher status to review it.
  2. Out-Of-Character Information Please fill out the following questions as accurately as possible, and ensure the essential details are accurate. Minecraft Account Name: _CompanionCube_ How old are you?: 17 Time-Zone: EST Have you read, understood and agreed to the rules?: I have read, understood and have agreed to the rules stated. What previous experience have you had in role-playing?: Mainly role-played on the Wyrmrest Accord server on WoW for nearly 6 years, moved onto Guild Wars, and now I have just previously been on a Minecraft RP server, but I'm seeing if LotC is any good. How did you hear about the the Lord of the Craft?: Heard of it from a friend who said they were going to try and join many moons ago. Finally decided to come around and make an application. Link any applications that you have previously made for the server: N/A, First time! Have you posted this application on the Minecraft Forum? If not, then please do so (link above): Yes, I have. Have you read the Elven lore, and shall you ensure you make use of it and follow it in your biography?: Yes, I shall. Definitions In your own words define the following terms. Do not take any definitions from elsewhere! Role-playing: Role-playing is taking on the role of your character, as if you were actually him/her. During this time you assume the role of being “In-Character” or “IC,” while if you were not role-playing as your character, you’d be “Out of Character” or “OOC,” which can be shown as “(( ))” brackets around your text. Meta-gaming: Meta-gaming is gathering advice that you know OOC, and using that IC, normally when your character isn’t even aware of it. For example, if a major baddie comes around, and you’re aware of this OOC-wise, but IC-wise they don’t look or seem evil in any way, nor you haven’t even met them IC, you proclaim that he’s been doing crimes and other bad things, EVEN though you hadn’t even known this IC- That is an act of Meta-gaming. Power-emoting: Also known as God-modding in some cases, this is where you emote for someone else to make yourself higher or have a better advantage in RP, I generally find this in fight type of settings. An example of this would be you in battle, and then emoting that you disarm the player completely, leaving the other person you’re Role-playing with stuck in a situation where they could easily get killed/or cannot have a response to. In-Character Information: Complete the following biography on your character: Full Name: Kirissa Valestrider Current Age: 225 Sub-race (if any): Wood Elf Past / History (includes childhood, major-events, etc. 2+ paragraphs long): Burned into the memories of her mind, Kirissa Valestrider’s childhood wasn’t as simple as many Elven families lived with. Her family stayed in the well-known Elven nation of Malinor- tending to the many ailments and illnesses of its inhabitants, or like her parents did- delving into the renowned Wood Elf mastery of Archery. They had been living there for not that long, most of her older family dates from the fall of Asulon, fleeing to Anthos by ship, and finally staying in the founded Elf capitol of Leumalin. She and her younger sister, Sylvissa, carried important errands for her family, running to places where they were needed. Many times, they’d return to their bustling family, all crammed into their one large tree home. This time- their large home seemed empty, the door was shattered in many pieces. A note, seeming to have rushed handwriting, states that Kirissa and Sylvissa to go off to an old friend’s home and to stay there until they all returned. The two never seemed to figure out what happen to the rest of their family. Instead, the two sisters decided to focus on their studies, Kirissa taking up the art of archery while Sylvissa took up wanting to become a druid. They stayed remotely away from the capitol of the Elves, Leumalin, where their home was before, wanting to not resurface memories. Sometimes, Kirissa would take a trip to their long-abandoned home and search the grounds for any signs of her family. Many years passed, and the two left each other, vowing to see one another again and to know the whereabouts of the rest of their extended family. Kirissa Valestrider took to the wilds as her refuge, combing the forests close to Leumalin with her longbow and becoming one with nature. She lived a simple life, choosing not to be involved with the politics of the nation of Malinor nor its peoples- preferring to stay involved with the silence of nature. She stayed like this for awhile, remaining stubborn and not wanting to leave the area close to her first home, hoping to catch a clue of where her family was whisked off to. Now, at the age of 225, she decides to leave her home in the woods and make something out herself, and to take her search for her lost family out of the woods and into the rest of Anthos. Ambitions for the Future: One her highest ambitions is to know where her family went off to all those years ago- but now, as the years go on, she slowly accepts their abrupt leave. She’d also like to further her skills in Archery, wanting to fully master in the art and have a job centered on that skill. Personality: Kindness can be reflected in Kirissa, which does not mirror her much simple and wild appearance. She treats many with kindness and respect- regardless of whom and what they are. She rarely can be found in a foul mood, but if you tread on the subject of her family or become violent against nature, her anger can surface. Kirissa can sometimes be very silent, mostly concentrating on her surroundings. Skills: She learned the basics of Archery from when she stayed at a family friend’s home in her youth, then moving on from there from practicing during the many years of her solitude in the forests outside Leumalin. She’s also skilled in the ways of survival, after being in the forest for so long, her mind has been trained in the ways of surviving and living alone. Appearance (this must include an in-game screenshot of your skin): As her small, but agile form runs