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Found 320 results

  1. GrimBeard

    Et Novi Orbis Terrarum

    Et Novi Orbis Terrarum (1912) In Hindsight; Globalization Characteristic of the pre-1914 decades was what we would now call globalization. Trade may have risen from one thirtieth to one third of world production between 1800 and 1913; between 1855 and 1914 investment flows grew 20 times. Europe accounted for nearly two thirds of global trade and even more of global investment, and from the 1890s Europe’s major currencies were fixed in value in relation to each other under the international gold standard. Hundreds of thousands of foreign-born labourers worked in the heavy industries of French Lorraine and Germany’s Ruhr. The British writer Norman Angell in his 1909 best-seller, Europe’s Optical Illusion, maintained that war between advanced modern economies was now irrational. Yet British naval planners saw economic interdependence as making Germany more vulnerable, and the German General Staff considered war remained a viable option, at least if victory came quickly. Democratization A second 19th-century characteristic was democratization. By 1914 all the European Powers had elected lower houses of parliament, and a majority of the adult male population was enfranchised. The press was relatively free, and citizens could form parties and pressure groups. Nonetheless, in Austria-Hungary, Germany, and Russia ministers answered to monarchs rather than to a parliamentary majority, and the military chiefs were not subordinate to civilian statesmen. Moreover, as international tension mounted, public opinion polarized, more moderate and progressive tendencies being offset by nationalism and militarism. Europe’s socialist parties opposed wars of conquest and aggression but were willing to endorse a war fought for just cause and in self-defence, which in 1914 all the governments would claim to be fighting. Military Revolutions The 19th century had also witnessed a succession of military revolutions. At sea, steel had superseded wooden hulls and steam had superseded sail. HMS Dreadnought, launched by Britain in 1906 with turbine engines and 10 12-inch guns, made all existing battleships obsolete. On land, Prussia’s combination of universal liability to conscription, forward strategic planning by a General Staff, and railway-borne mobilization helped win the wars of German unification, and was widely emulated. Breech-loading cannon with rifled steel barrels replaced smooth-bore muzzle-loaders, and infantry rifles replaced muskets. Smokeless high explosive replaced powder in bullets and shells, and the modern field gun fired up to 20 rounds per minute. Yet although on balance these developments favored defenders over attackers, military planners concluded from the 1904-05 Russo-Japanese War that offensive tactics could still prevail, albeit at much higher cost than before. A balance of power? Peace therefore depended on more traditional devices such as the balance of power and deterrence. In the 1870s and 1880s the newly unified German Second Empire under the Chancellorship of Otto von Bismarck was not only the strongest Continental military power but also spun a web of alliances that left France – resentful of its defeat in 1870 – isolated. The Austro-German alliance of 1879 developed into the Triple Alliance (including Italy) in 1882, and Russia too concluded agreements with the German-led bloc. But after Wilhelm II became Emperor he allowed the connection with Russia to lapse, facilitating the formation in 1891-94 of a Franco-Russian alliance. Even so, for a time the two groupings balanced each other, and Russia and France were in rivalry not only with Germany but also (in Central Asia and in Africa) with Britain. So secure did Germany still feel that from 1898 it too challenged Britain through a major program of North Sea battleship building. The beginning of the 20th century After 1904-07, the line-up became more ominous. Russia was weakened for several years after its defeat by Japan. Germany tried but failed to form a German-Franco-Russian bloc excluding Britain. Instead the British compromised over their extra-European disputes with the French in the ‘Entente cordiale’ of 1904 and over those with the Russians in 1907, and began co-operating diplomatically with their former adversaries. In 1902 Italy had reached a separate understanding with France. Germany’s leaders protested that the Triple Entente ‘encircled’ them, while their one remaining reliable ally, Austria-Hungary, was a multi-national empire that was hobbled by inter-ethnic disputes and menaced by a growing confrontation with its neighbour, Serbia, which with Russian encouragement fomented separatism among Austria-Hungary’s South Slavs. After 1905 Europe experienced a succession of diplomatic crises that heightened antagonism between the two blocs. From 1912 the Anglo-German naval race lost impetus, as a land arms race between the Austro-German and Franco-Russian alliances superseded it. In retrospect it is easy to discern the warning signs. But at the time they were less evident, and as late as spring 1914 tensions seemed to be easing. The French Socialist leader, Jean Jaurès, believed the peaceful resolution of so many crises had bred a dangerous complacency. If you have read all this, congratulations! List a U.S state to answer if you have read all the information in Application area.. Nonetheless, a general war was not inevitable until deliberate decisions created it...... It is the time before what people will call the War to end all wars. Europe is at the zenith of it’s true power. It’s colonies spread all across the globe. The United States at this time was seen as a child. It had no true impact on European affairs. Up until this year history as we know it has continued uninterrupted. But things are changing more rapidly than anyone knows. Leaders and government are becoming more prone to listen to outside elements. And slowly but surely history begins to alter. Things will not play exactly as they once had before. Anything is possible within the realm of realism. Will the Archduke actually be shot? What events will lead up to it. Perhaps the German plan changes, what if they had focused elsewhere? Events were so decisive in history that the world gradually fell into world war. World War is almost certainly inevitable. But many various factors changed or removed could drastically alter how and where it was fought. It will be up to the players leading their nations to try to steer its course. One that may present a massive challenge. The various autocratic and democratic governments are pits of intrigue and politics. OOC ((Please Read the entire Thread. very useful information)) This will be a slightly alternate history Forum thread focusing on the start date 1912. Everything up to this point has been the same as regular history. The governments, leaders, and people all exist and lead in the nations you pick. You can of course introduce your own characters and leaders. But they would have to make their way into power, against any ruling family or government. It will be up to you to decide what alliances and deals are forged. You most of course try to stay within the realm of reason. For instance the Germans and Austrians going to war, or British and Ottomans allying would be rather out of line. Of course you may try anything but the responses will be harsh. This FRp focuses on the question of just how a WW1 could be dictated. What if the British stayed out of the war? Or if the Germans did not invade through Belgium? What if France was the one starting the war. There are many questions it will be up to you to ask, and answer. Players will have the option to take control of the great powers at the time. Smaller nations and colonies are not open for application. It will be focused on a small ring of players making the choices that will dictate the world. Great Powers United Kingdom German Empire French Republic Austrian Empire Italy Russia United States Ottoman Empire Japan China Brazil Lesser Nations Potentially Applicable Belgium Netherlands Spain Serbia Bulgaria At the end of each post you will have an Actions section. Here you will outline the contents of your post into bite sized chunks I can then become aware of and react to. Detail what your nation has done for the time. Each turn is half a year. https://scottmanning.com/content/world-war-i-troop-statistics/ ((To give a view on how large each nation’s army is. It’ll be up to the player to find statistics on their army/navy starting size.)) Application Discord Name; Nation of Choice (and why?); Nation’s historical background leading up to 1912 (Would like a paragraph + here giving a full account of your nation's state at the moment. Particularly important if you want to apply for one of the Greater Powers); Nation’s Government Type and Leader/Party; Any special characters you made and want to introduce?; Nation’s relative army/navy statistics (If you can’t find any pm me); Did you read all the information?; Suggestions or feedback?;
  2. Minecraft Name Jondead LookMaNoHaense Discord Jondead#0753 Timezone GMT+1 Describe your knowledge on the descendant races Long ago in Aegis a war was in the making shaping the future to come, Iblees the Archdaemon after trying to trick the four brothers: Krug Father of the Orcs and who stood against Iblees and did not take his fake kind, Urguan Father of the Dwarfs and fell to false kindness and greed, a long with, Malinor, and Horen, Krug the only one that stood against Iblees winning a fight against the Daemon, Krug was greatly wounded and was cursed. When Iblees was cast back by Aeriel Lady of the Soulstream and Archaengul, and Krug, he cursed the Four Brothers and their Children, he cursed the Elves of Malinor with Infurtility so they may never grow strong in forces, to combat that Aeriel said "Malinor, may your forests be a sanctuary of peace and your children long lived." blessed the Elves with long lives so they can get the chance to grow and peace in their forest homes. Iblees cursed Krug and his children with Blood Lust in his last breath so Aeriel said "Krug, may your people show valor and honor where none exist." making it so that their race and people would show valor when all others failed in doing so. Iblees cursed Urguan and his children with greed, to combat this curse Aeriel said "Unguan, may your descendants be hardy, and strong hearted and strong of mind." Making it so the Dwed would always be strong and hardy in mind, and body. Iblees also cursed Horen with short lives so they might never truly rise to power, so Aeriel said "And horen, may your people one day explore the Seven Skies." Making it be, even if their live in The Mortal Realm is short they could pass quickly to The Seven Skies. Describe your knowledge on other pieces of lore that you believe to be relevant I am quite familior of the Ascended lore which could come in handy when looking though Applications and reviewing them. Detail what drives you to become a member of the application team I quite simply want to help people more and quite new people, whilst controlling the flow of people coming in making sure they are ready before letting them in, making sure they understand fully what "Roleplay, Metagaming, and Powergaming." Is, and helping them make it though the Application format and making sure the Application is not lore breaking, one of the things I hold quite dear. Provide an alternate way to assisting new players apart from reviewing applications Talking in the New Player Discord is a sure-fire way to help them, just being supportive and kind yet critical is a great way of doing something like that. Survey the application process and provide any possible improvements which could be made After reading some old Applications and the new one I think it is way too simple even back in my day it was harder to get in and that one was simple, and this new system we use is way too abusible when making applications, I'd say go back to the Forum Application format, this fill in the blanks also is limiting a bit, sure back ground and stuff is fine, but where is the religion and culture section? Provide any additional information that you believe is needed Nothing for now other then the bluntness of many Application Team Members I have seen over the year I have been in the New Player Discord, being Application Team should need a level of people skill that is acceptable, not being "Yo, I don't like you doing this could you stop now." Ask kindly like "Hello Jon, I don't really like you doing this could you please stop it <3" Basically be kind the decline of standards I have seen in the year is troubling. Tell a joke A Gondorian and a Umbarian walk into a bar, the Umbarian says "Gondor is ours!"The Gondorian says "Umbar is ours!"
  3. Username Jondead and LookMaNoHaense Discord Jondead#0753 Timezone GMT+1 What group/playerbase are you most involved with? Right now Human and Fae, as I play a two humans and a Cervitaur, I also play a High elf in the Dominion for now, so I guess you can count that also. Staff History As of writing this I have a GM App yet have not been told a result of it yet. Ban History No ban history! Blacklist History: No Blacklist! I think! Why do you want to join the Event Team? I want to help people do randomy events, I also want to make some Fae events and some minor casual events which I think would be fun! Something not too heavy so new people could also get involved but also something for hardcore Roleplayers! Why should we accept you onto the Team? Because @Treaty said this lad is good! What kind of events do you aspire to create?: High Fantasy stuff, maybe some magical shiz with a little casual town events and so on! What makes a good event? A good event is made by enjoy-ment from players, so not the Gaz eventline, which no one liked. A good event is also defined by the script and many paths in my opinion. Create three in-depth event scenarios. I’m not looking for some prelude or whimsical idea here -- we want an indicator as to your talent and potential to be on the ET. You don’t need to write a word-for-word script, but we want a solid structure and plan as to how you’d organize and carry out an event: - "You come to a set of runed pathways, which do you pick Alira?" Speaks a whisper on the wind carried by death and cold, the hallways ever twisting, the right one covered with a faint black light calling one closer if listened to for too long, and the left sends out a pulsing energy calling you to it also. (the Right one leads to a chamber with a Artifact of Urguan who made it to keep something in place, the left one just loops around endlessly, unless you complete a Puzzle in the corridor.) The voice would speak again "Pick quickly, for soon you might lose you mind if you do not!" The voice spoke with urgency in his voice, like he was consurned for Alira. - "You seek power yes?" The being in purple croaked "Y-yes." Alaloc answered unsure "Then you must prove to ME your worth, bring me the head of Alira Wolvenhide and I might grand you what you seek." The being commanded with fire on it's tongue "And do not fail me, or test my patience - So do not take too long." The being said with wrath in her eyes before walking away a cloud of dark energy in the air as it left. "I need to kill this Alira." he says setting off to find this person, heading towards Urguan and his realm, towards a grand keep in the mounts. - A keep would shine brightly in the distance as Ulrik Ironside spots a man walking past on the road, Ulrik quickly shouts "Parden me lad, wot brings ye out here to Urguan's Lands?" the man would question slowly moving towards him "I am simply seeking a person Dwed, she goes by the name Alira, have you seen her around?" The man asks slyly as he smiles "Oi have indeed lad, she went to the ruins to the south off here, just past the Dragon mountans." Ulrik simply responded shrugging as he would return to his post - The man simply nods to the Dwed as he walks south though the Mountans towards the ruins, as he gets there he would spot a runed doorway, closed, unopen, as he opens the door, it would kick in a Puzzel (same one in the first, including the voice, it would just speak the man's name instead.) ((A little idea of a Eventline of mine, which I'd call: The Beast of Urguan.))
  4. Players/Group Requesting: Kaz'Ulrah dwarves What kind of Event are you looking for?: Old school dungeon / monster killing. There general area & antagonists are set, and there are some details to include. Other than that, the ET member taking it has full freedom. Approximately, what time/date you want the Event to take place?: Next Weekend (14th, 15th or 16th) Organizer's Discord: Ronald Reagan#9284
  5. thaddeus11

    The Academy of Khronheim

    The Academy of Khronheim ~Founded in 1648~ The Academy of Khronheim has been founded in order to grow the knowledge of the people of Atlas. While the academy will mainly focus on the arcane of the world, among other magics, we will also focus on other matters of knowledge, such as architecture, religion, and history. For the first time as well, the academy will be headed by the Ironguts, who will bring with them all the knowledge the clan has gathered of the arcane in their expansive history with it. The academy can be found in the city of Khronheim. ~~~~~~~~~~~~~~~~ CURRENT List of Subjects Taught at the Academy Fire Evocation Water Evocation Conjuration Illusion Defense Against the Dark Arts Alchemy War Tatics The Ranks of the Academy Grand Master The Grand Master is the highest rank one can achieve, being voted in by the consul of Masters. Leading the academy in all respects, the grand master is considered to have the final world on all matters. Also, while holding the rank of Grand Master, this scholar is also one of the several Masters. Master The Master is the second highest rank one can achieve. To gain this rank, a scholar must be committed fully to learning, and be considered the academy’s highest authority on one the taught subjects. Because of this, there are several Masters at any time; The Masters of each respective subject. Each of these scholars are granted a position on the consul of the academy. Adept The third highest rank one can achieve, the adept is one of the many at the academy who have finished their apprenticeship, and can now pursue the study of a subject on their own. This is also the rank in which a scholar can begin to teach their talents here at the academy. Apprentice The first official rank of the academy, this is where a scholar has been accepted by an Adept and has officially began their journey into the world of knowledge. They will prove themselves through a couple of stone months before they move onto the title of Adept. Initiate The Initiate has been granted access to the academy, however, they have not been accepted by an Adept yet. The Initiate will wait until they have been assigned someone to teach them. Current Members Grand Master (Vacant) Master's Dorin Iorngut Kardel Irongut Adept's Dimlin Irongut Carsandra Ivydale Garoll Earl Dael'ran Bael Tunnelsmasher Dwalin Irongut Apprenice's Initiate's Hogarth Irongut Arak Robyn Vulnear Mercai Hollowbound Marradak Weatherby Lionheart Gunther Tiberius Iron Enzo Bianchi The Rules of the Academy As far as rules go for the Academy, they are pretty loose. However, that does not mean there aren’t any. #1: Follow your higher ups orders. This rule is pretty simple. Your higher ups are your higher ups for a reason, they more than likely know what they’re talking about! If they tell you to do something, and you do not listen, then you may be suspended for insubordination. #2: No harming others at the academy unless specifically given permission to do so otherwise by a Master or the Grand Master, any use of physical or magical violence towards another will result in suspension or expulsion. #3: No use of the dark arts while the study of the dark arts is highly encouraged, they are NEVER to be used. To do so will result in immediate expulsion, and all ties with the practitioner will be cut. Applications Initiate Application MC name: Character Name: Discord (Optional): Race: Age: Do you know any magic currently?: Which subject do you plan to learn?: Do you swear to abide by the rules of the academy?: Adept Application MC name: Character Name: Discord (Optional): Race: Age: What subjects do you know?: Are you able to teach?: Do you swear to abide by the rules of the academy?: We are currently accepting only those who are able to teach their subjects. This includes ALL forms of arcane magic, as well as any forms of scholarly study. If a subject that is not ordinarily taught is offered, we will contact you immediately to discuss the details.
  6. Shadow of the Empire (may have to zoom in to see cities & capitals) Shadow of the Empire is an Alt-history scenario. In this particular scenario, Rome does not rise to dominance. It rises as a republic, presenting ideals and a foundation for a system of government for other nations, But it does not expand outwards, chosing instead to remain as a small city-state. In modern France, a northern tribe, subjugates most of the region before a kingdom is established. Power is cemented in the city of Paris before strings of conquests and campaigns conquer much of modern day Britain, Spain, Portugal, Italy, Switzerland, North Africa, & Egypt. Any questions regarding this can be brought to me on discord @SUPREME leader#1328 The year is 700, Imperial might that once stretched from the corners of the known world begins to wane. Corruption and poverty runs rampant through Imperial cities that were once the pinnacle of civilization. Death is a commodity, sixteen years ago, the Great Dying killed thousands not only in Imperial lands, but across the Mediterranean world. Only now are population centers recovering. At the height of Imperial power, the British Isles were core Imperial holdings, but no longer. Barbarians and self proclaimed ‘Sea Kings’ alike devastate the province. In Ireland, only one bastion of the Empire remains. Costly wars in Italy and Egypt drained Imperial coffers and almost completely destroyed the once supreme Imperial army. The Empire is beset on all sides... the fringes of the imperial territory is in chaos. Iberian revolts cause devastation and death across the region. Raiders from the north pillage coastal cities, Germanic and Slavic tribes push ever westward, leaving a trail of destruction in their wake. Invasion from the newly established Republic of Italy seems imminent. Nation Info Nations are organized into different groups, different groups have similar cultures and/or start with different technologies, certain groups may not have access to certain units/technologies. (SUBJECT TO CHANGE) All nations are playable! Imperial - The Empire, Imperial State of Egypt Eastern Kingdom - Perisan Empire, Sultanate of Arabia, Kingdom of Jerusalem Iberian Kingdoms - Leon, Andalusia, Iberian Empire English Kingdoms - Kingdom of Mercia, Kingdom of Wales, Summerset Greek States - Epirus, Athens, Ionia, Byzantium, Macedon Sea Kingdoms - Norway, Denmark, Sweden Germanic Tribes - Saxons, Sicrii, Vandals Celtic Tribes - Clan O’Neil, Highland Confederacy Slavic Tribes - Myagars, Crimea Info/Rules Absolutely no meta or powergaming is permitted Starting stats & Game rules can be found on the spreadsheet here ( https://docs.google.com/spreadsheets/d/1aUtezeaIMVs_SUE_S4i_PwEIdODPT-1Nv8eYzKRWVtk/edit?usp=sharing ) You are expected to act in a way that seems logical for your nation. I will not allow alliances or agreements that do not make sense within the RP. This FRP will use a AP system similar to Starfare and Onwards. further question regarding this can be brought up with me. (Im aware of how poorly my last frp was executed, but this once is an entirely clean slate, better discord, better system, more fun!) Application Discord: Nation:
  7. Bananasaurus

    Rangers of the Wild

    A conservationist guild of like-minded individuals from all races and walks of life. They take mercenary contracts as well, like some other ranger guilds, but their main goal is to patrol the wilds of Atlas and preserve the balance of nature and peace between the peoples, animals, and plants of the world. Pursuant to their creed, Rangers of the Wild fill many roles. Some, the Ranger-Sentinels, prefer to walk the lonely roads at night, defending travelers from aggressive and over-populated spiders and undead. Some, the Ranger-Wildsmen, prefer to hunt wild game and feral farm animals to maintain and curtail invasive or otherwise detrimental populations. The latter serves as secondary source of food for the Rangers, as well. Some Rangers prefer to avoid conflict as much as possible, either tending to the Rangers’ crops and animals (Ranger-Keepers), or serving as diplomats for the Rangers and/or the individual’s race in locations where tensions are high. These Ranger Envoys are the mediators and welcoming hand of the Rangers, and are certainly not looked down upon for wishing to stay clear of bloodshed. Another non-combatant rank of the Rangers are the Ranger-Scribes, who collect lore, both fact and fiction, from around the land. Any and all subjects are accepted into the library, even those that some might consider… untoward. Finally, any and all fully inducted Rangers may take quests or task, such as clearing out monstrous beasts from a cavern for a treasure hunter (serving as a sort of body-gaurd or guide), exploring unknown areas and creating maps for cartographers unable to traverse the extremes of the land themselves, hunting down bandits that have preyed upon the weak, et cetera, et cetera. RANKS Ranger-Master: Lythorien Banebow Ranger-Captains: None Ranger-Sentinels: None Ranger Envoys: None Ranger Scribes: None Ranger Keepers: None Ranger-Wildsmen: None Recruits: Sarah Boliver (maiden name: Thompson) (Ranger-Keeper-in-Training) Illondr (Ranger-Sentinel-in-Training) Aragwen Arcanscape (Ranger-Wildsman-in-Training) Stevron Gollick (Ranger-Envoy-in-Training) Karren Myrsta (Ranger-Scribe-in-Training) The Rangers of the Wild Creed "I swear to abide by the by-laws of the Rangers of the Wild. I relinquish my former station if it conflicts with Ranger tenets, and swear to uphold to balance of peace and nature in our world." OUT of CHARACTER REGULATIONS Don’t be a d**k. No making jokes about sensitive topics, such as suicide, or racial, political, religious, ethnic, and other kinds of slurs (don’t say f***ot or tranny. Just don’t), no accusing someone of being a special snowflake or a cuck. If you don’t like something and have nothing nice to say, don’t say anything at all. If someone says something you are doing is bothering them (like repeatedly referencing something that triggers panic episodes or flashbacks in said person), and earnestly means it, just drop it. It’s not worth them reporting you to higher-ups and getting booted. That’s pretty much it. Just tell us if you’re going away for a while if you can, but activity is not required. Not every character that joins is going to be played every day. We get that. Just give us some common courtesy and don’t dip out of a RP or plot in progress without some warning. These regulations are subject to change, be added to, or removed at any time without warning. IN-CHARACTER BY-LAWS: All races, Descendant or no, are welcome in the ranks of the Rangers of the Wild so long as they abide by the tenets set forth here, and do not cause trouble with others of races differing form them. Any Ranger found to be practicing xenophobic activities or using slurs or unequal treatment due to race, gender, social status, sexuality, et cetera, will be subject to a verbal warning, then a monetary fine, then imprisonment, then banishment. Any Ranger caught acting violently to another Ranger or neutral person is subject to imprisonment and/or banishment depending on the severity. Murder will warrant banishment and possible handing over to the authorities of the nation wronged. Relating to By-Law 1, recruits must relinquish their titles and rights held within their native nations if said titles conflict with Ranger custom. All recruits must denounce their allegiances if they conflict with Ranger practices (i.e. Mali’fenn Rangers may not continue to be aligned with the Fenn because this would mean they would be duty-bound to harm other races). Recruits may, however, maintain contact and relationships with members of their former allegiances, as well as protect the cities, towns, and settlements they live in from attackers, so long as said relationships do not conflict with Ranger values in other ways. You must NEVER contribute to attacks, raids, territorial disputes, or any other aggressions associated with a nation or other organization. Such activities invite ire upon the Rangers, and go against our ways. Rangers caught revealing sensitive information or aligning themselves with a specific nation against another nation, are subject to banishment without prior warnings. One must not intentionally harm any animal, plant, or person not actively threatening one’s self, the Rangers, or the balance of nature. Rangers seen breaking this rule are subject to verbal warnings, monetary fines, imprisonment, and banishment, in order of number of offenses. Regardless of intent, all Rangers must train in the basic skills of a Ranger: bowmanship, swordplay, animal behavior studies, flora and fauna studies, and basic diplomacy. Illiterate recruits will be taught to read and write before they are inducted. These by-laws are subject to change, be added to, or have tenets removed without warning, though Rangers and recruits will be notified once they are in place. **(To apply, copy and paste-this format into a a reply on this thread. An example of a filled-out application is below the form)** APPLICATION for RANGERS of the WILD OoC Information Minecraft Username: Discord Username: (Required) Skype Username: (Optional) Nickname Preferred: (If any. State whether you’d like to be referred to by your character or player name) Real-Life Age: Preferred Pronoun(s): (He/him, she/her, they/them, etc.) Activity Level: (Rangers will not be kicked for inactivity, but they will be assumed lost or killed until they return) Main Character or Secondary Character?: RP Sample As Applying Persona: IC Information Character’s Full Name: Current and/or Former Titles Held: Race: Sex & Gender: (if they are the same, simply state one) Sub-Race: (If not applicable, say N/A) Birth Year: Birthplace: (If a character is unwilling to give this information, or does not know, state so in-character) Notable Connections Within a Nation or Other Organization: Desired Rank: Training Known: Training Desired/Needed: (I.e. if your character can’t read or write, someone is obviously helping them do this application or it’s being done in person. They’d ask for help with learning that skill in-character) Character's For Wishing to Join the RotW: "By signing this document, you agree to the by-laws above and any the Ranger-Master and Ranger-Captains deem worthy of adding. You agree to relinquish your former station if it conflicts with Ranger tenets, and swear to uphold to balance of peace and nature in our world." (State yes or no in-character, and type their full name without their title)
  8. Knights ov Doe Liber Orden (Knights of the Free Order) “Reatz Caese Ist Usielligen.” (Our Honour Is Loyalty). Want to slay demons, hunt monsters, capture creatures, command respect, and earn the title of Knight to be the pinnacle of virtuous purpose in Atlas? Join doe Knights ov doe Liber Orden today. Led by a Teutonic Knight. Our Leader, The Great Ser Lion Prince Darius of Hanseti, 1401, The Black Keep, by G.H.H. A prince, a poet, and a good judgement of character, Ser Darius Lion the Horror of House DeNurem is a legendary soldier known for his fierce sense of loyalty, justice, and honour. Today, the Prince, and Father of the Liber Orden (Free Order) dons the helm, sword, and pen once more. Seeking to raise meritable apprentices and squires in the name of liberty, strength, and justice. In an effort to bring a meritocracy back to the title of Knight. The Right and Honourable Centuries ago in the realm of Hanseti. The Teutonic Order raises dozens of knights trained in service to defend Aegis from true evil and to reunite humanity to face the common threat. The Teutonic Knights, known as Sariants, are among a venerated warrior class that once dominated the Realm of Hanseti through strength, loyalty, chivalry, and courage in their fight against Iblees. Among those is the first Hochmeister, Gaius Marius, who has knighted Darius DeNurem. A warrior-elf that has accomplished mastery of weapons, labour, and diplomacy under the education of the Teutonic Order. Later, he is knighted by a new nation, and became a renowned knight of the First Empire of Humanity under Emperor Godfrey thereafter. Forged in Imperial Steel, High Pontiff Pius I anoints the Teutonic Knight as, Ser Lion The Horror, for heroic actions against a murderous assassin that brutally butchered a member of the High Pontiff’s family. The spilling of guts, and the removal of the damned’s head serves as equal punishment for equal crime. Thus becoming the first anointed Holy Knight. Darius ‘Lion’ is also the first full-elven knight in human history, and a dark elf at that. A fact he purposely keeps concealed by wearing armour and his iconic helmet. As to be known by his reputation rather than race. Making his ascent to Holy Great Knight of the Order of the Red Dragon, Emperor Godfrey’s Left Fist, and Court Justice of the Imperial Crown well-earned feats. As Godfrey despised dark elves specifically. Yet, the Lion, and the Imperial Dragon were counted together as close friends. To this day, Lion still honours his oath to Emperor Godfrey. What Is A Knight? A knight’s word is bond. Their oaths and vows held sacred in their hearts. Next to their love of the One True. A knight is the righteous infliction of justice on the convicted, and serves as an ambassador for honour and loyalty. They are fair, and the enforcers of God’s Universal Laws afforded to the Realm of Man. Treating each equally regardless of their title, and being unyielding in the due process of law. This does not mean knights are liberalised socialists living in a multi-cultural society that amounts to the weak and unworthy. Equality does not mean laxity. Equality means we knights execute a murderer whether they’re a King, Pontiff, elf, or a peasant. For none are above God’s Law Universal. Certainly not them, and certainly not any of us in the Liber Orden. Man’s law will not avail you in the Court of Divine Law that the Free Order adheres to. Divine Law has no jurisdiction, and has no compromise. A knight is a reflection of God, and knows well all God’s names; Crown, Wisdom, Understanding, Kindness, Severity, Beauty, Eternity, Splendour, Foundation, and Kingship. The Knight’s Code I will be who I will be. I honour the Creator. My journey begins with wisdom. I honour the Father. My wisdom becomes understanding. I honour the Mother. My understanding will know kindness. I honour the Son. Yet, my understanding will know severity. I honour the Daughter. I will let the light shine through. It is beautiful. I shall be patient and fortitutious in my endurance. I am a leader. I shall be unconscious in the pursuit of constant learning. I am an intellectual. I am the foundation in which the world is built upon. I transmit the light above into my reality below. I will be who I will be. I honour the King. A Knight’s Path Great Knight (Father) Knight Lieutenant (Administration) Knight Sergeant (Keeper) Knight (Action Man) Knight, Errant (Ambassador) Squire (Proven) Pilgrim (Knowledgeable) Student (Initiate member) Bled (Passed Practical) Unbled (Passed Theory) Our Expectations Of A Knight A knight within the Liber Orden ist ov Maria. Meaning that they are well-versed in the language of Marian. Additional to understanding the Marian Tongue, they too will know how to combat all forms of creation, and how to safeguard all forms of creation. They will be strictly law abiding individuals. They will know how to make war, and how to make peace. They will not Lord over others with their title, for a knight is a humble one. They will both be masters of the blade, and the book. They will long live, and live long. They shall always strive and prosper. How To Become A Knight To become a Sariant-Knight of the Liber Orden. All must pass the entrance exams to be considered for knighthood by The Big Boss, Prince Darius, the True Knight Authority. There is both a written, and a practical entrance exam. The written exam may be completed and returned to doe Liber Orden as a form of membership application. It can be found below this. If considered worthy, you will be invited to the household to complete the practical examination. Which consists of a quality assessment of various militaristic and civil skills each applicant possesses. They will be judged on their combat skills and level of competency. If both examinations are completed with merit, the applicant will be invited to be sworn into the Liber Orden as an initiated member. They will be assigned household duties that will prepare them for Knighthood. Duties include military, and civil service, as well as education on all matters relevant to a knight. Such as mage-fighting, strategy, leadership, diplomacy, and production. Standard Examination (Application) Want to be a true knight of the realm? Answer the following questions and reply to this post with your answers: What is a knight? (your answer) What are the duties of a knight? (your answer) What should a knight be skilled in to best serve a purpose? (your answer) What are the virtues of a knight? (your answer) What are the corruptions of a knight? (your answer) *If you'd like to join doe Liber Orden in a civilian role, we have dozens, and actually focus heavily on science RP. Send me a PM here, or in-game @ LatheBiosas. Soon we'll advertise more civilian jobs to do for The Free Order, Doe Liber Orden.
  9. Quintessential

    Seeking a Player to Play Orcish Child!

    Hi! I'm looking for a player to play my new daughter, please read her details below to see if you are interested! Description of Character A yellow-ish brown female Orc, firstborn of the red Rex Shakul'Gorkil and of the green Wargoth Kotturik'Braduk(bloodline). This new kub has green eyes and black hair. She is going to belong to the Gorkil clan. The kub is very likely to grow tall, as she is a mix of 8'2 and 8'7. Character Name Zralah’Gorkil You will receive skin upon due time and acceptance. Application What’s your MC Name? How long have you been a part of this server? Have you played an Orc before? Have you ever been interested in playing an Orc? How much do you know about Orcish culture? Would you feel comfortable on your own? Please post the application in the comments!
  10. BritBritt

