Out-Of-Character Information
What’s your Minecraft account name?:
F0E
What timezone are you in?:
PST
How old are you?:
19
Are you aware the content and interactions on this server may not be appropriate for children under the age of 13? (You won’t be denied for being under 13):
Yes
Have you read and agreed to the rules?:
Yes
What’s the rule you agree with the most?:
"Having a persona with the race set to one other than the character's actual race is not allowed. The same applies to age and gender. Having it written in your biography, or having your biography go against what your card's properties are is not allowed. Any character card that does not match the character will be deleted without regard to any professions or items." I am thankful for this rule, because most other roleplaying communities have a severe lack of continuity and canon roleplay. With this rule in place, I look forward to world building and immersing myself in a world that has a uniformity among its inhabitants, with aspects of that world that compliment what goes on inside of it.
Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): -
How did you find out about Lord of the Craft?:
Friend group - Hakkaido and ultravioletpixie
Link(s) to past Whitelist Applications (If applicable):
-
Have you logged into the server yet? (You cannot be whitelisted without logging in at least once):
Yes Definitions
What is roleplaying?:
Roleplaying is the art of acting as another persona or character.
What is metagaming?:
Metagaming is using information gained from out of character sources such as OOC chat to gain an in character advantage. Metagaming causes problems with roleplay in that some information is previously unknown to a character without OOC. This lack of information is important in telling a filling story and can sometimes act as a legitimate plot point in a certain situation.
What is power-emoting (powergaming)?:
Powergaming is the practice of forcing a given action on another character. Powergaming causes problems with roleplay, in that players cannot create a shared story, and certain players may be impossibly stronger than other characters in a given situation, making it impossible for other players to react to certain actions. In-Character Information
Character’s name: (what do you want your character to be called?):
Faa
Character’s sex: (male or female?):
Male
Character’s race: (you can find all the playable races here.):
Uruk (Goblin)
Character’s age: (upon application, your character must be 18 or older, and depending on the race, they can be over five hundred years old!)
19 (born 1589)
Biography (Please make it a decent two paragraphs long. Remember to add three references to the server lore): (where does your character come from?; where have they traveled to?; what year were they born in? et cetera.)
Born in Sanjezal among his kin, Faa was the runt of his litter. All Faa knows is the War Uzg and its comforting yet brutal order. As a youth, Faa was rather quiet but made up for this with a mind dedicated to crafting war machines. In his spare time, however, Faa hopes to one day learn how to destroy the mortal frame as efficiently as possible. Watching the other orcs give in to their bloodshed disgusted Faa. He wanted to know how to carve a head in without the inefficiency of wide swings and heavy objects. However, in the face of his superior peers, Faa is just another simple-minded goblin grasping for some semblance of strength. The fact that he survived the culling to young adulthood is astounding. As with others of his kind, he is an aspiring tinkerer, hoping to appease his curiosity and bloodthirst with machines of war. From the Uruk Mancrusher to the common Ballistae, Faa was slowly educating himself but found the work to be stagnating...he needed more.
Faa had never been outside of Sanjezal, so when he came across the ambitious shaman-warlord, Othmgakh, Faa was immediately entranced. To see such a husk of muscle adorned with all kinds of foreign and antique armors tickled Faa’s curious nature. What would creations from foreign lands look together, enhanced by the power of the Uruk war machine? Would Dwarven “might,” adorned with facets of gold only exist to hamper the path to conquest, or enhance it? The goblin had pledged himself to Othmgakh’s party from that day forward. Faa had realized his lack of combat experience would turn him into less an orc than he already was. Under the blood-thirst of Othmgakh however, Faa was certain his creations would forever be remembered in Uruk war history and he would someday earn a glorious death.
Personality Traits: (what are your character's quirks?; habits?; likes and dislikes?)
Faa is a quiet and reserved goblin. A creative, intellectual type, Faa views the world as merely another device to tinker with. His unsettling desire for efficiency and unbound creation has made him an outsider to most people, and given his small frame he has little to no friends among Orc warriors. In his spare time, Faa tries to study his body - hoping to find the benefits and weaknesses associated with it.
Ambitions: (what does your character aspire to be?)
Faa's aspirations are boundless: he wishes to one day be a famous warlord or perhaps the conqueror of foreign lands, but knows in his heart that given his physical appearance and genetics, he is incapable of this wish. Instead, Faa has dedicated himself entirely to the power of war machines and goblin machinations. His study of his own body has given him insight to where the mortal frame is at its weakest, and he hopes to traverse the world to study the bodies of other races -- one way or another. At the same time, Faa finds himself becoming ever more loyal to his newly found allies, and hopes to bring them with him in his conquest for newer and greater heights.
Strengths/Talents: (what is your character really, really good at?)
Efficient. The only word Faa gladly associates himself with. In his mind, the Uruk lack the efficiency they so rightly deserve as a dominant species.
Weaknesses/Inabilities: (what is a skill that your character needs to work on?)
Faa is a curious goblin, which has led him to many problems in his early childhood. From dismantling a war machine to see how it works to nearly killing himself by cutting open his arm, Faa's interests take him from leaps of successes to trials and tribulations with his peers. Considering his awareness of how weak he is as a species, Faa has decided to look more towards technology and cunning rather than raw power and brute force.
Appearance: (what does your character look like?; how tall are they?; hair color?; scars?)
With a lime-green skin tone, standing at barely five feet tall and weighing a minuscule one hundred and twenty two pounds, Faa was the runt of his litter. If it were not for his bustling and work-filled childhood, Faa would most likely have been culled at an early age. Desiring only efficiency, Faa shaved his head, and often goes many days without washing. This has led him to develop a rough complexion. His teeth are bent in all kinds of wrong ways due to his curious (biting) nature as a child. He has a long, self-inflicted scar on his right arm from shoulder to wrist, gained when Faa's frustrations about his body reached an apex.
Skin: