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TankM1A2

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Posts posted by TankM1A2

  1.  

    upKlAcxD_hNLq2pt_1WKjNMXpliXIAA95xy_YWzRGcAQENwhyGaEQQN6hZSBICNLfAJngJvA4uSrNVxQN2ujzLeoc0rjz-eKxCS8wxeX9m9WMjDdVGlAtAyAZcq1n3q50yhGu53t

     

    EMPIRE OF BOURDELEAUX

    Ruler: H.I.M. Emperor Adrian II

    Government: Imperial Constitutional Monarchy

    Population: ~ 24,018,047 (next 25,759,355)

    Allies: Galaharian League, Kingdom of Fyr-Darrick(?)

    Trade Partners: Galaharian League, Kingdom of Fyr-Darrick, Kingdom of Helmedhi, Antigonids, Republic of Danwent, Hakkans, Princedoms of Volarucio, Aulem, House Blackmarrow, Trident, Kingdom of Numeria, Passans, Kingdom of Five, Symon, Eadni, Commonwealth of Ruhn, Surukai, Surya


     

    “...Your Highness?”

     

    “Come, Gustave, bring some men. We must venture down to the squabbler’s district.”

     

    “Sire, might I inquire, why?” the man asked. A young, though well-defined soldier of the Guard. A third son of an aristocrat, much like Francis to his father. Knowing he’d never inherit anything, he’d left home and enlisted his services for the Guard. To that, he found satisfaction. For there was no greater honor for a knight or aspirant. He possessed the characteristic blonde locks and blue orbs so desired throughout the nobility. In fact, appearing even more ‘noble’ than his eldest brother, who would come to inherit his family’s lands.

     

    Francis on the other hand, was less concerned with such base appearances, and kept Gustave as a friend for his loyalty and reliability. Francis was the youngest of the three sons of Adrian, yet he struck a balance between the two. Who would’ve been Adrian III, was thick-skulled and preferred to think with his sword foremost. His next brother, Philip, was loose of morals, lavishing completely in the privileges of being a son to the Emperor. Since Adrian’s death, Philip was inspected to inherit. Meanwhile, Francis kept his eyes on the whole ordeal, opting for now to not speak on such matters. For the time, their father still breathed, meaning Bourdeleaux would be in good hands.

     

    “Hm?” said Francis, his head buried in a manifest. He looked up, “Oh, yes. Every so often we must re-negotiate our contracts with the Guilds. In particular, the Blacksmith’s Guild.”

     

    “Who forge the armor that I currently don, I take it.” said Gustave, brushing down his black and gold breastplate.”

     

    “Precisely. And they who arm the majority of our nation’s armed forces. Gotta keep ‘em happy and working.”

     

    “I understand.”

     

    “And when the time for the armor and weapons shipments come, I’ll need you to oversee escort details, bringing them up to the Armory.”

     

    “Aye, Your Highness. I can do that.”

     

    “Good, let’s go then.” said Francis, lowering the document.

     

    “...Are you sure, you should be going? Can’t someone else be sent?”

     

    “Nonsense. If not me, then who? Certainly not my brother.” he scoffed. “Might do them good to see a friendly face rather than be bombarded with the drawl of quotas and numbers.”

     

    “Hm. None other with your tact.” he said, grabbing his poleaxe. Standing in the midst of the chamber, he pointed out and selected other Guardsmen to come, “Right, you five, with me.” Without further delay and an aye, sir, the other men fell in line.

     

    “Let’s not delay.” Francis said, beckoning his ally onwards. 


     

     

    The Guildmaster nearly spat out his drink, “Twenty-thousand suits of armor!” he exclaimed, followed by an airy chuckle, “Heh, are there even enough smiths in the country to fulfill that order?” He was a large, sturdily-built man with much of his weight found within his shoulders. He had a large, brown beard, which he audibly could be heard being scratched - like running a hand through sand paper.

     

    “Mister Burgeon, hear me out, would you?”

     

    “Hm.” he grumbled.

     

    “We need that armor for our boys fighting abroad. Everyone serves, one way or another. Some with sword and shield in hand, while others forge the armor ‘pon their backs.”

     

    “You tryna test me? I did my time in the Black.”

     

    “Of course not. Just reminding you how crucial it is we get these arms to them.”

     

    “It simply isn’t feasible. Y’know, we have lives outside of hammering away with sweat on our brows, eh? … families, children, wives…”

     

    “I understand. Which is why, we are prepared to offer a 2 year tax break, throughout the duration.”

     

    The Guildmaster rose a brow, practically risen from his seat, “Is that so? Hm, perhaps we could make it work.”

     

    “So do we have a deal?”

     

    “Aye, that we do.”

     

    Just so you know, I would’ve done it for one.

     


     

    Spoiler


    CITIES -

    • Souvois (15 Barracks, 1 Port, 1 Place of Worship, 1 Temple, 1 Merchant’s Guild)

    • Omignon (1 Port, 1 Merchant’s Guild)

    • Vascogne (1 Port, 1 Merchant’s Guild)

    • Senzia-by-the-Bay (1 Port, 1 Merchant’s Guild)

    • Alingavia (1 Port, 1 Merchant’s Guild)

    • Talouse (1 Port, 1 Merchant’s Guild)

    • Lassus (1 Port, 1 Merchant’s Guild)

    • Gadebors (1 Port, 1 Merchant’s Guild)

    • Frigia

     

    TOWNS

    • Suttre-upon-the-Twins

    • Vispard

    • Adana

    • Frigia

    • Mennebor

    • Coutrinia

    • Rune

    • Verendelia

    • Plestiphor

    • Touvres

    • Benninbinges

    • Epsomme

    • Werdaux

    • Serridinia

    • Wetz

    • Lusignan

    • Talouse

    • Vermont

    • Moraviscourt

    • Venderval

    • Annecy

    • Valence

    • Vussel

    • Reynes

    • Pulle

    • Duvernay

    • Challons

    • Guillac

    • Porfront

    • Cours

    • Pervac

    • Vellembert


     

    SETTLEMENTS

    • Essec

    • Lochamps

    • Louvaines

     

    •  


     

    FINANCES AND ACTIONS

     

    Income: 326,500g (Base - 3k, 6 Economy Pts - 6k, Pop - 70.5k Resources - 6k, Merchant Guilds - 27k, Base Trade - 28k, Ports - 64k, Cities/Towns - 123k, Incoming Caravels - 1k, Manufactories - 1k)

    Upkeep: 26,000g (Army), 11,500g (Veterancy), 5,000 (Navy)  = 42,500g.

    4,000 from treasury

    [35,000g] Constructing 7 Farms

    [20,000g] Constructing 4 Settlements; Salagnac, Preux, Maasbrecht, Bacerna

    [0g] Upgrading Essec, Lochamps, and Louvaines to Towns

    [12,500+5,000g] Upgrading Omignon to High Quality Tall Walls

    [17,500] Upgrading Talouse to Strong, Tall Walls

    [45,000g] Constructing 9 Barracks

    [15,000g] Upgrading Challons to City

    [15,000g] Constructing Port in Frigia

     

    [13,500] Constructing Temple in Omignon

     

    [72,000g] Recruiting 9 Units of T4 Heavy Infantry

    [6,000g] Recruiting 1 Units of T4 Medium Infantry

    [4,500] Recruiting 1 Unit of T3 Medium Archers

    [10,000g] Recruiting 1 Units of T4 Medium Cavalry

    [6,000g] Recruiting 2 Units of T3 Light Infantry

     

    [5,000g] Importing Danwentii Grain

    [0g] Dupuis and his crew continue sailing west.

    [10,000g] Paying for mercenary companies

    [0g] Inquiring with Revar’s Gulf-based mercenaries.

     

    1,000g to treasury

     

     

  2.  

    upKlAcxD_hNLq2pt_1WKjNMXpliXIAA95xy_YWzRGcAQENwhyGaEQQN6hZSBICNLfAJngJvA4uSrNVxQN2ujzLeoc0rjz-eKxCS8wxeX9m9WMjDdVGlAtAyAZcq1n3q50yhGu53t

     

    EMPIRE OF BOURDELEAUX

    Ruler: H.I.M. Emperor Adrian II

    Government: Imperial Constitutional Monarchy

    Population: ~ 22,394,449 (next 24,018,047)

    Allies: Galaharian League, Kingdom of Fyr-Darrick

    Trade Partners: Galaharian League, Kingdom of Fyr-Darrick, Kingdom of Helmedhi, Antigonids, Republic of Danwent, Hakkans, Princedoms of Volarucio, Aulem, House Blackmarrow, Trident, Kingdom of Numeria, Passans, Kingdom of Five, Symon, Eadni, Commonwealth of Ruhn, Surukai

     


     

    WHERE HAS OUR FAITH GONE?

     

    It was a bright, sunny day in lands of Suttre. The Sun shone gracefully on these lands, glimmering upon the twin rivers of the Suttresian Valley. Indeed, it was a day to be productive. It was warm, though not warm enough to a fault. A comfortable temperature and fair weather. Such was the blessings of the Great Sun. Indeed, for some time the people of Suttre felt easy. There hadn’t been any turbulent storms, flood, or any sort of inclement weather. Only the delicate hand of the Sun, guiding its children. He watched over them as they hung fish upon their drying racks, hammered metal into shape, or cut down tree. He was everywhere and knew all. That was all the solace they needed.

     

    That is, at least how the commoners felt toward the issue. A decent portion of the majority was indifferent to their God. Some even doubting his status as a ‘god’. The more practical believed him to be just a force of nature.