    Alternate Applications Information

    Alternate Applications Information Since early this year we have switched over to a new application format which involved having all older applications archived along with the post with the Alternate Application format. This involved moving the Alternate Applications into a new area as well which has caused some confusion. Here is a post to inform those on how to properly submit an Alternate Application. ~|~ Where can I find the Alternate Applications? Alternate Applications are located within the Apply tab. Once in the Apply tab please locate the back tab labeled Personas in the top left hand corner. You will then be able to view the Whitelist Application Forum and Alternate Application Forum. Please select Alt Applications. How can I make an Alternate Application? Making an Alternate Application is simple and easy. Please select add new application once in the correct area to apply. You will notice that Alternate Applications still have the format of the Whitelist Applications, which is where confusion arises for some. This section is being worked on by our Web-Devs still. In big bold text you will read This is the Alt Account application. It's a work in progress but we are trying to implement this so you can quickly apply as an alt. For now, in the "Character Biography" section, instead of providing a persona biography please copy over the form found Here and answer the questions to the best of your abilities. Thanks! Please do as instructed and review the post found in here. What is the Alternate Application format? The Alternate Application Form should be titled the name of the account you wish to have whitelisted. You will then be asked to copy and paste a small questionnaire on out of character information into the biography section. No in character information is required. The questionnaire is as follows: Do you understand you cannot have both of these accounts interacting with one another? This will result in a ban if you are caught!: Do you understand that if one account is banned, so will be the other(s)?: How long have you been on LotC?: How many accounts do you currently have white-listed (including main)?: I submitted my Alternation Application now what? Please patiently await review. Feel free to make an /atreq in game to alert any Application Team Members online you are awaiting review. Please also be certain to log in with this account at least once, as it follows the old format still and will not be able to be whitelisted without a log in. My Alternation Application was ..... but.....? My Alternate Application was accepted but I am still a soul. Please alert an Application Team Member with your accepted application link and they will be happy to assist. My Alternate Application was denied but why? Please contact the Application Team Member who reviewed your application if you believe this was in error. My Alternate Application was denied because I am banned. Unfortunately it is considered ban evading if you are trying to whitelist an account to play while being banned, please await your ban time to resubmit your application. ~|~ Alternate Application Visuals For those who learn better visually! Alternate Application Visuals: on Location Locate the Apply Tab Please proceed to locate the Personas Tab Once within the Personas Tab locate Alt Applications You may submit your Alternate Application within here. Alternate Application Visuals: on Formatting Please select add new application Please obtain the link to the correct Alternate Application Format within here while the Web-Devs work on implementing the new format within the applications Please open the spoiler within that post and copy the format inside Title the application your Alternate Account Username. Fill out the format within the character biography section of the application. Alternate Application Visuals: on Receiving Help Please locate an Application Team Member to assist you using /atlist to give you a view of all Application Team Members online at the time Please create an /atreq to make an Application Team request to view your Alternate Application or answer your questions ~|~ Alternate Applications follow all the same rules as a Whitelist Application would. Been receiving a lot of the same questions on Alternate Applications so I hope this helped. ~ ❤️
  11. IGN(s): Jondead, LookMaNoHaense Age 14 Timezone GMT+1 Discord: Jondead#0753 What map did you join during?: Axios Do you have access to a Microphone? Aye Average Daily Play Time? 4 hours more or less Have you held any LotC staff position(s) before? If so, for how long?: Nope! Unless General Helper counts! Do you have prior history in any forms of moderation? Yes, on Discords and another server for MineMan. Why do you want to join the GM Team?: It will make it easy for me to help people out and just reach forwards to players, I also want to become a Game Moderator to gain power help players have a more enhanced Roleplaying Experience, also to speak my mind better about a few problems with a few things that has not been done, the biggest one being not all rules are written down that one seemed to me as being really problematic in handling things and helping people not break rules, because they are not on paper - Anyways ? I hope I will get though this time, and not need a break from the server again. Have you applied for this position before and been denied? If so, link the application: Well... umm I can't, though Fire told me it was okie if I did not link it anyways. ^_^ Anything else you want to tell us?: <3 Nope
  12. + Waldo +

