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Harri

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Posts posted by Harri

  1. Just now, ReveredOwl said:

    Same with magic tbh. The powergaming argument is incredibly stupid. If people powergame you report them like you do normally.

    yeah as ive said above multiple times i agree that its fine to add them

     

    the only downside is that EVERYONE will want to use them because ‘’’’’OMG GUNS’’’’’’ and do gang gang drive by roleplay gonna be really epic

  2. 1 minute ago, BenevolentManacles said:

    If you don’t want firearms, you don’t have to use them.

     

    We can easily make sure any combat is nerfed in the same way we nerf magic usage through specific emotes and power levels.

     

    It’s fun RP for the groups that want to use them. It’s flavor RP, exciting and new. 

     

    really poor argument, as the people who dont want them can choose not to use them, but cant choose to not interact with the ones pointed at them

  3. all the people saying ‘guns cant exist in fantasy’ have an extremely slim view of what fantasy can entail

     

    the reason guns are bad is literally because i dont trust the mod team to take an active and smart way at balancing the system for it

     

    anyone remember ggt abusing medeusculors (the magic guns) before and just causing the entire server to go into chaos as people did 1 shot drive bys

  4. guns serve the same purpose that crossbows do but are just ‘’’’cooler’’’’ to the na players on the server

    they would be balanced the same and hardly anything would change if that was the case

     

    but i’d rather not have them so cringe kids dont just run around doing gang driveby roleplay on the roads 

  5. 2 hours ago, Telanir said:

    Thank you for submitting your magic application. Please have your teacher reply with a link to their TA as a means to vouch for teaching you.

    ...do you know what self taught means

  6. crazy to think that people are upset about LESSENING the impact of disconnection in this magic, lmao

     

    if you are scared your character will lose a magic/creature power oocly then you shouldnt even be roleplaying it in the first place

     

    good addition, i always thought instant pk was a little too harsh and bent the no enforced pk rules, hopefully encourages more people to seek out azdrazi rp and persue being a herald and further

  7. the new player discord should be included in the main one for sure

    will generate activity and maybe make people actually use it/talk to one another for once

    just means moderators need to actually do work for once (as always) and moderate the discord so it’s not a toxic or poor experience that turns newbies away

  8. Favnir snorts quietly as he reads over the list of individuals, finding his own name and description among them. He ponders over his effect he has on people for a moment, before grumbling something and trudging away from the little show.

  9. 2 minutes ago, frill said:

     

     

    There is something toxically fallacious in using both of these outdated talking points as cudgels to beat the GM team with, especially when they conflict eachother so explicitly. Basing your criticisms on a misplaced assumption that the GM team is 100% happy with all facets of the rules and infraction system while also maligning them for trying to fix the system you acknowledge as an “abyssmal failure” does nothing to generate any argument or discourse and simply doesn’t make sense.

     

    If you’re going to post blogpost screeds at least pick up one consistent argument and run with it, it’s a lot easier and far more conducive to a positive server if you say what you want without complaining that you’re getting it.

    if i chose to withdraw my personal opinion from my question, would it really change the point of my complaints?

    my ‘blogposts’ arent meant to beat down and humiliate the gm team in some great toxic ‘haha harrison got them’ display on the forums for rep, each of these poitns are passionate problems i see on the server and highlight hte main issues i have with the gm team

  10. what is the point in rewriting the rules again, and further? every iteration of the gm team just claims ‘we are writing the rules again’ to feign activity and productivity: not once have i actually seen this ever be sucessful. the general thing that happens is 95% of the rules remain the same, and you reword/change one or two that were specifically under scrutiny due to a recent event.

     

    when are you outright scrapping your abyssmal failure of an infraction system? constant outcry from across the community indicates that they think the way you handle player punishments and escalations of them is outright criminal, and does nothing but create further and further hatred for the staff team. people would much rather you actually used your head to try and utilise common sense when punishing players, rather than use mindless and automatic infraction charts.

     

    when are you going to actually start moderating the server? the moderation team don’t answer tickets in any reasonable amount of time, they don’t actively reach out to the community and gauge feedback or issues that they have, they have no semblance of communication and actively avoid moderating real issues – not so much a direct fault of yourselves, as telanir encouraged this behaviour and stripped the mod team’s responsibilities repeatedly over a long period of time, but my point still stands. your attitude now is to just follow your finger along your punishment spreadsheet and try to put the puzzle together to give the best explanation for a ban that you can. i, and i’m sure there are others, would like for you to actually try to moderate and compromise between players on the server.

  11. just want to put it out there i’ve waited 2 irl years for my lore to be properly accepted so i can actually play it the way it should be played and enjoy it, rather than being in an uncertain constant limbo ?

  12. 27 minutes ago, Xarkly said:

    It’s pretty fine all-in-all.

     

    I don’t think this was a needed update but it’s not necessarily a bad addition. One thing I would note is what you define as best practice.