     

    “That’s not a damned force of nature!” a voice rung out. It was from within the hold of the Duke of Suttre. It seemed he had assembled his closed council within the meeting chamber. In his holdfast of stone dating back years now, the Duke confided. The chamber was open to the elements, with a large balcony adjacent to the large rectangular table in which the men were sat. Outside, the quiet chirping of birds and gentle rustling of leaves provided ambience to those within. Though, they took notice of such pleasantry at the moment. They were engaged in thought-provoking discussion, trading wit and logic with one another for some time. The Duke sat at the end of the table, hearing these men out.

     

    “What would you call it then?” asked the Duke, a large man by Bourdelaic standards, with a round belly and an overgrown beard, brown as the bark upon an oak.

     

    “Cursed sourcery!” shouted the same man, the local bishop.

     

    “I’m inclined to agree.” said another man, armored. “What kind of nature grows within seconds, overrunning men and civilization alike in a sprawl of roots and vines? It is the opposite of natural.”

     

    “Which is what we’re dealing with. A risk. Now why would His Grace, the Duke, wish to send off our finest fighting men to deal with that? It simply is not worth it.” came a voice from another party, bearing the pin of the Ducal Master of Coin.

     

    The armored man shot back, “What is the hardest thing you’ve ever had to do, Lord Adenin? You were born into your wealth. Haven’t had lifted a single finger. What do you know about expense?”

     

    “Sir Geoffrey, the fact of the matter is…”

     

    The Duke raised his hand, “Enough, we’ll provide my finest banners to the Emperor’s cause. This is final.”

     

    “Your Grace?”

     

    “The Emperor looks upon those favorably who supports his campaigns. Yes, we do indeed have much to gain, though also much to lose. Yet, we may be privy to the spoils of this land, and we may perhaps be given additional rights befitting of a loyal servant of the Crown. Maybe new lands to be added to the demesne of Suttre, hm.”

     

    “Only one way to find out if its worth it or not. Sir Geoffrey ready the men, this meeting is adjourned.”

     

    At the conclusion of this meeting, the disgruntled Archbishop had other plans in mind. He grumbled to himself, loathing the fact he had to do business with cowards like Adenin. He dusted off his robes, rose from his seat, bowed, and departed the chambers.

     

    Yet it was beyond Suttre’s hold, that he bumped into Sir Geoffrey, exchanging thoughts about the session. It was from Geoffrey that the Archbishop had a spark of inspiration.

     

    Over the course of the next few days, he would travel by road to the Capital. Rough and rugged, a bumpy ride by horseback, he trekked north. In doing so, he sullied his fine purple garbs, though, this was worth the risk.

     

    During this trip, he had much time to contemplate.

     

    Arriving at the Papal Palace, it was evident that he was immediately beholden to the Pontifex. Showing him great respect, kissing his hand several times over, as wrinkled as it was. “Your Holiness.”

     

    The aged figure, hunched, greyed, and covered with liver spots, smiled at the arrival of his friend, “Archbishop, why have you come to me on this day?” before the Archbishop could respond the Pontifex responds, “How fares the Archdiocese of Suttre, hm? Well?”

     

    “Yes, Your Holiness, it is well. But also no… Over the past months I’ve noticed a decline in fervor and dedication to our shared faith. Seems to me that people have forgotten the divinity of the Bright One… neglecting his supernatural powers… Of course, they know they need him, but they don’t grasp his benevolence… his mercy... “

     

    “...A valid concern, yes. We’ll need to reinvigorate the faith. I may have some ideas, though, I’d like to hear your own.”

     

    “We need action. An enemy. His Imperial Majesty’s campaign to the north already highlights the evil of the dreaded forest. Yet none know of this, we must deliver the news to the masses.”

     

    “Yet how does this affect them? Last I heard His Imperial Majesty’s campaign fared well…”

     

    “We’ll need an outrage. An atrocity which will spur the good men into arms and faith.”

     

    “Such as?”

     

    The Archbishop coughed, speaking grimly well, “Well… Should the campaign fail?”

     

    “Do you expect it to?”

     

    “... It’s within the realm of possibility…”

     

    The Pontifex’s face turned grim, nodding, “I see. If such a tragedy were to befall us… yes, it would be indeed a rallying cry for our Faith…. I’ll make the preparations…”

     

    Yet, the Archbishop’s work there was not done yet. As departed the Papal Palace, he realized he had more business to settle. A staunch loyalist to the Crown, he could not sit idly by if Adrian were to pass and the throne would fall to the his slothful and incompetent son. Not while he still breathed, no.

     

    He made strides of haste, trudging through the disease riddled, noisy, and crowded slums of Souvois. He loathed making this journey to the upper districts. It also made him uneasy. He was an easy target for lowlives and scum who needed to make a quick buck. Yet, he found the security and the guard force in the lower districts readily sufficient. A pairing of soldiers usually found at the corner of every block put his mind at rest.

     

    Exhausted, he ascended thousands of steps to the top, reaching the Imperial Palace. He was a frequent here, all things considered. And he was acknowledged by the guards as a friend of the Crown, who waved him in with few questions asked.

     

    Slowing to a trudge, legs nearly giving out, he finally made it to the upper halls. He had arrived. The chambers of Adrian’s son. His second eldest. Francis.

     

    “Your Highness..”

     


     

    Spoiler

     

    CITIES -

    • Souvois (15 Barracks, 1 Port, 1 Place of Worship, 1 Temple, 1 Merchant’s Guild)

    • Omignon (1 Port, 1 Merchant’s Guild)

    • Vascogne (1 Port, 1 Merchant’s Guild)

    • Senzia-by-the-Bay (1 Port, 1 Merchant’s Guild)

    • Alingavia (1 Port, 1 Merchant’s Guild)

    • Talouse (1 Port, 1 Merchant’s Guild)

    • Lassus (1 Port, 1 Merchant’s Guild)

    • Gadebors

     

    TOWNS 19 24

    • Suttre-upon-the-Twins

    • Vispard

    • Adana

    • Frigia

    • Mennebor

    • Coutrinia

    • Rune

    • Verendelia

    • Plestiphor

    • Touvres

    • Benninbinges

    • Epsomme

    • Werdaux

    • Serridinia

    • Wetz

    • Lusignan

    • Vermont

    • Moraviscourt

    • Venderval

    • Annecy

    • Valence

    • Vussel

    • Reynes

    • Pulle

    • Duvernay

    • Challons

    • Guillac

    • Porfront


     

    SETTLEMENTS - 3

    • Cours

    • Pervac

    • Vellembert

    FARMLANDS - 90 - 22,500,000

    SETTLEMENT CAP - 53

    RECRUITMENT CAP - 12

     


     

    FINANCES AND ACTIONS

     

    Income: 302,000g (Base - 3k, 6 Economy Pts - 6k, Pop - 66k Resources - 6k, Merchant Guilds - 21k, Base Trade - 28k, Ports - 56k, Cities/Towns - 114k, Incoming Caravels - 1k, Manufactories - 1k)

    Upkeep: 23,000g (Army), 9,500g (Veterancy), 5,000 (Navy)  =37,500g.

    +2,500

    +2,000 from Royal Olympics Earnings

     

    [35,000g] Constructing 7 Farms

    [15,000g] Constructing 3 Settlements; Essec, Lochamp, Louvaines

    [0g] Upgrading Settlements Cours, Pervac, and Vellembert to Town

    [15,000] Upgrading Frigia to City

    [15,000g] Constructing Port in Gadebors

    [10,000g] Constructing Merchant’s Guild in Gadebors


     

    The Solar Church is not exempt from their wartime dues. By Imperial Decree, they are to send additional magi and adept auxiliaries. Constructing Cathedral in Souvois. [40,500g]

     

    General mobilization and recruitment. Notably, the Duke of Suttre musters many fine foot knights and men-at-arms; his forces being incorporated into the 14th Brigade

    [16,500g] Recruiting 1 Unit of T4 Knights of Ogrun

    [10,000g] Recruiting 1 Unit of Elite T4 Heavy Infantry

    [18,000g] Recruiting 2 Units of Veteran T4 Heavy Infantry

    [56,000g] Recruiting 7 Units of Regular T4 Heavy Infantry

    [3,000g] Recruiting 1 Unit of Regular T4 Crossbowmen

    [9,000g] Recruiting 3 Units of Regular T3 Light Infantry

    [2,000g] Recruiting 4 Units of Regular T1 Voulgiers


     

    A secure shipment of Gold is transported over the Roots to Numeria to procure additional magical mercenaries. [15,000g]

     

    Importing Moranese Wheat from the Kingdom of Danwent. [5,000g]

     

    Dupuis and his jolly band of sailors continue further west.

     

    4,000 to treasury

  3.  

    O263nBkQ2y8uPCeVc9ta68fRz_SBHXn9znLOQWJYIxSlUX2remYEla-ZgnHWCeCR9j7O2dL3Zb15HuHr43oSQeTKopFh3G75PyCyr119LKOyJrv2_AzQ7ryK8BBf8vXbc-ukqy6Q

    AVAR KHAGANATE

    RULER: IRRIK, KAGAN OF THE AVAR PEOPLES

    TRADE PARTNERS: Byzantium, Scirii, Vandals, Crimeans

    STANDING ALLIANCES: N/A

     


     

     

    yBzUcs2oZa3YZbT6nQEeZrNGjTa5WdivFxjeUco7KRt8zuo2VR9-sFAVRU6I_VjlvBr-RZadQN4AqtXAwiCokH2IyFkrNi6C5MGG0SKG1MlzMidxRrR3SaxJkeRaYsw7hMf5hbWD

    Victorious Avar warriors returning with spoils from the summer raids

     

    Eastern Europe in past decades had hardly been a hotbed of major wars in insurrection. The Franks appeared to be losing their grip over much of their holdings. It is within this vacuum that the Avar peoples entered Europe, settling in the Pannonian basin. Led by their Khagans, the Avars have made well for themselves, establishing various settlements and farming communities.