through the woods that she calls home, her long, coppery red hair follows behind her, sailing on the wind. Her skin, a light brownish color, tans in the sunlight that peeks through in clearings or through the thick canopy that encompasses the forest. When her mask is not on, her eye color is the color of the deep earth. Her attire is very simple and very manageable for a simple life of survival in the Elven Woodlands, made from light leather. She always is found wearing a pure white ceremonial mask, marked with two blood-red lines going down the eyeholes. The mask is almost animal-like, akin to maybe a skull of some rare creature. She only takes off her mask in conversation, not wanting to frighten people with her anonymous approach if the mask were on. Any other details you wish to share about your character: She frowns upon the destruction of nature, becoming very upset with people who do. Kirissa also is a vegetarian, refusing to kill or eat any wildlife, preferring to live with nature, not destroy its creations. Open-Response-Questions Each question in this section must be answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point. ____ 1. As you walk through the deep forests you hear the sound of whispering and snickering. Upon inspection you realize that a group of older elves are mocking a small elven child. How do you react? Answer: Upon hearing the snickering of her own brethren at a small child, Kirissa draws her longbow, nocking an arrow and slowly approaches the group. Her voice, smooth as light wind through the canopy of the dense forest, breaks the loud laughter of the older elves: “Greetings to you, fellow brethren.” The large mask that she wears seems to frighten the small group of elves, beginning to make attempt to move as far away from Kirissa. They all dart away from the child, noticing the woman’s weapon. Little do they know that Kirissa carries the weapon for sport, not for conflict. She lowers her bow, removing the arrow and shoving it back into its quiver, hanging from her back. She removes her large mask, showing the small child her face, the only part of her not caked in dirt from the forest. She gives a small grin, kneeling and extending a hand to the child. As the group of elves slowly backs out from sight, she exchanges names with the child and she learns of the child’s story of why she was deep into the woods with such horrid people. Kirissa stands up, pulling the small child up with her. The still silence of the woods accompanies them as Kirissa escorts the small child back home, knowing that the children of elves are precious- not many can achieve pregnancy. 2. Whilst wandering through the Elven forests you come across a frail old man with a walking stick. He collapses in front of you, falling to the ground with a sharp thud. Out of his pocket falls a small pouch of gold coins, which hits the ground and splits open spreading coins across the pathway. The man lies there, defenseless - what do you do? Answer: After a long trek through the forest, an old man lays defenseless lies on the floor of a path catches Kirissa’s attention. She immediately runs to the old man, noticing the spilled pouch of gold. Firstly, she helps the elderly man up on his feet, grabbing his well-worn walking stick. Afterwards, she removes her large mask, dropping it on the ground, making a large clunk in the silent forest. Smiling, she begins to speak: “Forgive me- I am Kirissa Valestrider. You should be careful on these roads; many bandits seem to take these less crowded paths out here.” The old man blinks, returning her grin with his own. He offers a thanks and an apology: “Thank you kind elf. I was just trying to find a quicker route through the forest.” He begins to now bend down a retrieve his lost coins, shoving what he can into his pockets. Kirissa puts back on her mask, bending down to grab some of the spilled coins from around her feet. She hands the coins to the old man, bowing her head as a gesture of kindness. The old man then inquires about him taking another way through the forest. Shaking her head, Kirissa pulls a worn map from her backpack, showing him an alternate route through the dense woods. Shaking the old man’s hand, he leaves slowly, making his way through the forest. Kirissa watches him walk off until she cannot see him anymore. 3. Whilst traversing the Elven Woodlands, you come across a small clearing in which a colored carriage sits. A trader stands outside of it and calls you over, telling you of his wares. He points out that his carriage sells just about everything, and that he's willing for you to haggle for a price. What does your character do? (Please include:- item, haggling for prices and the discussion involved). Answer: Much farther in Kirissa’s past she comes upon a trader parked with a brightly colored carriage, exclaiming of his wondrous wares and how he has almost anything an adventurer like her would need. Browsing his wares, Kirissa notices a large, ceremonial type of mask. Pointing at the simple, but meaningful mask, she inquires a starting price. “About the mask, kind sir, how much does such wondrous item go for?” He stares at the simply clothed Wood Elf, raising an eyebrow at the request. “Aye, wha’ a beauty, eh? It’s a fine piece, but it is very expensive, lil’ missie.” She pulls a small bag of coins, extending the bag to the trader. “Take what you need.” He takes the bag, pulling it open to see the contents. Kirissa would normally barter for such an item- but she didn't seem to mind for the mask's price, she was eager to have the wondrous mask. The man’s eyes widen, noticing the large sum of coins in the small bag. Kirissa makes her way over to the mask, picking it up and feeling the contours and texture of the mask. The merchant watches her intently, “Aye, this be enough... Much more than enough, I say. Go on, take it.” She then picks up the mask, putting it on. Nodding her head as a gesture of thanks, she darts off. The trader stands up, watching her small, agile body disappear off into the deep woods.
×
×
  • Create New...