Jump to content

Cosmicpanda2

New Member
  • Posts

    3
  • Joined

  • Last visited

Reputation

0 Fresh

Contact Methods

  • Minecraft Username
    Cosmicpanda2
  1. Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft Account Name?:CosmicPanda2 How old are you?:I’d Rather not give that info out Are you aware the server is PG-13 (You won’t be denied for being under 13): Yes Have you applied to this server before? (Please link all past applications): No Have you read and agreed to the rules?:Yes What’s the rule you agree with the most?:The Siege Engine Rule, I like how you allow for them to be incorporated and visually appealing and balanced with the pay-per-shot Are there any rule(s) that confuse you or don’t make sense?(If so we can help clear it up! You will not be denied for having a question on the rules): With the “buildings that defy physics” rule, does magic give leeway to that rule? How did you find out about Lord of the Craft? Randomly browsing for a good RP server Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! What is roleplaying?: Assuming and enacting the life and personality of a character, becoming one with them and being inside their head What is metagaming?: Using out-of-character and out-of-game influences and factors to aid you in the story, e.g. knowing the blueprint for building a catapult, even when you are an orc barbarian. Other things might also include simply speaking of things that do not exist in the world, such as a motor bike, or speaking of things your character doesn’t know, like the secret location of a dungeon etc. What is powergaming?: Rushing the whole game so as to achieve something, while also disregarding the concept of story or role-play. E.g. mindlessly grinding without reason, or running through a dungeon without as much as a simple dialogue or conversation, even sometimes not even fighting the monsters within. Most power gamers are quiet and anti-social and not in a character form of way In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: Agar en' Taur ar' Lote Character’s gender: Male Character’s race: Wood Elf Character’s age: 62 (I’m sorry if this conflicts with my back story and the lore etc., but I found a lack of a time line distressing so bear with me here) Biography (Please make it a decent two paragraphs long. Remember to add server lore, and events that happened to your character so that they don’t contradict history.): Born to a family of simple carpenters, Agar was but a child of 12 years, before the ship his parents were taking to flee from the worm-eaten lands of Athera, the vessel of refugees was struck down by lightning. Their boat ablaze, many perished before leaving abandoning the boat, and those who did met a grizzly fate at the hands of a cruel and unforgiving ocean, its water inhabitants devouring the unfortunate. Not Agar though. Through some unforeseen fortune, the elf boy was lucky enough to be swept over board by wooden debris, and this hunk of wood is what gave give flotation and refuge through his slow bobbing decent over towards the islands of Kalos. His small limp body washed ashore of the island that which was not owned by any man, but an untamed wilderness, wrought with danger of both nature and bandit. To survive this harsh land, Agar was forced to utilise what limited knowledge his parents had taught him of the art of wood craft, and armed with his array of improvised tools, set off to find food and water, and potentially shelter. As his the hours turned to days, he found plenty to eat and drink, and came to call the tree hollows home. As the days turned to weeks, he made from the vines and branches of a tree to craft a misshapen bow, in which he fired along sharpened sticks to hunt down birds for his meals. As weeks turned to months, he discovered the plants that were all around him to have an effect of sort, and knew that it might come in handy to experiment. As the months turned to years, the boy grew stronger, his aim truer and his knowledge of simple herbs grew and his stomach always sated, his image unseen by those who would rampage among each other all around him. As the years grew to decades, word had spread to him through eavesdropping that a new land was found, and people were deciding to make it their new home. This land was known as the Isles of Vailor Uncertain of what he should do, Agar considered what would he benefit from a new home, but the idea of companionship, fellowship, friendship and even potentially courtship had been something of a longing need in his years of solitude, and so he decided to pack what few possessions he owned, and snuck alongside the bandits as they boarded their ship to sail to the new land, now n his own journey of exploration Personality Traits: Straight to the point, Edgy, Impatient when waiting on others, Uncertain of the right words, Always alert for danger Ambitions: To explore this new foreign and that he has moved to, and learn about what its wild natural lands held for him to study. He also seeks to find friends to help sate his need for companionship Strengths/Talents: His ability of make-shift tools and weaponry, his aim with a bow, his general knowledge of herbology, his swift nature and guile Weaknesses/Inabilities: Not a people person, Not very good at being a part of a team, Can be very head strong Appearance (List the extra details of your characters appearance, IE; height & weight): He stands tall but quite thin, even by elven standards, his muscles not as hefty, but his body is lean and without fat. His eyes are of a dark green and his hair auburn, his skin a light tan. However, most of his features are obscured by his layers of leaf-sewn clothing, his cape like a carpet of spring-fallen leaves, and his mask of vines and moss covering his face. Appearance, please provide us a screenshot of your character’s skin (If you need help, see our screenshot guide here): (no I am not a ninja, sorry If I look like one)