     

    However, they were not destined for sedentary life. The Venetians would be the first to bear the brunt of an Avar raid. Descending upon the Adriatic Coast were hundreds of steppe horsemen, the likes of which haven’t been seen since the days of Attila. With bow and spear in hand, the Avars laid waste to the outlying settlements, brutally cutting down all that stood in opposition. An unstoppable tide of thundering hooves and a withering barrage of arrow after arrow. Endless as their volleys were, so were their riders and mounts. A true horde.

     

    Among their targets were fringe monasteries and chapels. Cutting down many a monk or deacon, they wondered what had they done to deserve such a fate. Brutalized, mutilated and desecrated. Some thought that the Avars were the punishment for mankind’s sins. One surviving monk came to regard them as the Scourge of God. Perhaps, rightfully so. The punishment they had inflicted was severe. The Avars made off with golden idols, statues, jewelry, and whatever they could carry with them, and leaving behind a wake of burning hovels and a trail of corpses.

     

    No doubt would the raids carry on again. However, they would alter their route… in search of more opportunity.

     

    FINANCES & ACTIONS

    Treasury: 4 grain

    Income: 16,400+5,000 from raids

    Total Available Funds: 21,400

     

    14,000g Upgrading all Medium Horsemen to T3 Equipment

     

    4,000 Upgrading all Light Horsemen to T3 Equipment

     

    2,000 Upgrading Unit of Qhagan Guards to Veteran

     

    1,400 to treasury

    0 Launching raid against Epirus

  4.  

    upKlAcxD_hNLq2pt_1WKjNMXpliXIAA95xy_YWzRGcAQENwhyGaEQQN6hZSBICNLfAJngJvA4uSrNVxQN2ujzLeoc0rjz-eKxCS8wxeX9m9WMjDdVGlAtAyAZcq1n3q50yhGu53t

     

    EMPIRE OF BOURDELEAUX

    Ruler: H.I.M. Emperor Adrian II

    Government: Imperial Constitutional Monarchy

    Population: ~ 20,929,392 NEXT 22,394,449

    Allies: Galaharian League, Kingdom of Fyr-Darrick

    Trade Partners: Galaharian League, Kingdom of Fyr-Darrick, Kingdom of Helmedhi, Antigonids, Republic of Danwent, Hakkans, Princedoms of Volarucio, Aulem, House Blackmarrow, Trident, Kingdom of Numeria, Passans, Kingdom of Five, Symon, Eadni, Commonwealth of Ruhn

     

    G8Fgo1KD7rWVqI95rVJIWzdBRK_TOSppUIbvsj-JvEsytLfVq1aldaFPXwtW6RoDmeFBW782GdsswcOjCLeIcebo6XAFvatWXCQDuSez12kgT-2C75m4ic2fwhFStDtUm3gHALob

    Map of the Realm

     


     

    THE FORGE

     

     

     

    0nFIT7MwjeYnbzEqGDYaZ9NCP5URN0bEWYGyuRcimfueXaFz3v80__2rHDqbJIQWbV22JqlyRhRy4v83AIfI8RYtDJfPiU7_PePYBcivKngXVhDldEBz_erOlOaIXm8PHupfx9d8

     

    A typical day in Souvois. The Imperial City was frequented often by farmers, traders, merchants, craftsmen, nobles, and all. The city stood in stark contrast to the flat plains of golden wheat and infrequent patches of spare woods that surrounded Souvois for as far as the eye can see. Yet, at the forge, large billows of smoke protrude into the sky - clouds of black dissipating into the skies. Funneled out by large chimneys, the smoke had its origins in an endeavor in the city’s industrial district. A new contract was handed down directly frown the Crown, given to Cours Armory. 

     

    Cours Armory was charged with a monumental task… one the executive had thought nearly impossible. What the Bourdelaise understood about energy manipulation and matter would have to be scrapped and altered down to the very core to complete this task.

     

    Returning military advisors and survivors of the Field of Tears have all reported the same thing. The Sun was a deadly weapon, more than just the ever-present Father it had been thought to have been. While indeed the Sun provided the warmth and light that allowed life to flourish and even survive… its gifts for the world could also be turned against its inhabitants. The Sun has oft scorched its blazing heat in times of drought, causing dehydration, famines, or even storms. Field of Tears veterans have suggested that the power of the Sun can be turned against our foes. The Hakkan mages laid waste to ranks of Swine and Karel in a flurry of meteors, solar beams, and radiation. 

     

    Can this magic be manipulated? Can a physical weapon be forged which harnesses the Sun’s power… condenses it into a projectile? If this could be achieved, the potential lethality of the Black Army would skyrocket. Siege or field artillery, the concept was planned as light and portable. It was hoped that such a weapon would be versatile and able to be used by the common soldier.

    An ambitious plan, very much still within its infancy. Some might say that it was practically infeasible. Impossible, even. Yet, helping Cours Armory achieve this task were the Empire’s brightest Engineers and most learned Sourcerers. The development was a mix of magic and mundane. The Engineers and Sourcerers had their own separate ideas on how to tackle the issue, each group butting heads with one another and proving to be an impediment rather than helpful. Some incantations were involved, while special lenses were forged. Refraction and channeling. Frames were pieced together. The developers had near zero idea what they were doing. Yet, they threw their backs into it nonetheless. In the open air of the Royal Ordnance Yards, they tinkered and toiled away, achieving seemingly nothing more than putting some mirrors together.

     

     


     

    THE PROFLIGATE

     

     

     

    gNh_93d4BKFmPH18YNyBsmu-8eKycAW5cpDB1oOT5qYwuWs_1vL9QThVkm39GEeh2hhQiGgR3JQaW8F6ZvDcqzB0TSfcpgTY8CIX7Sjhdqa9GdSyziW9oZTBDez_3IBwQa7_34J2

     

    Though despite being the administrative hub of the Empire and seat of the Emperor himself, the Imperial Palace was often devoid of chatter and noise. Perhaps in a secluded dining room or in the gardens, members of the Imperial Family would entertain courtiers and guests. These were often lesser nobles and wards of the Greater Houses, who dwelled within the Imperial Palace. Often it was for selfish need, favor, and personal gain. Other times, people were invited to the Palace at the behest of a prince of princess.

     

    Hospitality was paramount in Bourdelaic society. Treat others how you’d like them to treat you. Be friendly and kind to strangers and give to the poor. That’s what was ingrained in the minds of the Bourdelaise since youth. Yet others, may take this hospitality to an extreme… 

     

    Perched atop the immaculate throne was the spawn of the reigning Emperor Adrian II, Philip. A prince in his own right, afforded the status of heir to the Empire. His brother had died a premature death on the field of battle, fighting to defend believers across the Gulf. A noble cause. Rumors had returned to Bourdeleaux he had died a hero, and a literal of blaze of glory, chosen by the Bright One and imbued with his holy, fiery fury. They say he cut down vast swaths of men left and right, only being brought down by sheer weight of numbers. Adrian was his brother’s name, after his father. He was supposed to ascend the throne as the next in the line of Bourdelaic monarchs. 

     

    Philip left much to be desired. He was nothing like his elder brother, much to the dismay of their father. Philip could barely hold a sword straight before shirking in fear. Instead of leading men on the front, Philip indulged himself. Drinking, debauchery, and the like. His father did all he could sort him out, though to no avail. Even now in his father’s absence he sat legs sprawled upon the Imperial throne, keeping eye upon an orgy that unfolded upon the Reception Chamber. His friends sat beside him, slouched, and fed grapes by attendants. Some even partook in the sinful activities. A cacophony of pleasure and moans, intertwined limbs, and flesh rubbing up against each other. Philip took a bite into his apple as a servant fanned him.

     

    A servant hurriedly entered the chamber, bowing greatly in the presence of the Prince, although taking severe discomfort in the debauchery beside him. “Your Highness, the Wolves, they’ve returned…”

     

    He groaned, waving off the messenger, “Ah yes, I’ll see to it.” he looked to his side, “Lord LaChance will see to it.” Lowering his tone, he spoke to his comrade. “Take a brigade, whatever you need.”

     

    The lordling rose, “Very well.”

     

    For the crown prince, that was the end of the issue… and as far as his concern extended.

     

    Rumors of the profligate prince often trickled down to the common folk. Though, they were never able to verify such claims. When the Palace Doors opened to the citizenry, it was Adrian that they often spoke and confided with. The Prince may be seen in the background, bored, having no interest in statecraft and politics. It had become quite clear that the Crown Prince had secluded himself with a close band of friends and allies. A near impenetrable inner circle, of the sons of the most elite of Bourdelaic society. A most concerning prospect for the future of Bourdeleaux. Though, time would tell how we would stack up against his predecessors when he inherited the throne…

     

     


     

    THE FAITHFUL

     

     

     

     

    uRhlf9uUcbALZeQPtjmxYA5bsUW_xXunsqAJJGOo3UdOz863B--nNkOyWGm8xGwaIF3JiclUD7ObM0DDSVytPQbm9tA9n8Fwp0XAgXy5epufQloBci8lfnoASdPe3a8GU3vpDtBV

     

    In the Sky District, the Great Cathedral saw grand renovations. The Solar Church possessed vast amounts of money, as solidified into Bourdelaic society as the nobility. The structure jutted into the Sky, bringing the Bourdelaise ever closer to the Great Sun. It had a commanding view of the surrounding city, with the westwork being able to be seen from dozens of miles out.

     

    Yet now, there were plans in motion for even the impressive twin towers of the westwork to be dwarfed. A new spire was to be constructed. In concept, it was to dwarf all auxiliary structures of the Cathedral. At its peak it was to contain a celestium in which to study the stars and the aspects of the Bright One. That is, if the structure didn’t come to collapse upon itself. 

     

    Masses and sermons continued as usual, with huge flocks of the city being seated within the grand nave. All that changed was the loud clangs of wood and metal being shaped together far above and out of sight.