    Masons Coder App

    #Minecraft Name: _Mason_ #Discord (Can be PM'd or saved until the application is reviewed, where I will ask you): _Mason_#4284 #Previous History in Object Oriented Languages(C++, C#, Java, etc.): Ive been in and out of java for about 1 year now...if that. #Previous History in Java?: Most of the learning I did was for the spigot/bukkit side of things, it wasn't until I realised I needed to learn Java along side and not just know "this does this" but not know why. So in the recent months ive been improving just my basic java skills with video tutorials and some apps on my phone. Im still learning each day but realistically im never going to have 'Cracked' Java as there is always more to learn. #Any prior experience with Bukkit/Spigot/Another Minecraft server API?: Ive made a few private plugins. not published any, though was thinking about it. #If you have any public, open source works or even works you wish to share you can link them here be it repositories/screenshots/etc; A small basic custom item plugin I created. Command Output: https://gyazo.com/0e40aedc84a989cf0b9358601e784c7a Final Outcome: https://gyazo.com/14f92c36cdd3a836eb069434983fe8e1 Main: https://pastebin.com/9d1Jx1dV Name Changing Class: https://pastebin.com/bNV2VHFQ Lore Changing Class: https://pastebin.com/BiNArQ5x #Do you acknowledge that you understand you will still be required to complete a small Spigot Plugin to showcase your ability and/or learn Spigot?: Yes
  13. Minecraft Name BDanecker Discord BDanecker#1120 Timezone CST Describe your knowledge on the descendant races Humans are short lived, as that is their curse. Pretty normal to understand, have 3 subraces of highlanders, heartlanders, and far folk. Elves are weaker, but longer lived than humans, and I am not sure of their curse, I believe it is pride. More frequent users of magic, and have taller, slender builds. Incorporate their own language into common, and have multiple subraces, such as snow, dark, and high elves. Dwarves are the ones cursed with greed but blessed with strength of mind and stoutness. Short and have magnificent beards, living with clans and in mountains. Renown for smithing and can live for hundreds of years. Have the three distinct subraces of cave, forest, and mountain dwarves, with mountain being the most popular. Halflings are the race I know the least about, being halfbreeds between dwarves and humans. Peaceful and friendly, but are wary of tall people. Orcs are the largest, with the curse of bloodlust but with the blessing of honor. Speak the blah and like to fight. Come in colors of red and green and blue usually, and come with tusks. Describe your knowledge on other pieces of lore that you believe to be relevant Specifically race’s customs and their curses. Maybe even forum guides on RP. Detail what drives you to become a member of the application team I was told by a good GM (Forgot his name, sorry Mr. Unknown) that the best way for me to help other players would be to join the AT team. I have been personally helping two brand new players the past two days, finding them in OOC chat and meeting them at CT to lead them to my settlement where I showed them the basics of the server such as magic learning and plugins. I would love to continue to do that, and if by golly if I can help some people out with what I’m already doing then sign me up. Provide an alternate way to assisting new players apart from reviewing applications I’m not 100% sure this is related to the application process, but I think it would be very beneficial to have a system where a new player doesn’t have to come into the server like an outsider. For example, when I made my dwarf character, I did not know ANY of the dwarf players, and so did not have enough knowledge to say my character had been living a normal life in dwarven society for the past years. It would be instead better to have a way to plug in outsiders where someone of the group/race of choice would be their starting point, and would be their essentially “racial player hub” where they can begin to branch out from there. This would help player retention IMMENSLY, as most players leave in the first week, which I wholeheartedly believe is due to a lack of direction. If we could give them the first steps, they would stick. Survey the application process and provide any possible improvements which could be made Giving prime examples of what a successful application looks like for each race and sub race would be great, and people wouldn’t have to pay others to write applications for them. Provide any additional information that you believe is needed School starts back, so I plan to be a casual staff member, and plug in when others can’t basically. Plus I play multiple instruments such as the French Horn and the banjo ;) I am not 100% of all of the duties of an AT so being informed of that would be great Tell a joke The person reading this
  14. Mehkolo (A lone Mehkolo worm) Mehkolo originate deep within the mountains of Atlas. These worm are one of the more peculiar creatures of the continent, Mehkolo come in a variety of colors, from darker grey/black to a dark orange. Additionally, Mehkolo blood is luminous which gives some a glowing appearance. Individually, the worms possess only basic intelligence, comparable to that of a animal. Mehkolo experience some other limitation, due to largely living underground these creatures have very limited eyesight during the day. Their eyesight improves as the sun sets, but it is still subpar. However, once Mehkolo bind together, the colony of worms is capable of higher thought and intelligence like the other numerous races of Atlas. The larger these colonies grow the more intelligent, sluggish and incapable of basic tasks they become. In terms of size Mehkolo vary greatly, with some being as long as two meters while others being only fifteen centimeters in length. Colonies are much longer, most take bipedal forms and stand around 2.2 to 2.4 meters talls and weigh as much as 1200 pounds. The race survives primarily on naturally occuring minerals though plant and animal life is a viable option. Communication for lone Mehkolo is impossible but colonies are capable of basic communication through the formation sounds via vibrations. In addition to this, colonies are usually extremely reserved, rarely speaking to any race outside their own. All Mehkolo colonies are directed by a single Mehkolo within the colony. The colony leader is usually a deep shade of red and its death almost assures the dissolution of the colony. Not much is known about Mehkolo culture or beliefs due to their intense isolation and limited communication. Mehkolo colonies are fond of violence, they incorporate any available material into their form to serve as armor whether it be logs, rock, or metal. Though they are rarely capable of forging weapons they are still capable of combat with weapons that happen to stumble into their possession. Even without the use of weapons, Mehkolo colonies are a force to be reckoned with, they are extremely strong and robust. Intense heat & fire is known to frighten Mehkolo. Exposure to direct sunlight is deadly to the creatures, without proper materials infused into their form protecting them, they will dry out and die. Upon the death of a Colony leader, the Colony loses cohesion and disperses. There is a off chance that throughout the confusion that a new colony leader can be chosen and keep the colony together but this is a rare phenomenon. Usually after the colony disperses several of the dispersed Mehkolo become Colony leaders forming many weaker colonies from the previous colonies remnants. However this process takes a deal of time and not immediately after original colonies death. (Mehkolo colony wearing a rare set of Mekholo-made armor) Mehkolo communities thrive deep within the cave systems of Atlas, though colonies are normally solitary they sometimes group together into communities. These communities are usually located in wide open caverns where the walls and roof are adorned with glowing larvae. The colonies constantly expand the caverns and tunnels by constantly tunneling for materials to consume. When solitary, Mehkolo colonies asexually reproduce, however, when grouped together they are known to reproduce normally. For Mehkolo living below the surface, minerals are the main source of food. Colonies that have ventured above ground sustain themselves on diets of meats, fruits, & vegetables. Mehkolo rarely domesticate livestock, being so unfamiliar with the surface creatures. (cavern covered in Mehkolo larvae) How the Mehkolo emerged onto the surface is largely a mystery. Many speculate a cavern housing several colonies was breached while mining. Others speculate Mehkolo worms may have burrowed to the surface themselves. Redlines -Mehkolo are incapable of learning magic -If the Colony leader is to die the Colony dies as well -Prolonged exposure to sunlight results in death -Mehkolo weighing more than 1000 pounds experience trouble regarding movement but benefit from increased intelligence -Mehkolo weighing less than 600 pounds benefit from better motor skills but experience much weaker intelligence -Though generally slow, Mehkolo are capable of fast speeds in short bursts -Mehkolo are terrified of fire as well as extreme heat and avoid it at all costs -All Mehkolo suffer from weaker eyesight the brighter their surroundings are
  15. World in Flames 1933 ----------------------------------------------------------------------------------------------------------------- Europe, January 1, 1933 Rest of the world, January 1, 1933 -------------------------------------------------------------------------------------------------------------------------------- Brief History The year is 1933, across Europe and the Middle East, tensions rise. Austrian Hegemony throughout the Balkans collapses as the empire crumbles piece by piece. The end of 3rd Franco-Iberian war plunges the Peninsula into civil war between the Nationalist and ‘Resistance’ governments. The middle east fractures ever more in the wake of the collapsing Ottoman empire as the self proclaimed ‘Provincial Government’ assumes control of central Mesopotamia and Egyptian-Arabian border conflicts continue to escalate. In Eastern Europe,the White army stands victorious over the Bolsheviks and Russia enters a state of martial law and dictatorship. The ‘Act of Unity’ between Hungary and Romania is signed giving rise to a new power in the region. The German Reich grows ever more ambitious as the French and English alike attempt to halt the ever expanding German army as well as the nations imperial goals. To the south, Italy splinters every more as Sicilian rebels win independence from the Italian crown and Genoan-Italian relations continue their downward spiral. In Scandinavia, revolution stirs in Sweden, Bolsheviks fleeing from Russia stir deceit and the populace, facing defeat after defeat against the Norwegian and Russian armies grow discontent with monarchy.In the Aegean, Ottoman holdings in Europe have been reduced to the Peloponnesus. Greek forces begin to mobilize. The British Isles lay in chaos, Economic depression has launched the islands into full rebellion. the Scottish gains traction by the day. Across the Irish sea, communist rebels launch operations all over the Island occupying Dublin declaring the ‘People’s republic’. In North America the United States remains fractured, Union-Confederate tensions raise to an all time high as the Confederate conquest of Mexico completes. But the cracks of Confederate society slowly begin to spread. The idea of independence is not insanity to Californian citizens. To the North, The dominion of Canada, stripped of its eastern territories, hungers for redemption. In the far east, Chinese supremacy in Asia crumbles as regional warlords threaten to tear the empire apart at the seems. The Japanese Empire continues its radical growth as both Hawaii and Manchuria fall to the Shogun’s forces. Conflict between the superpowers of Asia now seems inevitable. The world lays on the brink. ------------------------------------- Info Economy/Supplies will be determined by common sense and the resources at your nations disposal. Your army will suffer attrition and there will be consequences for the lack of war material All nations listed above are free to play (excluding the neutral cities) All your actions will have consequences. Opportunities will present themselves for you to take advantage of. This is an entirely Alt-history scenario the timeline doesn’t diverge at a specific event or moment, there will be similarities between this scenario. And our timeline. Upon joining you will be given a summary of your Countries history, political and economic state, population, and foreign relations. Any and all questions can be brought to discord Rules 1. Metagaming/Powergaming is prohibited 2. Two people may not play as the same Country 3. Moderator has final say in all matters 4. South America is entirely off limits 5. Colonies are playable if the overlord consents 6. Have fun ? -------------------------------------------------- Application Nation: Discord: (Greece, Great Britain, and France are all taken)