  2. Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft Account Name?:CosmicPanda2 How old are you?:I’d Rather not give that info out Are you aware the server is PG-13 (You won’t be denied for being under 13): Yes Have you applied to this server before? (Please link all past applications): No Have you read and agreed to the rules?:Yes What’s the rule you agree with the most?:The Siege Engine Rule, I like how you allow for them to be incorporated and visually appealing and balanced with the pay-per-shot Are there any rule(s) that confuse you or don’t make sense?(If so we can help clear it up! You will not be denied for having a question on the rules): With the “buildings that defy physics” rule, does magic give leeway to that rule? How did you find out about Lord of the Craft? Randomly browsing for a good RP server Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! What is roleplaying?: Assuming and enacting the life and personality of a character, becoming one with them and being inside their head What is metagaming?: Using out-of-character and out-of-game influences and factors to aid you in the story, e.g. knowing the blueprint for building a catapult, even when you are an orc barbarian. Other things might also include simply speaking of things that do not exist in the world, such as a motor bike, or speaking of things your character doesn’t know, like the secret location of a dungeon etc. What is powergaming?: Trying to maximise progress towards a goal without considering things such as story-telling, atmosphere, or role-play In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: Agar en' Taur ar' Lote Character’s gender: Male Character’s race: Wood Elf Character’s age: 120 (I’m sorry if this conflicts with my back story and the lore etc., but I found a lack of a time line distressing so bear with me here) Biography (Please make it a decent two paragraphs long. Remember to add server lore, and events that happened to your character so that they don’t contradict history.): Born to a family of simple carpenters, Agar was but a child of 12 years, before the ship his parents were taking to flee to the new lands of Asulon, the vessel of refugees was struck down by lightning. Their boat ablaze, many perished before leaving abandoning the boat, and those who did met a grizzly fate at the hands of a cruel and unforgiving ocean, its water inhabitants devouring the unfortunate. Not Agar though. Through some unforeseen fortune, the elf boy was lucky enough to be swept over board by wooden debris, and this hunk of wood is what gave give flotation and refuge through his slow bobbing decent over towards the islands of Kalos. His small limp body washed ashore of the island that which was not owned by any man, but an untamed wilderness, wrought with danger of both nature and bandit. To survive this harsh land, Agar was forced to utilise what limited knowledge his parents had taught him of the art of wood craft, and armed with his array of improvised tools, set off to find food and water, and potentially shelter. As his the hours turned to days, he found plenty to eat and drink, and came to call the tree hollows home. As the days turned to weeks, he made from the vines and branches of a tree to craft a misshapen bow, in which he fired along sharpened sticks to hunt down birds for his meals. As weeks turned to months, he discovered the plants that were all around him to have an effect of sort, and knew that it might come in handy to experiment. As the months turned to years, the boy grew stronger, his aim truer and his knowledge of simple herbs grew and his stomach always sated, his image unseen by those who would rampage amongst each other all around him. As the years grew to decades, word had spread to him through eavesdropping that a new land was found, and people were deciding to make it their new home Uncertain of what he should do, Agar considered what would he benefit from a new home, but the idea of companionship, fellowship, friendship and even potentially courtship had been something of a longing need in his years of solitude, and so he decided to pack what few possessions he owned, and snuck alongside the bandits as they boarded their ship to sail to the new land Personality Traits: Straight to the point, Edgy, Impatient when waiting on others, Uncertain of the right words, Always alert for danger Ambitions: To explore this new foreign and that he has moved to, and learn about what its wild natural lands held for him to study. He also seeks to find friends to help sate his need for companionship Strengths/Talents: His ability of make-shift tools and weaponry, his aim with a bow, his general knowledge of herbology, his swift nature and guile Weaknesses/Inabilities: Not a people person, Not very good at being a part of a team, Can be very head strong Appearance (List the extra details of your characters appearance, IE; height & weight): He stands tall but quite thin, even by elven standards, his muscles not as hefty, but his body is lean and without fat. His eyes are of a dark green and his hair auburn, his skin a light tan. However, most of his features are obscured by his layers of leaf-sewn clothing, his cape like a carpet of spring-fallen leaves, and his mask of vines and moss covering his face. Appearance, please provide us a screenshot of your character’s skin (If you need help, see our screenshot guide here): (no I am not a ninja, sorry If I look like one)