     

     


     

    THE HOLOCAUST

     

     

     

    fDs0Br5yOTmd-fJFSjOET3CDMqxWXws3d6YLOHUZXl4cuaxeJ6W-UBa4x_SaKR9WiR9x4rjqXNM-0zlUSx-C-h0iSpE-beSr0mtSKSn5SmDleQiaeVtDtQPW3tGtSAjS-ydb8PKT

    The aftermath of the march of the Black Army

     

    Bourdeleaux was founded through the conquest and subjugation of those around them. From the proto-tribes that inhabited the region to the neighboring countries on the borders of the realm. Now, the Black Army moved once more, with blessing from the Pontifex. Through bold decree, the Lithborn were declared enemies of the Bourdelaic state… their country to be dismantled and their forests torched.

     

    The forests were a monstrosity in the eyes of the Bourdelaise. Already had its tendrils spread into Naros. How long before the woods were stretched into the realms of civilized men. They could not wait for that day. Pre-emptive measures were necessary. Coming to the aid of the Volarucio, Bourdeleaux moved northwards to deal with the Green Plague once and for all.

     

    The Emperor had never waged such a campaign of destruction. The forest had to be burned, salted, and plowed. As far as they were concerned, the forest was their turf… an advantage that needed to be eliminated. 

     

    Practically suffocating on ashes and particles, Adrian had thrown his cloak around his face. All around him a blazing inferno raged. As if Hell itself had been brought up to the surface. Forward was nothing more than smoke and flames. Yet behind him stood the largest host he had ever gathered, with a single goal in mind. With the Black Army at his back and his trusted commanders at his side, he felt the first solace he had since he and his men partook in this march.

     

    Deeper and deeper they ventured, headlong into the unknown.

     

     


     

    THE UNKNOWN

     

     

     

     

    vLgSgJQMAg5THJEmJSHjt5kpZBxamJI-ecyGR2ZPfM3KQJ__wkWrSvj22tsgTBAoBprDIisO-C_Pda_erb76NsM4DzdApsRmRYiLz_dtMuJO6fDHioVBpE9z8h9-kpawPUoqr0ar

    The HIMS Prince Adrian somewhere off the coast of the Surukai.

     

    For a series of painful and arduous months, the crew of HIMS Prince Adrian traversed the ocean blue. Bourdelaic men were never accustomed to sailing, prefering to have their boots set upon solid ground. Yet, there was indeed a first time for everything. Brief encounters with the west left the Bourdelaise wondering what else could be out there? Having heard rumors a fabled continent; twin isles renowned in their beauty and bounty, the Crown knew they had to investigate.

     

    The Crown selected Sir Gregoire Dupuis for the task, a sailor, perhaps the best one Bourdeleaux has ever known. Even then, that was not saying much. Yet, he was honored to undertake this sacred task… to expand the influence of Bourdeleaux abroad. A noble cause, one which he may potentially be remembered for centuries to come.

    He never thought it would end. The wooden carrack rocked hard, left to right. The crashing sound of waves lapping against the hull had become monotonous. To break up the monotony, some of the deck hands sang shanties that reminded them of home. Sir Gregoire had little choice but to oblige them. He may as well partake and strengthen the bonds with his crew.

     

    Some countless weeks in, a spotter on the crow’s nest sounded, “Land ahead!” The crew stirred, most pushing to the railings to gaze upon these unknown lands. Densely forested, they were shrouded in mystery. Coming ashore, they discovered people before unknown to them. They regarded themselves as the Surukai, and came with skin in a tone before unseen. The crew marveled at the sight of them. Exchanged goods and refilled supplies. They were kind enough, having not attacked the Bourdelaise on sight. Though, perhaps the next time the ballistae swung into action, they would not be so fortunate. 

     

    They spent some time here and bid the Surukai good fortunes. From them, they presumably heard more of the peoples of Surya. Rumors of monstrous elephants, lush jungles, a mirrored city, all trickled into their ears. They were aroused. Their interests peaked. Better yet, they believed it to be fairly close. It was a natural course for the crew of the HIMS Prince Adrian. Though, what most caught the attention of Sir Gregoire was their solar worshipping nature. What ideas could be exchanged, what knowledge and insight into their faith could be gathered? The potential was limitless. Even if the other faithful were poo skins...

     


     

    CITIES

    • Souvois (15 Barracks, 1 Port, 1 Hermitage, 1 Church, 1 Merchant’s Guild)

    • Omignon (1 Port, 1 Merchant’s Guild)

    • Vascogne (1 Port, 1 Merchant’s Guild)

    • Senzia-by-the-Bay (1 Port, 1 Merchant’s Guild)

    • Alingavia (1 Port, 1 Merchant’s Guild)

    • Talouse (1 Port, 1 Merchant’s Guild)

    • Lassus 

     

    TOWNS 19 24

    • Suttre-upon-the-Twins

    • Vispard

    • Adana

    • Frigia

    • Mennebor

    • Coutrinia

    • Rune

    • Verendelia

    • Plestiphor

    • Touvres

    • Benninbinges

    • Epsomme

    • Werdaux

    • Serridinia

    • Wetz

    • Lusignan

    • Gadebors

    • Alingavia

    • Talouse

    • Vermont

    • Moraviscourt

    • Venderval

    • Annecy

    • Valence

    • Vussel

    • Reynes

    • Pulle

    • Duvernay


     

    SETTLEMENTS - 3

    • Challons

    • Guillac

    • Porfront

     

    FARMLANDS - 84 - 21,000,000

    SETTLEMENT CAP - 53

    RECRUITMENT CAP - 11


     

    FINANCES AND ACTIONS

     

    Income: 277,500g (Base - 3k, 6 Economy Pts - 6k, Pop - 61.5k Resources - 6k, Merchant Guilds - 18k, Base Trade - 28k, Ports - 48k, Cities/Towns - 105k, Incoming Caravels - 1k, Manufactories - 1k)

    Upkeep: 22,000g (Army), 8,500g (Veterancy), 3,000 (Navy)  =33,500g.

    • 10,000g from wolf attacks

     

    [30,000g] Constructing 6 Farms

    [0g] Upgrading Challons, Guillac, and Porfront to Towns

     

    315d5f525a3044102f1e09e26d9a2a20.pngacae50f98678a9365e7ea8c8326da8b3.png

    [15,000G] Constructing 3 Settlements; Cours, Pervac, and Vellembert

    [15,000g] Constructing Port in Lassus

    [10,000g] Constructing Merchant’s Guild in Lassus

    [15,000g] Upgrading Gadebors to City

    [175,000g] Upgrading Vascogne to High Quality Tall Walls

     

    [64,500+25,500/90,000] Finishing Construction of Monastery

     

    [18,000g] Recruiting 3 Units of T4 Medium Infantry

    [40,000g] Recruiting 5 Units of T4 Heavy Infantry

    [18,000g] Recruiting 2 Units of T4 Veteran Heavy Infantry

    [5,000g] Recruiting 1 Units of T3 Crossbowmen

     

    [6,000g] Laying down keels of HIMS Comet and HIMS Valiant. Constructing 2 Carracks.

    [6,000g] Constructing 8 ballista to be mounted on the Comet and Valiant

     

    MOD [10,000g/2 EDU PTS] In the Imperial City of Souvois, the brightest minds from the Imperial Colleges of Sorcery and the Engineers’ Guilds collaborate. Exploratory research is dabbled into regarding the possibility of utilizing the energy of the Sun for artillery and as a siege weapon. Preliminary designs are drafted which include an array of refracting mirrors and lenses which condenses solar energy into a projectile or beam. They have no idea if it’ll actually work, but the prospect sounds promising and is thus greenlit…. 

     

    [0g] After stocking up on some more supplies, Sir Gregoire Dupuis takes the HIMS Prince Adrian further west along the coast.

    [0g] Sending elements of the Black Army north to establish order in the provinces along the Barrier and to defend against wolf incursions.

    [0g] Bourdeleaux does accept the offer of the Numerian researchers. Although skeptical if the tools would be any better than steel, a shipment of Black Iron tools is indeed shipped across the Roots.

    [0g] A chaplain embedded in the Black Army prays to the Great Sun to seek methods to kill the wretched forest.

    [0g] TRADE REQUEST WITH THE SURUKAI

    princess isabelle heads north with the next batch of reinforcements

  5. upKlAcxD_hNLq2pt_1WKjNMXpliXIAA95xy_YWzRGcAQENwhyGaEQQN6hZSBICNLfAJngJvA4uSrNVxQN2ujzLeoc0rjz-eKxCS8wxeX9m9WMjDdVGlAtAyAZcq1n3q50yhGu53t

     

    EMPIRE OF BOURDELEAUX

    Ruler: H.I.M. Emperor Adrian II

    Government: Imperial Constitutional Monarchy

    Population: ~ 19,560,179

    Allies: Galaharian League, Kingdom of Fyr-Darrick

    Trade Partners: Galaharian League, Kingdom of Fyr-Darrick, Kingdom of Helmedhi, Antigonids, Republic of Danwent, Hakkans, Princedoms of Volarucio, Aulem, House Blackmarrow, Trident, Kingdom of Numeria, Passans, Kingdom of Five, Symon, Eadni, Commonwealth of Ruhn


     

     

    As far as the eye could see, a long column of men stretched across the horizon. The air was filled with the sound of trodding boots, and clinking plate. The soldiers had with them in tow all their provisions, entrenching tools, weaponry, and armor. Quite the march with the quite the amount of luggage. Yet, the men of Bourdeleaux had always been accustomed to burden of campaign. The extra weight they threw upon their shoulders seemed to them no more than the weight of the tunics they worse on a day to day basis.