     

    More and fancier words doesn’t necessarily equate to a better emote. 

     

    1 minute ago, Telanir said:

     

    1. I agree, it over-policing it will just make people sour and uninterested in cooperating. It’s a losing battle.
    2. Worst case scenario I think is when staff get too involved and start making judgements on your behalf. What we’re trying instead is a method where there is far more certainty when players would like us to take action versus when they’re not really bothered by the situation.
    3. Two weeks to read and understand the standards that’s it really. After that then yes we’ve made it part of policy w/ these changes to apply short bans. (and obviously it escalates on repeat offences).

    Thanks for the questions.

     

     

    Yeah, I agree. I’m also personally a big fan of shorter more packed emotes which is why I included this part (last sentence).

     

    image.png

     

    But I’m curious that you felt it wasn’t needed. I got a different feeling from players & staff—there was some urgency for a set of standards.

     

    dragging xarkly in cos hes a nice guy

     

    I also agree that this was not a very necessary thing to make – whilst it’s nice to update things like standards every once in a while, what I think a post that would have made all of our days better was one that went something along the lines of ‘GMs will Moderate RP once more’. One of the major reasons that PvP has overtaken RP combat has been because the Moderator team (I know you’re gonna get up in arms about this) do not Moderate role-play, ever. I can not think of the last time I actually saw a Moderator be called over to judge whether someone’s emote is powergaming and suggest to them what a more suitable emote would be (anything along these lines). With people just powergaming like anime characters becoming the norm, and Moderator tickets going up to hours at a time, as well as the lack of actual Moderation that comes to those rare few who answer tickets quickly, mechanical combat with a clear ‘who is better’ way of life became the norm.

  13. 1 minute ago, Tigergiri said:

    If there is any confusion to this post, we have the Roleplay quality standards that go into more detail. Plus, Moderators are always able to answer any questions anyone might have.  

     

    no once more, there isnt confusion with the post, the moderator literally didnt understand the passive aggressive form that criticism took place

     

    on top of that, as blundermore has said, roleplaying isnt a strict ‘it has to be like this’ activity, and confining it to an exact rule guideline is just gonna make the server even worse, due to your recent ‘exactly by the book no deviations’ approach the gm team has had

  14. 11 minutes ago, Gemini said:

    There will be a grace-period of two weeks for players to get adjusted!

    there is nothing to get adjusted to, its the exact same as before just reiterated to people who have forgotten

    they’re saying that y ou guys will be way too strict and just encourage 10000 reports a day and warn / ban people over and over because their roleplay isnt up to your personal standard 

     

    not flaming, conveying the original point of the post that u missed

  15. Glad you guys actually are focussing on role-play after the longest time, on a role-play server, so it’s a pleasant thing to see on the forums.
     

    Few things:

    • Roleplay that takes from a player has to contribute character development/story building – I don’t think this very well written or a fair expectation. Whilst I very, very much agree that role-play that aims to take from another person (whether it be the experience playing or a physical item(s) on them) I think that the requisite of ‘character development and story building’ is very vague and a bit much to be expected every single instance. On top of that, a story can only be built and a character developed with the co-operation of both parties, and people don’t take too kindly to being put into a losing position. Over all: glad you’re focussing on low effort ‘me kill u’ rp, just don’t over police it because it’s still a two way street.
    • Moderators won’t ban for it unless it’s reported – What exactly do you mean? Do you mean it won’t be acted on unless a report of an action is actively disrupting the player reporting it? I’m just forseeing possible worst case abuse of this in the future, so would like a clarification before we dive down the rabbit hole.
    • You’re offering a grace period to avoid bans right now – what exactly are you getting at here? Are the bans for this going to be lengthy, serious offences? Whilst I don’t think you should treat purposefully poor roleplay lightly, I also don’t think you should be banning people any more than a week for it, and that’s for repeat offenders. I hope you utilise things like 1 – 3 day bans. Shorter bans inconvenience people rather than dishearten them, and actually convince them to improve in their lacking field.
    • 72 hour response time – actually stick to a time for once, please, especially with your whole ‘new leaf’ thing. Roleplay reports spiral out of control the longer they are left and become more and more troublesome to solve, especially with how lazy moderators have proven to be when it comes to checking logs.

     

    Overall – very happy you are trying to promote better roleplay! Just don’t want it to turn into ‘conflict bad !!’.

  16. Doctor Daniel the Artist finishes up his artistic rendition of the battle, drawing three soldiers of the AIS versus three hundred Orenian soldiers and Haensemen, standing triumphantly upon their victory. “It’s real, I tell you! This is what really happened!” he pleaded to the soldiers around him, them suspecting the Doctor was exagerrating the overwhelming number difference a tad too much.

  17. Doctor Daniel smiles, pleased at this triumphant return after his holiday to the Elven Lands, where he studied ancient medicinal practices to help one with meditation and zen. “What a delightful day!” he exclaims joyfully, returning to his laboratory to strengthen his mind.

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