  3. Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft Account Name?:CosmicPanda2 How old are you?:I’d Rather nt give that info out Are you aware the server is PG-13 (You won’t be denied for being under 13): Yes Have you applied to this server before? (Please link all past applications): No Have you read and agreed to the rules?:Yes What’s the rule you agree with the most?:The Siege Engine Rule, I like how you allow for them to be incorporated and visually appealing and balanced with the pay-per-shot Are there any rule(s) that confuse you or don’t make sense?(If so we can help clear it up! You will not be denied for having a question on the rules): With the “buildings that defy physics” rule, does magic give leeway to that rule? How did you find out about Lord of the Craft? Randomly browsing for a good RP server Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! What is roleplaying?: Assuming and enacting the life and personality of a character, becoming one with them and being inside their head What is metagaming?: Knowing things that your character should’nt and voicing that information What is powergaming?: Rushing straight to the point without considering anything for RP’ing In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: Agar en' Taur ar' Lote Character’s gender: Male Character’s race: Wood Elf Character’s age: 65 (I’m sorry if this conflicts with my back story and the lore etc., but I found a lack of a time line distressing so bear with me here) Biography (Please make it a decent two paragraphs long. Remember to add server lore, and events that happened to your character so that they don’t contradict history.): Born to a family of simple carpenters, Agar was but a child of 12 years, before the ship his parents were taking to flee to the new lands of Asulon, the vessel of refugees was struck down by lightning. Their boat ablaze, many perished before leaving abandoning the boat, and those who did met a grizzly fate at the hands of a cruel and unforgiving ocean, its water inhabitants devouring the unfortunate. Not Agar though. Through some unforeseen fortune, the elf boy was lucky enough to be swept over board by wooden debris, and this hunk of wood is what gave give flotation and refuge through his slow bobbing decent over towards the islands of Kalos. His small limp body washed ashore of the island that which was not owned by any man, but an untamed wilderness, wrought with danger of both nature and bandit. To survive this harsh land, Agar was forced to utilise what limited knowledge his parents had taught him of the art of wood craft, and armed with his array of improvised tools, set off to find food and water, and potentially shelter. As his the hours turned to days, he found plenty to eat and drink, and came to call the tree hollows home. As the days turned to weeks, he made from the vines and branches of a tree to craft a misshapen bow, in which he fired along sharpened sticks to hunt down birds for his meals. As weeks turned to months, he discovered the plants that were all around him to have an effect of sort, and knew that it might come in handy to experiment. As the months turned to years, the boy grew stronger, his aim truer and his knowledge of simple herbs grew and his stomach always sated, his image unseen by those who would rampage amongst each other all around him. As the years grew to decades, word had spread to him through eavesdropping that a new land was found, and people were deciding to make it their new home Uncertain of what he should do, Agar considered what would he benefit from a new home, but the idea of companionship, fellowship, friendship and even potentially courtship had been something of a longing need in his years of solitude, and so he decided to pack what few possessions he owned, and snuck alongside the bandits as they boarded their ship to sail to the new land Personality Traits: Straight to the point, Edgy, Impatient when waiting on others, Uncertain of the right words, Always alert for danger Ambitions: To explore this new foreign and that he has moved to, and learn about what its wild natural lands held for him to study. He also seeks to find friends to help sate his need for companionship Strengths/Talents: His ability of make-shift tools and weaponry, his aim with a bow, his general knowledge of herbology, his swift nature and guile Weaknesses/Inabilities: Not a people person, Not very good at being a part of a team, Can be very head strong Appearance (List the extra details of your characters appearance, IE; height & weight): He stands tall but quite thin, even by elven standards, his muscles not as hefty, but his body is lean and without fat. His eyes are of a dark green and his hair auburn, his skin a light tan. However, most of his features are obscured by his layers of leaf-sewn clothing, his cape like a carpet of spring-fallen leaves, and his mask of vines and moss covering his face. Appearance, please provide us a screenshot of your character’s skin (If you need help, see our screenshot guide here): (no I am not a ninja, sorry If I look like one)
×
×
  • Create New...