  16. Minecraft Name Top_Goon Discord Chris_#5840 Timezone EST -5:00 Describe your knowledge on the descendant races Humans: The most common race in Atlas (also the most applied race in Lotc), the can live up to 150 years old. As they are cursed. Their highet can range from 4 ft to 6ft’4 and their weight ranges from 100 lbs-250bls The have a wide variety of looks. They have many different cultures and ideas which often lead to bloodshed. The main religion of the humans is Canonism. It's said that all humans come from Horen. The three main subraces are Highlander, Heartlander and Farfolk. Elves: One of the longest living races because of a Curse. Because of the long lives they are very wise but long lives can lead to madness. High Elves have white hair and can be very rude to outsiders, this is because of their high and mighty attitude. They can stand at heights of 5’8”-6’6”, making them on of the tallest elves. They also have long ears. Wood Elves are the shortest elfs coming in at 4’5”-6’0. They are very nimble and agile because of this. Dark Elves have dark skin and dark purple to blue hair. They have heights of 5’10”-6’4” and can be very muscular, one of the most out of the subraces. Snow Elves have very similar heights to humans. They are muscular like the Dark elf kin but are much pale. Hair color can be from light blonde to white and sometimes brown. Dwarfs: Very short, 3’5” to 5’0” feet. Love gold because they are greedy and their curse. Orcs: (I don’t know very much on them, only the basics, it’s not that hard to figure out what would be incorrect.) The most violent and brutal of all the races. Much larger than most races. They have three subraces, all having distinct features about them Describe your knowledge on other pieces of lore that you believe to be relevant Basic Human and Elven lore because they’re the most applied for. I’m not saying that Orcs and Dwarf lore shouldn't be known but Im saying it’s less relevant In needing to know. Detail what drives you to become a member of the application team I love talking and meeting with new people, it’s also the summertime and I can some free time on my hands and I'd like to fill it with something productive. Provide an alternate way to assisting new players apart from reviewing applications Just sitting down and talking with them, especially if they don’t have friends that play of the server. Many new players would gladly Rp with you as they have no one else to do so with. Survey the application process and provide any possible improvements which could be made From looking at applications, specifically denied and pending ones, I feel they look the the word “denied” or “pending” and they get discouraged and don’t want to fix their mistakes, this I feel applies more to the denied applications the most because they don’t bother to read why it was denied. What I said earlier In my app is also kinda the same thing Im about to say but different. With some AT’s (and this isn't really a hard to fix problem, just some different colors to make the reasons why it’s denied/pending pop so to speak) the reasons why the application is denied/pending are the same color. Ex. An application gets pending and the reasons why it’s on pending are in yellow, the same color as the rest of the post. Provide any additional information that you believe is needed I will be on vacation on the second week of July, I’ll have my phone with me, but I don’t know what kind of service I’ll be getting Tell a joke My Life
  17. Username Porkour Discord Porkour#0123 Timezone GMT -7 What group/playerbase are you most involved with? Orcs/Dwarves Staff History I was a forum moderator in 2012 for three months, sorting threads to be cast away. I served under Gemmylou at the time. I found a calling towards the Media Team where I served under the guidance of Acerbuddy (Haelphon) from the time I left FM to around early 2014. Ban History Yes, a month into my first time playing on LotC in 2011, I misunderstood the no-rp killing and killed a player orc after being provoked. I was warned by Robin Drake, whose warning point scars my profile to this day. Blacklist History: I have not been blacklisted from the server. What do you want to join the Event Team? From the day ex-admin shiftnative suggested the idea of me becoming and roleplaying a pigman. I knew that I wanted to create a form of dynamic yet within lore, different roleplay. Something that will make regular races question the existence of my being and learn to disfavor or favor the outsider. Through my years on the server, I have learned that everyone has a different take on what to make of the pigman. Some have chosen to befriend it, and welcome it into their community, others have chosen to cast it away usually in the form of consumption or by force. The Event team interests me much to entertain the server, and to provide a sense of meaning and purpose to why we are all here in LotC. I feel that the server could benefit from someone who has lurked among the shadows and patiently watched as time passed by without much interference. Why should we accept you onto the Team? I admire the Event Team because of their strong abilities to keep people engaged in rp. Every time I see an event go on, the community comes out of their holes and unites for a brief moment. I could be a good asset to the team and provide plenty of ideas for the group. I have a unique mind, one that has matured over my years here and have a friendly personality. I was short tempered before, but I have moved on from that time and realize that in order for everyone to be happy, I have to work as a part of the team and not against it. What kind of events do you aspire to create?: The events I aspire to create will mostly consist of high fantasy quests and challenges. The thrill of seeking treasure, casting a curse out from the realm, rescuing an notable icon in the hopes of wealth or recognition, or simply not becoming a lost soul. Quests that involve perilous journeys to a deep dark wood in search of a cure for a town struck with illness while battling plethoras of unworldly creatures, obtaining secret information from a group of bandits terrorizing the streets. One that I would dream of creating, is an ongoing event where characters can prove themselves worthy of being one of the best, if not the best. I want to create events that can be cherished by the community, those that don’t necessarily involve violence and engage everyone in it. What makes a good event? A good event requires time to plan scenarios. Scenarios that arent one-way, and have many paths that could go in case the original plan fails. A good event requires depth, descriptive sentences that paint a vivid scene in the readers mind, so they can picture the event in their own way. It will also require the community to make it a success. A good event may evoke a response from the affected community, it might strike fear in some, or bring rage or purpose to the roleplayers. A good event also requires a good team to help each other make it a good event. Create three in-depth event scenarios. I’m not looking for some prelude or whimsical idea here -- we want an indicator as to your talent and potential to be on the ET. You don’t need to write a word-for-word script, but we want a solid structure and plan as to how you’d organize and carry out an event: The Curse of Droc'Nalthor: Quest - Dynamic Fantasy Event A village has a deep dark secret buried deep underground. The villagers are NPCs that tell of an underground city that was once thriving with life, and is now a sanctuary for the dead. A curse they locked away for many generations has finally leaked itself out, due to seismic activity throughout the island. Those villagers (actors) would then occupy the local populi and bring them news of the impending danger. It is up to the community to decide how to go upon the situation. The villagers would go on about informing the people that this curse derived from the city their ancestors built and buried. Villagers will tell of their village, but not say where, except show them a map that points out the approximate location of their village. They can venture out solo, with a buddy, or a large group. When they arrive, they will see a desolate land that was once the village and encounter an onslaught of creatures that seem to pour out of a crevasse in the ground. After warding the creatures off, a storm will brew above casting bolts of fire down as the players seek shelter wherever they can find. Most houses will offer little to no protection against the elements, the other will lead down into the chasm where they'll find coffins and a river of blood encircling a massive city. This city is also riddled with creatures the players may fight or attempt to avoid. In the center of it all, is the source of the curse, where someone may have to sacrifice themselves to destroy it, or risk the lives of those he/she brought along. The event is concluded when a decision has been made. The chasms and ruined earth will seal itself back up, and the land restored as if nothing has happened, and the village that once buried the dead city, disappears with it. The players will move on and probably get a drink at the local tavern. The Dream Bed: Dungeon - Persistent Fantasy Realm Ever have those dreams where you end up waking up after 'dying'? What if you dont wake up at all? What if you actually die? A poverty stricken mother cries for her missing daughter after kissing her good night and waking up to her not being there. She claims she has never taken trouble for her liking and shown no motive for running away. Villagers(players) would learn that her missing daughter may be trapped in a different dimension where her bed is the portal between our world and her world. The purpose of this event is to rescue the mother's child knowing the risk of going to sleep in the mysterious bed. If a player dies in the dream world, they die in the real world. A mashup between Inception, A Link to the Past and The Matrix. Players will setup their own bed in the house, and event team will teleport the players into the dream realm. The dream realm can be set in the End, the Nether, or the Aether, each with their own fall hazards or realm creatures that may lead players to their untimely end. The event concludes when the mystery behind the disappearance has been solved. A Hall for Heroes: Arena - Dynamic/Persistent Low-Fantasy Realm A time of gathering has been announced from the heavens or via birds, of a city created for those who seek to prove themselves worthy. This may include gauntlets, a test of the mind, or a battle royale. Players will journey to this city where they can congregate amonst each other and participate in activities served by the event team. In this event, death may be a risk players have to take, and they are to come to the city emptyhanded for fear of loss items. This is at their own risk and may choose to bring items that do not give them the upper advantage. Events that happen here are merely for entertainment and bragging rights and include but not limited to; treasure hunts, master sculpting, horse races, spleef tournaments, Player vs Player (1v1, Team, Survival) etc. Victors will be crowded glorious in their event and remembered in the hall for heroes, a golden corridor where their achievements shine with the ascended. Participants who compete will be given free but not private housing for their friends and family should they choose to stay there.
  18. IGN(s): Jondead, froggydylans Age 14 Timezone GMT+1 Discord: Jondead#0753 What map did you join during?: Axios Do you have access to a Microphone? Yes Average Daily Play Time? 4 hours (I think at least) Have you held any LotC staff position(s) before? If so, for how long?: N/A Do you have prior history in any forms of moderation? Well I have unoffically on another server, and I tend to help other keep the rules the best I can, when ever I can. Why do you want to join the GM Team?: Long ago about a year ago in fact, I had a dream that I would help players the best I can, yet I realized with the power I had at the time it would be hard, so I said "When I get time in the future and get my life under control I'd apply for a staff role that has that goal in mind." So I decided with the current state the Server is in to go for Game Moderator (aka Game Master) because there seems to be some... problems with the current Team's reputation, but back to the point, I want to be GM to help people more then I already can, help people not Metagame and Powergame as much also, which will be one of my main goals (next to just flat out helping people.) And fix the corruption I am hearing so much about in the future too, or at least tell people that it is not true, if ya know it's not true. Because I wont lie, people need to know the truth and should. Thank you all for your time reading this. ? Have you applied for this position before and been denied? If so, link the application: Negative Anything else you want to tell us?: Fix the Reputation, fight for freedom, and don't unjustly ban.
  19. z3m0s

