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KaramGames

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  1. Out-Of-Character Information Please do your best to correct spelling and grammatical errors, this is an RP server and writing is the main form of communication! What’s your Minecraft account name?: KaramGames How old are you?: 12 (13 in October) What timezone are you in?: Eastern Time Zone Are you aware the server is PG-13 (You won’t be denied for being under 13): Yes Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: The No Harassment rule because harassment is wrong no matter the situation. Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): Nope How did you find out about Lord of the Craft?: A Youtube video Link(s) to past Whitelist Applications (If applicable): Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes! Definitions Feel free to Google the answers or browse our forums, but make sure that you write the reply in your own words, not those of another website or person! Plagiarizing will result in the automatic denial of your application! What is roleplaying?: Roleplaying is the act of acting out a scene as a certain character capturing the emotion, reaction, and personality of this specific character while roleplaying What is metagaming?: Metagaming is the act of obtaining information out of character through skype or other communication to get an advantage in the roleplay, this is highly banable. What is power-emoting (powergaming)?: Power-emoting is the act of forcing a result while roleplaying so the certain player can have the roleplay go in the way they want so they can get an advantage often evolving someone insta killing someone In-Character Information Now you actually make your character - be creative but stay reasonable! Make sure they make sense and that they follow lore. Try to come up with a character that you actually want to play. Character’s name: Karam Character’s sex: Male Character’s race: Human Character’s age: 18 Biography: Karam was born on the 1st of Snow's Maiden 1556 in Krinfird and was raised by his parents who were swords smiths and he was an only child, Karam lived a normal happy life because his family was very wealthy and he was able to play outside all the time instead of having to do any work until he was 9, when was kidnapped late at night while he was playing outside later than usual by a group of Orcs to a far away place, but these Orcs were planning on using him as a sacrifice as they believed a sacrifice of a human child would give them immortality but fortunately Karam was able to to trick one of the less intelligent orcs that he wasn't human at all by telling him all humans had 3 toes and 4 fingers and when the orc released him he ran and ran through a forest until he passed out, Karam woke up to a frightening sound which was a wolf biting him somehow breaking his leg, in pain Karam thought that he was going to die but out of pure luck a group of humans armed with bows and spears came running at the wolf which scared it away, these humans helped Karam to their village in Aethermoor , Karam told them that he was from Oren and needed to get back, the kind humans took Karam to Krinfird but when he arrived it seemed that no one was there the shops, play fields, and houses, were all empty and his parents were no where to be seen, Karam decided that he had to live with the humans in Aethermoor , Karam was taken in by a kind women and man named Mary and Joe who were bakers and they raised Karam and taught him how to bake. After 9 years Karam decided that he would move out of his step parents house and become a free lancing hero who stopped all crime and evil doers, he helps those in need, and whenever he defeats a villain and obtains gold he often donates it to poor villages, Karam is happy to make friends with other heroes but has never joined a team because all the times he tried to they all disagreed with his choices and kicked him out, Karam often gets himself into battles that he obviously can not win but still tries anyway the result of this was that he had broken every bone in his body 23 times, Karam still returns to Oren from time to time to see if his real parents have returned he has still not found them to this day and wishes to find them one day, when Karam goes from village to village he often stays in an Inn for a night before travelling to the next village, Karam is mostly known for his heroic act of stopping 7 Magic Dwellers from successfully robbing a blacksmith but as he stopped them one of them put a curse on Karam the curse was that in 50 years (if he was still alive) he would meet an unspeakable fate and the only way to break the curse was to find true friendship (the magic dweller knew Karam could never make a friend because he thinks so differently than others) , Karam spends his free time climbing trees, socializing/story telling, and making weapons. Personality Traits: Energetic, childish, Kind, helpful, Adventurous, courageous, clumsy at times. Ambitions: My character wants to be the most legendary and great hero to ever live because his home was kidnapped by evil people when he was only 9, so he vowed to defeat all evil. He also wants to find his parents. Strengths/Talents: He is good at deceiving and tricking enemies to his advantage, he is good at thinking out of the box allowing him to solve hard puzzles, he is also good at making weapons out of almost anything Weaknesses/Inabilities: My character is bad at telling when he can not win a battle thus putting himself in danger, he also over estimates himself believing he can accomplish things he can not. Appearance: White skin, Brown hair, Black eyes, small eyes, nose, and mouth, skinny, 5'9 Skin: (Attached Image)
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