     

    Their armor glinted in the Sun, the black proving to be a stark contrast on this bright day. The scent of sea salt always lingered near as the Black Army was within spitting distance of the Barrier. Keeping pace with the lowly foot were several supply and war vessels, flying the runes of Galahar or the Sun of Bourdeleaux. The moods of the men were mixed, some ecstatic to do battle once more, others fearing the distance of the campaign. Nevertheless, they pushed onwards.

     

    The regimental fife and drum blared in the distance, as an officer galloped the length of the formation, no doubt relaying crucial information to a superior. The Black Army expected the worst. Though Bulgar was their intended foe, they expected the Herzakans to spring out in ambush at any time. Their time would come. But for now, Bourdeleaux’s sights were set elsewhere.

     

    Countless units marched in unison, each flying their own heraldry and arms. For what is ordinarily a pallet of gold and black, they were supplemented by the banners of the various noble houses, knights, and regiments. A true sight to see, putting even the most vibrant Bourdelaic festivals and celebrations to shame.

     

    Towards the front of the fabled formation were the famed heroes of 1st Brigade, 3rd Regiment, A Company - Alucard, Jonas, and Gawain. They were parallel to each other in the marching order, each heaving their own kit.

     

    “Soo…” began Alucard.

     

    Jonas scowled adjusting his bedroll to neatly fit between his torso and arm, marching all the while, “Listen, kid, you don’t need to do that.”

     

    “Do what?” Alucard questioned, “Looks to me I’m doing the same thin’ as you.”

    “Forget it.” Jonas shook his head, then resigned, “Was there something you wanted to say?”

     

    “As a matter of fact, I wanted to know if you guys’d written your wills?”

     

    “Why would we?” asked Gawain.

     

    Alucard coughed, “Well, in case-”

     

    “That’s coward talk.” interjected Jonas. “I don’t intend to die. Do you?”

     

    “Well, no..”

     

    “Good, then keep your mouth shut. You’d be doing us all a favor.”

     

    “Yeah, and the last thing we need is for you to start blabbering ‘bout how you left your sweetroll in the oven while we’re deep behind enemy lines.” said Gawain.

     

    Alucard scratched his neck, “Do I really talk that much?”

     

    “Yes.” to his surprise, was his section’s universal response. The word being echoed by a handful of other members of unit, otherwise not involved in the conversation. With that, Alucard piped down.


     


     

    CITIES - 5

    • Souvois (15 Barracks, 1 Port, 1 Place of Worship, 1 Temple, 1 Merchant’s Guild)

    • Omignon (1 Port, 1 Merchant’s Guild)

    • Vascogne (1 Port, 1 Merchant’s Guild)

    • Senzia-by-the-Bay (1 Port, 1 Merchant’s Guild)

    • Alingavia (1 Port, 1 Merchant’s Guild)

    • Talouse (1 Port, 1 Merchant’s Guild)


     

    TOWNS 19 24

    • Suttre-upon-the-Twins

    • Vispard

    • Adana

    • Frigia

    • Mennebor

    • Coutrinia

    • Rune

    • Verendelia

    • Plestiphor

    • Touvres

    • Benninbinges

    • Epsomme

    • Werdaux

    • Serridinia

    • Wetz

    • Lusignan

    • Gadebors

    • Alingavia

    • Talouse

    • Vermont

    • Moraviscourt

    • Venderval

    • Annecy

    • Valence

    • Vussel


     

    SETTLEMENTS - 3

    • Reynes

    • Pulle

    • Duvernay

     

    FARMLANDS - 79 - 19,750,000

    SETTLEMENT CAP - 53

    RECRUITMENT CAP - 9


     

    FINANCES AND ACTIONS

     

    Income: 239,500g (Base - 3k, 6 Economy Pts - 6k, Pop - 58.5 Resources - 6k, Merchant Guilds - 18k, Base Trade - 17.5k, Ports - 30k, Cities/Towns - 96k, Incoming Caravels - 1k, Manufactories - 1k)

    Upkeep: 20,000g (Army), 7,500g (Veterancy), 3,000 (Navy)  =30,500g.

     

    [25,000g] Constructing 5 Farms

    [0g] Upgrading Reynes, Pulle, and Duvernay to Towns

    [15,000g] Constructing 3 Settlements; Challons, Guillac, Porfront

    [42.000g] Construction of 6 Trade Companies

    [15,000g] Upgrading Lassus to City

    [15,000g] Constructing 3 Barracks

     

    [25,500g/90,000g] Beginning Construction of Monastery

     

    [48,000g] Recruiting 6 Units of T4 Heavy Infantry

    [18,000g] Recruiting 2 Units of T4 Veteran Heavy Infantry

    [5,000g] Recruiting 1 Unit of T3 Crossbowmen

     

    [MOD] Bourdelaic explorer and ship captain Sir Gregoire Dupuis takes his Carrack, HIMS Prince Adrian, and a contingent of troops and sailors out of Revar’s Gulf. They sail west, in the direction they believe to be the fabled Twin Isles.

     

    [0g] Some troops movements, exercises, and patrols.

     

  6.  

    O263nBkQ2y8uPCeVc9ta68fRz_SBHXn9znLOQWJYIxSlUX2remYEla-ZgnHWCeCR9j7O2dL3Zb15HuHr43oSQeTKopFh3G75PyCyr119LKOyJrv2_AzQ7ryK8BBf8vXbc-ukqy6Q

    AVAR KHAGANATE

    RULER: IRRIK, KAGAN OF THE AVAR PEOPLES

    TRADE PARTNERS: Byzantium, Scirii, Vandals, Crimeans

    STANDING ALLIANCES: N/A

     


     

    The Kagan sat in prayer, knelt upon a simple throw carpet, sat upon his heels in traditional eastern fashion. His eyes were closed, the only noise emitted was the deep breath through his nostrils. Perhaps, he could be mistaken for a statue did his chest did not expand with each exhale. The room around him was devoid of any life, nor color. The chamber was a mess of brown, of simple construction. Before him was a small shrine to Tengri. It was nothing more than a potted tree with inscribings written or hung upon it. He resorted to this chamber often, the only time he felt truly at peace.

     

    In his mind, raced his thoughts of prayers. “Great Lord of the Eternal Blue Sky. Grant my brother and his riders fortune and vigor in battle. Let them return home unscathed. Let them strike fear into the hearts of their enemy…” He exhaled once more, then placing the palms of either of his hands together, and raising them to his face. At last, he opened his eyes to the world once more. Serenity. Calm. That was, until the trodding sound of footsteps could be heard down the length of his hall. He grunted of mere dissatisfaction, though did not turn to the sound of the soon to be visitor.

     

    Sooner than he expected, the prayer room door flung open, “Irrik! My brother!”

     

    Irrik turned and rose, surprised to see his brother’s return so quickly. “Senicas.” he smiled, opening his arms to wrap around his kin, “You’ve returned? I trust the campaign has gone well!”

     

    His brother returned the gesture, grinning a smile as bright as the sun. “Better than we could’ve hoped!” he exclaimed. Breaking from the embrace, he quickly tossed down a bag of gold at his feet, coin clanging and spreading to every corner of the prayer room. “And more, look.” Senicas turned, gesturing to two men who stood behind him at the doorway, carrying a large trunk in their hand. They promptly flung the hinge of the chest open and revealed riches galore.

     

    “By the Blue Sky…” Irrik murmured.

     

    “Yes, yes. And more to come..” 

     

    “I can’t let you have all the glory without me, eh? Say, shall we ride together during the next raids… Like old times?”

     

    “I would be honored to ride by your side, my Kagan…”


     

    FINANCES & ACTIONS

    Treasury: 2,000, 3 grain

    Income: 16,600 + 30,000 additional from raids

    Total Available Funds: 48,600

     

    10,000 Szeged is chosen as the de facto capital of the Avar Khaganate, personal territory of the Kagan. Upgrading Village to Town.

     

    5,000 Construction of another tract of farmland.

     

     

    (Black circle is new village and village from last turn unspecified. Red circle is village being upgraded to town)

    4ec6417c388209549d933301a79268f8.png

    10,000 Construction of 1 Village.

     

    13,500 Recruitment of 2 Units of T3 Regular Horsemasters

     

    10,000 To ensure the flow of the most capable and deadly riders into the ranks of the Avar Horde, training methods in archery, melee, and horsemanship are looked into. Researching veteran training.

     

    100 A sacrifice is made to Tengri

     

     

    f4307b2a7bfa2bc331910f72072986d8.png

    0 Kagan Irrik takes his riders south on another campaign of raiding and plunder, targeting the Balkan peninsula in his new efforts. The cautious Kagan declares that if no appropriate route is found into Greece, they’re to turn back.

  7.  

     

     

    O263nBkQ2y8uPCeVc9ta68fRz_SBHXn9znLOQWJYIxSlUX2remYEla-ZgnHWCeCR9j7O2dL3Zb15HuHr43oSQeTKopFh3G75PyCyr119LKOyJrv2_AzQ7ryK8BBf8vXbc-ukqy6Q

    AVAR KHAGANATE

    RULER: IRRIK, KAGAN OF THE AVAR PEOPLES

    TRADE PARTNERS: N/A

    STANDING ALLIANCES: N/A

     


     

    “What is your will, my Kagan?”

     

    For numerous decades now, the Pannonian Basin has been under the rules of the Avar peoples. Said to have been driven from their homeland, they have migrated westward and established a foothold upon central Europe. The Basin has proved to be a stronghold, as the Avar peoples have been hard to stamp out. The Avars are masters of horse, utilizing their steeds to descend upon their foes with lightning ferocity,  loosing a torrential hail of arrows or impaling their foes upon the tip of their lance.

     

    The tribal confederation that is the Avar Khaganate is sometimes uneasy, though it has survived throughout the ages. The various chieftains swear loyalty to their Kagan, and in return are afforded numerous rights. This system has somewhat alleviated the administrative pressure that is the expanse of the Pannonian Basin.