    z3m0s's Wiki Team Application

    Username: z3m0s Forum Name: z3m0s (Why is this a question) Discord Name and Tag: z3m0s#6599 How do you wish to work for the wiki? I'd like to work with those I've contact with to get some older pages updated along with character pages filled out for historical figures that really should be included on the wiki. I feel like if we could get a few people keeping certain sections up to date as best as possible the wiki would be far better off. TLDR: Update pages - Create some new ones where needed Have you worked on the Lord of the Craft Wiki, or any wiki before? Yeah I've done a bit of work on the LOTC wiki, I grabbed my contributor account off Murdervish when they were on the team a few years ago now I think. . . Mostly edits in the past, though I'm interested in venturing further into creating full pages. Which lore are you most familiar with? I'm looking to venture into updating or creating content for Dwarf race related content - Voidal magic related content - Artificery related content - Diety related content. Working based off my own personal knowledge as well as whoever I can reach out to from the respective genres who're more knowledgable than myself to flesh out their pages. Please provide an example of a wiki page you are not satisfied with and list aspects that could be improved The Mages Guild page is one that looks pretty alright though I'm still kinda salty at the little amount of info that's been added to it over the years and something I've been working on editing recently to update it to the present time as often as is needed. So updating and spell checking as much as possible would be good. - https://wikia.lordofthecraft.net/index.php?title=The_Mages_Guild The golemancy page that was last edited by the one and only 2samspan well into last year which should be at least a suitable page to take members to updated lore and hold some valid vague lore if not an entire fleshed out page of some history and the current workings of the lore. Sooo it'd be good to get that improved. - https://wikia.lordofthecraft.net/index.php?title=Golemancy A personal pet peeve, the Arcadia wiki page which may as well not exist with its very limited one sentence and singular image to represent the entire thing upon the wiki. Obviously fleshing it out would be nice despite it being kinda niche. - https://wikia.lordofthecraft.net/index.php?title=Arcadia The mix page with both Golemancy and Atronach Forging that is pretty shallow dubbed "Artificery" could be cleaned up a bit, updated as well as given some images to keep it looking interesting and pretty, as well as going indepth on the "Arcane Familiars" page to get that up to date with someone knowledgable on the lore more than I. - https://wikia.lordofthecraft.net/index.php?title=Artificery I think I'll leave it there for now, theres plenty though. Please provide an example of a wiki page you see as a model example and list your reasoning The Brathmordakin Page (Dwarven pantheon of gods) is pretty nicely done with a nice index of the gods, kinda small paragraphs of info on them though that could be expanded easily. Just a decent length nicely formated page that makes way for easy expansion should an updated upon the page be initiated. - https://wikia.lordofthecraft.net/index.php?title=The_Brathmordakin Please showcase your abilities with either A short writing on a subject of your choosing, or An example of an 'other' (Already completed wiki pages are a plus!) Majority of the Atlas portion of the Mages Guild wiki page has been updated by me after sagwort pointed it out, shout out that dude, but theres a paragraph or two - https://wikia.lordofthecraft.net/index.php?title=The_Mages_Guild
  20. Krefarus