     

    The new Kagan is practical and traditional. His rise was not met with challenge by the chieftains. Respectable enough, they willingly submitted to his rule. On his coronation, he called for the resumption of summer raids into the fertile surrounding lands. He calls forth many more riders, which subsequently flock to his banner, in search of loot and plunder. The Khaganate goes to battle once more.

     


     

    FINANCES & ACTIONS

     

    [Mod] Trade offers sent to the Crimeans, the Scirii, Saxons, Vandals, and Byzantium

    [Mod] Raids are launched against Venice’s eastern territories, in order to force the Venetians to pay tribute. If no such arrangement is had, the raids would resume normally.

     

    58,500

    15,000g Constructing 3 Farms

    10,000g Constructing Village

     

    20,250 Recruiting 3 Unit of Regular T3 Horsemasters

    11,250 Recruiting 1 Unit of Regular T3 Qhagan Guards

     

    2,000 to treasury

  8.  

     

     

    TLJejZbACOrwZGWizy70fbPRcJyF2HHEFA4WhFZtiGMevGZqfVgthtjWHPD-1oBUBUlaybh2i40JskGKYqG3i_QffXZy4UwVlftIG_Xq2MOHV1BJC021HZjV7SSLc0PpZPaaZo1f

     

    EMPIRE OF BOURDELEAUX

    Ruler: H.I.M. Emperor Adrian II

    Government: Imperial Constitutional Monarchy

    Population: ~ 18,280,541 next 19,560,179

    Allies: Galaharian League, Kingdom of Fyr-Darrick

    Trade Partners: Galaharian League, Kingdom of Fyr-Darrick, Kingdom of Helmedhi, Antigonids, Republic of Danwent, Hakkans, Princedoms of Volarucio, Aulem, House Blackmarrow, Trident


     

    Emperor Adrian II, sat properly upon a chair at his study. He had been penning letters and stamping seals for a good portion of the morning. Light shone in from the large, stained glass windows at his flank. Many birds sang their songs, and he could hear the laughs and cries of children playing beneath, in the courtyard. He had been pent up in here for too long, out of his element. He grew restless, words struggling to come to his head as he mindlessly scrawled upon scrolls to various benefactors and nobles of the state. He heaved a sigh, clasping his hands together and slunk into his chair.

     

    Opening again, he took note of his surroundings, a much needed break. He tapped the droplets of his quill into the inkwell and set it to rest. Opposite of him two sentries stood, emotionless and on guard, by the entrance. Surrounding him, were a series of books, scrolls, documents, manifests - all sorts, kept by his predecessors who sat where he was now. The study had brought him peace, and Adrian often retreated here in times of uncertainty, as if seeking the counsel of past Bourdelaic Emperors. Viewing himself largely self-made, he only stopped to think what his forefathers would’ve done on occasion.

     

    Beyond the quarters of the study, the sound of bounding footsteps echoed. They approached, louder, and closer, until stopping just shy of the entrance. A voice or two, a quiet exchange, as the door opened, and entered a familiar face.

     

    “Lord Theobald.” the Emperor smiled.

     

    “Your Imperial Majesty.” he snapped a salute, returning to ease shortly after.

     

    “I trust you are well.”

     

    “Ah yes, we got out of the forest and back home, well enough.”

     

    “Good, good. The situation there was most unfortunate. Though, I don’t hold it against you. I asked you to march into the unknown - a foreign land.”

     

    “Mhm. We were immediately immersed by forest, and our supply lines under constant threat, striking from the woods before silents peeling back. We were out of our element.”

     

    “I’m sure of that.” Adrian nods, “I have a new task for you, Theobald.”

     

    “Of course, sir. What is it?”

     

    “You’ll take our men north.”

     

    “North, sir?”

     

    “Yes. The time has come to take the war to the blight that is the hordes of Bulgar.”

     

    “That so? What’s happened since I’ve gone?”

     

    “Politik, my dear old friend. You’ll find that we are not alone in this fight… that Volarucio has been waging a war against the greenskin for some time now. And that the Galaharians among others have pledged aid to our mutual cause.”

     

    “Excellent, then.”

     

    “I suggest you grab a seat.” the Emperor gestured to the chair opposite, “I’m sure you already thought to have the Expeditionary Force recover, hm?”

     

    “Aye, sir. They’re being fed and strengthened as we speak.”

     

    “Good, I’ve all seen to it to raise an additional brigade for the northern campaign. We’ll need all the men we can spare...”


     


     

    CITIES - 5

    • Souvois (15 Barracks, 1 Port, 1 Place of Worship, 1 Temple, 1 Merchant’s Guild)

    • Omignon (1 Port, 1 Merchant’s Guild)

    • Vascogne (1 Port, 1 Merchant’s Guild)

    • Senzia-by-the-Bay (1 Port, 1 Merchant’s Guild)

    • Alingavia (1 Port, 1 Merchant’s Guild)

    • Talouse (1 Port, 1 Merchant’s Guild)

     

    TOWNS 19 24

    • Suttre-upon-the-Twins

    • Vispard

    • Adana

    • Frigia

    • Mennebor

    • Coutrinia

    • Rune

    • Verendelia

    • Plestiphor

    • Touvres

    • Benninbinges

    • Epsomme

    • Werdaux

    • Serridinia

    • Wetz

    • Lusignan

    • Gadebors

    • Alingavia

    • Talouse

    • Lassus

    • Vermont

    • Brevonnes

    • Moraviscourt

    • Venderval

     

    SETTLEMENTS - 3

    • Annecy

    • Valence

    • Vussel

     

    FARMLANDS - 74 - 18,500,000

    SETTLEMENT CAP - 53

    RECRUITMENT CAP - 9

    ____________________________________________________

    FINANCES AND ACTIONS

     

    Income: 218,000g (Base - 3k, 6 Economy Pts - 6k, Pop - 54k, Resources - 6k, Merchant Guilds - 18k, Trade Partners - 10k, Ports - 30k, Cities/Towns - 87k, Incoming Caravels - 1k, Manufactories - 1k)

    Upkeep: 18,000g (Army), 7,000g (Veterancy), 3,000g (Navy) =28,000g.

    500 from treasury

     

    [20,000g] Final Loan Payment to Galar

    [25,000g] Constructing 5 Farms

    [0g] Upgrading Annecy, Valence, Vussel, to Towns

     

    V_MWwAzSF2YOoLsJhUhYmFTsG7JWFIFu7UqaEAWiquIkcomFnd5Y-s-9cYqZGPdT5QraxVVNtVQhwx-XPajoxvYtnOsFVyZeULtlhyGBTcq74Qhf-G09QEmxtl_xXGULLtJMzsIu

    [15,000g] Constructing 3 Settlements; Reynes, Pulle, Duvernay

    [45,000g] Constructing Hermitage in Souvois

     

    [14,000g] Recruiting 2 Units of T4 Crossbowmen

    [16,500g] Recruiting 1 Unit of T4 Knights of Ogrun

    [40,000g] Recruiting 5 Units of T4 Heavy Infantry

    [10,000g] Recruiting 1 Unit of T4 Phoenix Guard

    [6,000g] Recruitment 1 Unit of T4 Medium Infantry

     

    [0g] After taking some time to recover, a combined army marches north along the Barrier in an invasion of the Lithborn.

  9.  

    Nation applying for: Saxons
    BREIF History of your Nation:

    Saxony as it is had withstood the trials of time and repeated efforts by the Franks to subjugate and Christianize the peoples. Germania as it is, is a country still largely shrouded in mystery. Warriors, brutes, pagans, and the like dot the land. The civilized peoples of the the Mediterranean are right to fear them and their savage resolve. The Saxons grew across the Rhine, consolidating their power and their hold over the tribes. Meanwhile, the Franks weakened and decayed ever so slowly over the years. Perhaps the time was ripe to renew incursions into the Empire. Who knows what riches and glory they may find and return? Yet the King of the Saxons knows they cannot rely on warfare and raids... they must adapt and overcome, lest they become a footnote in history.
    Leader(s): Chloderic, King of the Saxons

    Discord: lichi

  10.  

    upKlAcxD_hNLq2pt_1WKjNMXpliXIAA95xy_YWzRGcAQENwhyGaEQQN6hZSBICNLfAJngJvA4uSrNVxQN2ujzLeoc0rjz-eKxCS8wxeX9m9WMjDdVGlAtAyAZcq1n3q50yhGu53t

     

    EMPIRE OF BOURDELEAUX

    Ruler: H.I.M. Emperor Adrian II

    Government: Imperial Constitutional Monarchy

    Population: ~ 17,084,618 (next, 18,280,541)

    Allies: Galaharian League, Kingdom of Fyr-Darrick

    Trade Partners: Galaharian League, Kingdom of Fyr-Darrick, Kingdom of Helmedhi, Passans, Republic of Danwent, Hakkans, Princedoms of Volarucio, Aulem, House Blackmarrow, Trident

    ____________________________________________________

     

    With all Bourdelaic wars abroad drawn to a close, Emperor Adrian seeks to focus efforts on the homefront. Several more towns are constructing, and existing towns apply for their municipal charters. There seems to be an effort to focus urbanization upon Bourdeleaux’s western stretch of coastline. Meanwhile, freeing up the east to act as a militarized frontier, with tracts of land giving to families of veterans, or fiefs to be given to loyal bannermen to the Imperial throne.

     

    In the Imperial City, the Souvesian College of Sourcery undergoes heavy renovation. They begin to dabble further with the blessings bestowed upon them by the Great Sun - in part, due to returning military advisors from the Field of Tears. In addition, quarters are expanded to accommodate additional adepts. Sir Florent Deliviere is appointed as Archmage.