    The Hearthguard

    The Hearthguard Insignia of the Hearthguard _______________________________________________________________________________________ The Hearthguard was created to carry out and enforce the will and laws of the Crown of Haenseti-Ruska. Though based in Markev. They operate not only in the capital but throughout the Kingdom of Haense, and abroad may the need arise. Ranks Commander Highest rank, he has direct command over the entire guard Captain Serves as second in command to the Commander Lieutenant Main officers of the guard, in charge of leading the men under the Captain. These are battle hardened and proven warriors Sergeant Veteraned soldiers who have proved themselves within the guard Men-at-Arms The Men-At-Arms make up the majority of the guard, they’ve proven themselves to be loyal Initiate The entry level rank of the guard, these men have yet to prove themselves Application Rp section Name: Age: Race: Birthplace: Reason for joining: Do you swear loyalty to the Crown Haenseti-Ruska as well as the people of Markev? OOC MC name: Discord:
  21. GaiaLoTC

    [Druidism] [MA] Awaiti Aureon

    MC Name: GaiaLoTC Character's Name: Awaiti Aureon Character's Age:80 Character's Race: Wood Elf What magic(s) will you be learning?: Blight Healing Teacher's MC Name: Eranikus Teacher's RP Name: Taynuel Xayarath Do you have a magic(s) you are dropping due to this app? If so, link it: N/A Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?: Yes Have you applied for this magic on this character before, and had it denied? If so, link the app: N/A
  22. EagleEyeKK

    [Feral][CA] Alydril Daemyr

    MC Name: EagleEyeKK Character's Name: Alydril Daemyr Character's Age: 145 Character's Original Race (N/A if not applicable): Dark Elf Transformed form: Feral Creator's MC Name: WhiteKnight_19 Creator's RP Name: Eryn Serene Briefly explain the lore behind this construct or creature: Ferals are Lupine creatures that cursed or gifted depending on a person’s perspective and exactly how they were turned. In their descendant form, they will have a golden hue to their eyes, and have sharp and longer lower canine teeth, when they show their teeth. In wolf form they have a natural ability to smell blood or other scents up to twenty blocks away. The feral’s eyesight is improved as well as allowing the feral to see much more clearly. However, a feral must be very careful of this, as a sudden light can easily blind them. This includes holding a flame right next to the eye of the feral causing them to be blinded, or an electrical evocationist using their magic in the dark causing a feral to go blind for a few minutes. Ferals are completely venerable for attacks during their transformation into wolf form, and this means they cannot attack nor escape. The transformation takes four emotes from the feral. During their transformation, a feral would often grow a foot taller then when they are in their descendant form. A feral gets more strength when they are in their wolf form. If the feral in wolf form were to swipe at a piece of metal armor several times, it would eventually break due to the force caused by the feral. Ferals can also snap bones with their teeth when they bite down. They can't, however, break through metal with these teeth, but they can put a dent in it so the feral can latch onto it more effectively. Ferals often have the agility of a deer and are much quicker in wolf form. As such, they can move quickly and gracefully around the area they are in. A feral's fur will take on the color of the descendant’s hair color depending on what it is. For example, if the hair is black, then the fur in wolf form will be black. A feral has a heightened sense of hearing, but this can also cause harm. They would often be startled and hurt by any sudden sharp or loud noises. A feral is, however, susceptible to holy magic, they can be hurt quite horribly by it as well as gold. This often causes them intense pain. Silver is also a weakness, as it causes the blood to boil, it hurts not only the physical body of the feral but the soul of it as well and appears as a bright glowing object. This usually causes the ferals to want nothing to do with it. Any form of injury or blemish that a feral get while in wolf form carries over to a feral’s descendant form and can be greater in descendant form. For example, a scratch in battle as a feral while in wolf form will transfer over as a larger cut on their descendant form. Do you have a magic(s) you are dropping due to this app? If so, link it: Nope Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?: Yes, of course Are you aware that if this creature's lore is undergoing an activity trial and that trial fails, you will no longer be able to play this creature and will be forced to either revert the character back to its normal form (if it was a transformative type) or stop playing the character entirely (if it is an entirely new creature)?: Yes, I understand Do you consent to accepting what may happen to this character?: Yep Have you applied for this creature on this character before, and had it denied? If so, link the app: No
  23. EagleEyeKK

    [Alpha Feral] [Feat] Alydril Serene

    MC Name: EagleEyeKK Character’s Name: Alydril Serene Character’s Race: Dark Elf / Feral What magic(s) will you be learning?: Alpha Feral Teacher’s MC Name: WhiteKnight_19 Teacher’s RP Name: Eryn Nailo Serene Do you have a magic(s) you are dropping due to this app? If so, link it: No Do you agree to keep the MT updated on the status of your magic app by using the Magic List Errors topic?: Yes indeed! Are you aware that if this magic is undergoing an activity trial and fails said trial, that you will lose the magic?: Yep! Have you applied for this magic on this character before, and had it denied? No
  24. TrixieTheHalflingTrap

    [MArt] Arugula's Tome

    Name of Artifact: Arugula's Tome MC Name of person(s) currently in possession of Artifact: Lamaius RP Name of person(s) currently in possession of Artifact: Trixie MC Name of creator(s) of Artifact (N/A if not applicable): N/A RP Name of creator(s) of Artifact (N/A if not applicable): N/A Effect(s) of Artifact: The Tome slowly drives the reader insane until a persona is born within them, a Shade. Alas, the Tome teaches no true Shade magic merely the history of Arugula, all the while offering false promises. After the the Shade is fully manifested and acquires a self identity, see below for more information regarding this, the reader can do small paltry tricks and cantrips using Shade Magic, yet these powers offer no in game benefits. Red Lines of Artifact: The Tome and the Shade grant nothing beyond simple shade magic cantrips and the madness that consumes one from having a Shade. This Tome is primarily designed to enable interesting roleplay and character development, it is not supposed the replace the interesting RP that comes from having a true shade teacher. Explanation of effect(s) (i.e. how it does what it does - slight bending of magic lore is allowed): Number of Duplicates of this Artifact: A single copy of this Tome exists. Do you Agree to keep the MT updated on the whereabouts and ownership of this Artifact by using the Magic List Errors: Yes Have you applied for this Artifact before, and had it denied? If so, link the app: N/A
  25. SaltAlt

    Fuze's Art Shop

    So I've debated doing this for the near 2ish Years I've been on LOTC and have finally decided to open up an art thread. My Pricing goes as follows. Bust: Digital Color - 500 mina EXAMPLES: Bust: Digital sketch - 300 mina No examples atm, but basically Digital Color but no Color, just outlining. Bust: Pencil and Paper - 100 mina EXAMPLES: I am only doing Busts (FOR THE MOMENT) as I can do them relatively quick, but may expand options in the future. Orders will be done within 1-3 days of me marking them as "Being Worked On" (times may vary if work gets busy) -------------------------------------------------------------------------------------------------------------------------- Spot 1: Humanistic Spot 2: Rip and Tear Spot 3: Ragnio VIP Spot: (pay an extra 200 mina to jump to the front of line ;) ) -------------------------------------------------------------------------------------------------------------------------- Order Form MCName: Type of Bust: (Color, Sketch, Pencil) Position: (Forward, 3/4th, Side) Character name: Hair: (length, color, style) Eyes: (color, shape) Reference: (include at least 2 pictures 1 being the Skin, and if possible a picture its based off) Warning! once paid there will be no refunds, if you don't like how the art came out Ill be willing to re-draw it, please don't waste my time though. -------------------------------------------------------------------------------------------------------------------------- Completed Orders! Skale
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