     

    The College is promised substantial funding over the coming years. The practical applications of Solar Sourcery simply cannot be ignored, and would have potentially turned the tide for the Black Army on many occasions. Thus, the Emperor signs off on Deliviere’s Magus Auxilia Act of 1522, which mandates all Source-wielders serve within the Black Army. However, their conscription comes with the bonus of double-pay that of a footsoldier.

     

    Bourdeleaux makes no ambitious expansion efforts. Rather, the Empire moves to solidify their hold upon the border provinces. 6th  and 7th Brigade are moved to the northern border with Herzaka, in anticipation of conflict with Bulgar. 7th Brigade is moved to the border of Danwent to prevent the turmoil of civil war from spewing over the Bourdelaic border.

     

    To ensure no mishap should happen again, a nonaggression pact is proposed to the Kingdom of Numeria with discussible tenure. A trade agreement is also proposed.

     

    In lieu of contemporary events, Emperor Adrian II calls together a council of nations, his main issue of contention - the aggression and unchecked expansion of the Lithborn Empire. Couriers ride or sail for the following nations, informing them of the council: the Galaharian League, the Kingdom of Numeria, the Antigonid Realm, the Herzaka, the House of Blackmarrow, and the Princedoms of Volarucio.

     

    After countless years of neglect, the Emperor and his Small Council, agree on a budget for the Bourdelaic Navy. A fleet of carracks is commissioned. Two keels are laid down at the Mondesport in Souvois for service; the HIMS Prince Adrian and the HIMS Ambre Clad.

     

    Meanwhile, the Bourdelaic Expeditionary Force swings southward, attempting crossing through Danwentii territory to return to Bourdeleaux. A declaration is given to all participants of the Civil War, that should any harm come to them, appropriate measures will be taken in response. The Carrow Garrison remains on standby on the border should they require aid.

     

    Lord Marshal Theobald of Onofrio returns with crucial knowledge and insight on the shortcomings of Bourdelaic logistics and supply lines.

     

    In addition, the Pontifex Maximus recognizes the piety and deeds of another one of its devout. Thus recognizing Charles of Talouse as Blessed Charles of Talouse.

     

    ____________________________________________________

    CITIES

    • Souvois (12 Barracks, 1 Port, 1 Place of Worship, 1 Temple, 1 Merchant’s Guild)

    • Omignon (1 Port, 1 Merchant’s Guild)

    • Vascogne (1 Port, 1 Merchant’s Guild)

    • Senzia-by-the-Bay (1 Port, 1 Merchant’s Guild)

    • Alingavia (1 Port)

     

    TOWNS

    • Suttre-upon-the-Twins

    • Vispard

    • Adana

    • Frigia

    • Mennebor

    • Coutrinia

    • Rune

    • Verendelia

    • Plestiphor

    • Touvres

    • Benninbinges

    • Epsomme

    • Werdaux

    • Serridinia

    • Wetz

    • Lusignan

    • Gadebors

    • Alingavia

    • Talouse

    • Lassus

    • Vermont

     

    SETTLEMENTS

    • Brevonnes

    • Moraviscourt

    • Venderval

     

    FARMLANDS - 69 - 17,250,000

    SETTLEMENT CAP - 53

    RECRUITMENT CAP - 8

    ____________________________________________________

    FINANCES AND ACTIONS

     

    Income: 195,500g (Base - 3k, 6 Economy Pts - 6k, Pop - 51k, Resources - 6k, Merchant Guilds - 12k, Trade Partners - 10k, Ports - 25k, Cities/Towns - 78k, Incoming Caravels - 1k)

    Upkeep: 18,000g (Army), 7,000g (Veterancy) =25,000g.

    +2,500 from treasury

     

    [0g] Calling together nations for the Bulgar Question.

    [0g] After returning to friendly territory, the BEF takes a moment of respite before marching north once more.

     

    [20,000g] 2nd Loan payment to Galahar

    [25,000g] Construction of 5 Farms

    [0g] Upgrading Brevonnes, Moraviscourt, and Venderval to Towns

    [15,000g] Constructing 3 Settlements: Annecy, Valence, Vussel. The Black Army moves into the these frontier areas to protect the colonization efforts.

    ee3b4a111c40b9d9c096fd869b39e84c.png

    [18,000g] Upgrading Place of Worship to Shrine in Souvois

    [22,500g] Upgrading Temple to Church in Souvois

    [15,000g] Upgrading Talouse to City

    [15,000g] Constructing Port in Talouse

    [10,000g] Constructing Merchant’s Guild in Talouse

    [10,000g] Constructing Merchant’s Guild in Alingavia

    [15,000g] Constructing 3 Barracks in Souvois

    [6,000+2mil points] Constructing 2 Carracks

    500

  11.  

    upKlAcxD_hNLq2pt_1WKjNMXpliXIAA95xy_YWzRGcAQENwhyGaEQQN6hZSBICNLfAJngJvA4uSrNVxQN2ujzLeoc0rjz-eKxCS8wxeX9m9WMjDdVGlAtAyAZcq1n3q50yhGu53t

     

    EMPIRE OF BOURDELEAUX

    Ruler: H.I.M. Emperor Adrian II

    Government: Imperial Constitutional Monarchy

    Population: ~ 15,966,933 (next 17,084,618)

    Allies: Galaharian League, Kingdom of Fyr-Darrick

    Trade Partners: Galaharian League, Kingdom of Fyr-Darrick, Kingdom of Helmedhi, Passans, Republic of Danwent, Hakkans, Princedoms of Volarucio, Aulem, House Blackmarrow, Trident

    ____________________________________________________

     

    Rp later maybe

    ____________________________________________________

    CITIES - 5

    • Souvois (12 Barracks, 1 Port, 1 Place of Worship, 1 Temple, 1 Merchant’s Guild)

    • Omignon (1 Port, 1 Merchant’s Guild)

    • Vascogne (1 Port, 1 Merchant’s Guild)

    • Senzia-by-the-Bay (1 Port, 1 Merchant’s Guild)

     

    TOWNS 19 24

    • Suttre-upon-the-Twins

    • Vispard

    • Adana

    • Frigia

    • Mennebor

    • Coutrinia

    • Rune

    • Verendelia

    • Plestiphor

    • Touvres

    • Benninbinges

    • Epsomme

    • Werdaux

    • Serridinia

    • Wetz

    • Lusignan

    • Gadebors

    • Alingavia

     

    SETTLEMENTS - 3

    • Talouse

    • Lassus

    • Vermont

     

    FARMLANDS - 65 - 16,250,000

    SETTLEMENT CAP - 53

    RECRUITMENT CAP - 8

    ____________________________________________________

    FINANCES AND ACTIONS

     

    Income: 179,500g (Base - 3k, 6 Economy Pts - 6k, Pop - 46.5k, Resources - 6k, Merchant Guilds - 15k, Trade Partners - 10k, Ports - 20k, Cities/Towns - 69k, Incoming Caravels - 1k, Manufactories - 1k)

    Upkeep: 16,000g (Army), 13,000g (Veterancy) =29,000g.

    +6,000 treasury

     

    [20,000g] First loan payment to Galahar

    [15,000g] Constructing 3 Settlements: Brevonnes, Moraviscourt, Venderval

    [0g] Upgrading Talouse, Lassus, and Vermont to Towns

    [20,000g] Constructing 4 Farmlands

    [15,000g] Upgrading Alingavia to City

    [15,000g] Constructing Port in Alingavia

     

    [20,000g] Recruiting 2 Units of T4 Medium Cavalry

    [13,000g] Recruiting 1 Unit of T4 Heavy Cavalry

    [12,000g] Recruiting 2 Units of T4 Medium Infantry

    [24,000g] Recruiting 3 Unit of T4 Heavy Infantry

  12.  

    upKlAcxD_hNLq2pt_1WKjNMXpliXIAA95xy_YWzRGcAQENwhyGaEQQN6hZSBICNLfAJngJvA4uSrNVxQN2ujzLeoc0rjz-eKxCS8wxeX9m9WMjDdVGlAtAyAZcq1n3q50yhGu53t

     

    EMPIRE OF BOURDELEAUX

    Ruler: H.I.M. Emperor Adrian II

    Government: Imperial Constitutional Monarchy

    Population: ~ 14,922,367 (next 15,966,933)

    Allies: Galaharian League, Kingdom of Fyr-Darrick

    Trade Partners: Galaharian League, Kingdom of Fyr-Darrick, Kingdom of Helmedhi, Passans, Republic of Danwent, Hakkans, Princedoms of Volarucio, Aulem, House Blackmarrow, Trident

     

    ____________________________________________________

     

    “Expect no love here. No warm faces, smiles, nor praise.” A soldier murmured, doing his rounds about the streets of Mineria.

     

    Honore, another soldier of the Black Army, who accompanied this patrol, simply nodded. The city was eerily depopulated, with much of the inhabitants having fled. He was unsettled by the hostility of this alien country. Though a veteran of the Westfal and Carrow campaigns, Numeria was not quite what he had expected. The forest was a deathtrap, preying upon the unwary. At every turn, Numerian snakes slithered from their holes and probed the Black Army. Under constant surveillance, it seemed none could rest easily.

     

    For now, High Command deliberated among themselves which elements would remain behind to act as Mineria’s garrison. Proud as they were, no officer or soldier wanted to cower behind the safety of fortified walls while his brothers claimed honor and glory in the name of Bourdeleaux. For the meantime, Honore’s unit was attached to the security of Mineria.

     

    Honore made steady and contrived strides as he walked Mineria’s streets with his fellow soldiers. He had his halberd propped upon his right shoulder, with his other arm swinging forth ever so gently. His armor could perhaps do with a little polish. Though, seemingly he never found the opportunity to. To his side, he heard the sound of a mother bickering with their children. He turned, curious. To his dismay, he was only met with scorn, as their mother quickly ushered her children away from the Black men. He heaved a breath, clicked his tongue, then deciding to flip the visor of his sallet down. If they desired to not see his face, then he would oblige.

     

    Turning to the other end of his street, he took notice of another Bourdelaic patrol, coming from the opposite direction. A man upon horse led a group of some five men. They appeared to be in good spirits enough. Two of them broke off from the patrol, which then froze. They approached a street vendor, attempting to barter with a local. Perhaps, attempting to get some real food after who knows how long.

     

    Perhaps there was hope for the Numerians to be brought into the fold. Perhaps not. Honore was told that the captive Numerians had unbreakable loyalty to their king. He had heard many stories about their king, and held genuine curiosity. Though no more than a lowly footsoldier, he wished to look upon him for but a second. Aemyr the Mad they called him. Pah. “I doubt he could live up to such a moniker.”

     

    “Pardon, Honore?” came the voice beside him. It seemed he had spoken aloud. The men in the vicinity having heard his thoughts.

     

    “N-nothin’, forget about it.” Honore dismissed the issue, now putting more effort into his strides, “Business as usual. Let’s just get back to the garrison, and get a hot meal, alright?”

     

    “Yeah, alright.” said his companion, looking over his shoulder. “Cheer up, Honore. Heard rumor that the Colonel had secured our transfer to the frontline!”

     

    “Praise the Sun.” Honore whispered. “Can’t wait to get out of this hellhole.”



     

    ____________________________________________________

    EMPIRE OF BOURDELEAUX INFO

    Farmlands - 62 15,5000,000

    Cities:

    Souvois - Merchant’s Guild, Place of Worship, Church, Port, Barracks (9)

    Omignon - Merchant’s Guild, Port

    Vascogne - Merchant’s Guild, Port

    Towns/Settlements:

    Suttre-upon-the-Twins

    Senzia-by-the-Bay

    Vispard

    Adana

    Frigia

    Mennebor

    Coutrinia

    Rune

    Verendelia

    Plestiphor

    Touvres

    Benninbinges

    Epsomme

    Werdaux

    Serridinia

    Wetz

    Lusignan

    Others to be named

     

    Army:

    ~50,000 personnel

     

    Army Roster:

    https://docs.google.com/document/d/1uz7RhOXZ31mOyTUpTkdSSq2LA6RIsM_hhQw2GFjNCvk/edit?usp=sharing

     

    Navy:

    N/A

    ____________________________________________________

    FINANCES AND ACTIONS

     

    Income: 162,500g (Base - 3k, 6 Economy Pts - 6k, Pop - 43.5k, Resources - 6k, Merchant Guilds - 12k, Trade Partners - 10k, Ports - 15k, Cities/Towns - 63k, Incoming Caravels - 1k, Manufactories - 1k)

    Upkeep: 16,000g (Army), 10,000g (Veterancy) =26,000g.

    +50,000

     

    [0g] Gadebors and Alingavia become towns!

    [15,000g] Constructing 3 Farms

    [15,000g] Constructing 3 Settlements along the Bourdelaic coast.

    [15,000] Upgrading Senzia-by-the Bay to a City

    [15,000g] Constructing Port

    [10,000] Constructing Merchant’s Guild

    [16,500] Recruitment of 1 Unit of T4 Elite Knights of Ogrun

    [10,000g] Recruiting 1 Unit of T4 Phoenix Guard

    [32,000] Recruiting 4 Units of T4 Heavy Infantry

    [18,000g] Recruiting 2 Units of T4 Veteran Heavy Infantry

    [5,000g] Recruiting 5 Units of T1 Light Archers

    [2,000g] Recruiting 4 Units of T1 Voulgiers

    [30,500+21,000/???] Further resources are dedicated to the construction of the Roots of the World highway.

    [15,000g] Constructing 3 Barracks

    [4,500g] Constructing 3 Cogs

    6,000 to treasury

  13.  

    upKlAcxD_hNLq2pt_1WKjNMXpliXIAA95xy_YWzRGcAQENwhyGaEQQN6hZSBICNLfAJngJvA4uSrNVxQN2ujzLeoc0rjz-eKxCS8wxeX9m9WMjDdVGlAtAyAZcq1n3q50yhGu53t

     

    EMPIRE OF BOURDELEAUX

    Ruler: H.I.M. Emperor Adrian II

    Government: Imperial Constitutional Monarchy

    Population: ~ 13,759,222 (Next, 14,722,367)

    Allies: Galaharian League, Kingdom of Fyr-Darrick

    Trade Partners: Galaharian League, Kingdom of Fyr-Darrick, Kingdom of Helmedhi, Passans, Republic of Danwent, Hakkans, Princedoms of Volarucio, Aulem, House Blackmarrow, Trident, Kingdom of Five

     

    ____________________________________________________

    BLACK ARMY JOURNALS

    The Personal Diaries of Sir Francis Lagarrigue

     

    - 23rd of Moravec’s Triumph, 1520 -

     

    Bourdeleaux had made it clear its ambitions. A grand empire would be forged at the expense of others. There was no turning back. And as the Black Army crossed, it had become all too evident that there was no path backwards. We could only go forward. The trek through the mountains was a harrowing journey, filled with loss and despair. The biting cold and unforgiving nature of the unstable passed caused many a soul to perish. Cliff faces gave way and showered rock and debris upon the column, or at other times an unlucky soul step foot upon the wrong stone and slid or fell to his doom. ‘Oft times, there was little to be done as the mountain claimed their lives. Wherever possible, man helped another. No man left behind, as they say. Indeed, a most trying time for the Black Army.

     

    Against my better instinct, I pen this from atop my horse. I should take more care, for the Roots prey upon the unwary.

     

    Wherever possible, our men are put to proper burial. There is no time nor means for the bodies to be brought home. As far back as the eye can see, the Black Legions march through the narrow paths. It is simply infeasible. As inhospitable as the Roots are, what they are abundant in, is rocks. Thus, much of the makeshift graves were constructions of nothing more than stones stacked upon one another. Forever, shall they remain here in their lithic tombs, memorialized as those brave souls who gave their lives for the Bourdelaic dream.

     

    With no doubt, His Imperial Majesty, will seek to refine these shoddy paths into a proper highway. In no time, Numeria shall fold. And when they do, the Roots will be a fine divide between the East and West of the Empire, one that ought to be shortened. But until then, we’ve a war to win. May the Great Sun light our path.

     

    - 4th of Metar’s Gift -

     

    It is now the month of Metar’s Gift. Who knows what that could potentially hold in store for our campaign? Regardless, we have surmounted the great barrier that is the Roots of the World. The crossing did not end in complete disaster. Remarkably, we were able to transport most of our men and supplies with minimal hiccups. Though the loss of men was regrettable, what will prove enormously to our detriment will be the lack of cavalry. Cavalry was low as it was. Now, a sizable portion had been lost to the Roots. In terms of doctrine, there will be need for improvisation.

     

    The lands beyond the Roots are… underwhelming, to say the least. A vast forest encompasses much of Numeria, which we had now found ourselves amongst. It is a hostile land, for I feel every turn I make, I am under scrutiny by prying eyes. Our incursion is no secret. The Numerians know of our arrival. We must seize the initiative if we are to have any chance of survival. There will be no retreat. We go forwards, by the guidance of God and Emperor. A brief respite is all we had, until the order was once again given to get moving. The scouts had returned with intelligence. Perhaps, there was a way out of this ploughing forest.

     

    ____________________________________________________

    EMPIRE OF BOURDELEAUX INFO

    Farmlands - 56 - 14,000,000

    Cities:

    Souvois - Merchant’s Guild, Place of Worship, Church, Port, Barracks (9)

    Omignon - Merchant’s Guild

    Vascogne - Merchant’s Guild

    Towns/Settlements:

    Suttre-upon-the-Twins

    Senzia-by-the-Bay

    Vispard

    Adana

    Frigia

    Mennebor

    Coutrinia

    Rune

    Verendelia

    Plestiphor

    Touvres

    Benninbinges

    Epsomme

    Werdaux

    Serridinia

    Wetz

    Lusignan

     

    Army:

    ~52,000 personnel

     

    Army Roster:

    https://docs.google.com/document/d/1uz7RhOXZ31mOyTUpTkdSSq2LA6RIsM_hhQw2GFjNCvk/edit?usp=sharing

     

    Navy:

    N/A

     

    ____________________________________________________

    FINANCES AND ACTIONS

     

    Income: 128,500g (Base - 3k, 6 Economy Pts - 6k, Pop - 40.5k, Resources - 6k, Merchant Guilds - 9k, Trade Partners - 6k, Ports - 3k, Cities/Towns - 54k, Incoming Caravels - 1k)

    Upkeep: 18,000g (Army), 10,000g (Veterancy) = 28,000g.

    +700g

    +3,000 from winnings

     

    [15,000g] Constructing 3 Farmlands

    [10,000g] Constructing 2 Settlements

    [28,000g] Constructing 4 Trading Companies

    [30,000g] Constructing Port in Vascogne and Omignon

    [0g] Montfort and Payens become towns!

    [21,000g] Upgrading Road Infrastructure leading up to and through the Roots of the World Mountain Pass. If applicable, wider and more stable roads are created, either by adding supports or carving deeper into the rock.

  14. 9 minutes ago, Imperium said:

     

    He betrays the memory Sergei Kovachev, Duke of Carnatia, a patriot whose efforts were dedicated to the protection and defense of Northern Unity during the Deep Cold Uprising.

    9 minutes ago, Imperium said:

    Sergei I, Duke of Carnatia,

     

     

    Famed historian, Ser Carlovac, would note that Sergei was merely Count of Turov at this time, up until his death, “That is all.” he concludes.

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