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Dakhma

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  1. James signs the parchment with an emotionless face.
  2. Out-Of-Character Information What’s your Minecraft account name?: Dakhma What timezone are you in?: UTC-06:00 How old are you?: 21 Are you aware the content and interactions on this server may not be appropriate for children under the age of 13? (You won’t be denied for being under 13): Yes Have you read and agreed to the rules?: Yes What’s the rule you agree with the most?: Cybering being forbidden. Are there any rule(s) that confuse you or don’t make sense? (if so we can help clear it up!): None! How did you find out about Lord of the Craft?: My friend showed me the server! Link(s) to past Whitelist Applications (If applicable): None. Have you logged into the server yet? (You cannot be whitelisted without logging in at least once): Yes. Definitions What is Roleplaying?: Roleplaying is putting yourself in the shoes of another entity that is not your own, and playing their role. What is Metagaming?: Using out of character knowledge in a roleplay situation. What is Power-emoting (Powergaming)?: Using emotes that tell the other user what to do. In-Character Information Character’s name: James Douglas Character’s sex: Male Character’s race: Adunian Character’s age: 67 Biography: In 1630 James Douglas washed up on the shores of Axios. He’d spent much of his time as a pirate due to his troubled childhood. His father was a renowned knight, who had been around during the Great Scourge of Anthos. His father in his late years settled with a woman, just before his untimely demise. In 1563, James was born in Istria. Just after this, his father was turned into a Dread Knight, and left his family behind, leaving the boy with his depressed mother. The woman passed early and James had to fend for himself before hitching a ride on a ship. This led to years and years of vicious boat raids for loot and plunder. The years had passed, and one fatal mistake led to his crew being shattered. Leaving him afloat on a chunk of wood. He awoke on the frozen shores of the great wastes in the West, where he had been found by a group of rangers that had been combing the lands on a small scouting party. From here, he’d learn of his family past, and the significance of his family name amongst the Adunian people of Halstaig. He’d then look to becoming a better man, or just a wealthier one? Personality Traits: (what are your character's quirks?; habits?; likes and dislikes?) Deceitful, temperamental, and brooding. James is not the best man to speak to, as he often seems to get into fights over petty things. He’s also loyal and trustworthy around certain people who catch his good side. Offer this man a drink, and he can be a viable companion. After sinking in his boat, he also hates large bodies of water now, and likes to avoid boats. James likes beaches still, as he spent many days partying in tropical conditions with harlots and such. Ambitions: James wants to become rich and left alone. He wants his desires to be at his whim, and will do anything to acquire this comfort. Strengths/Talents: James is really good at tying various knots. He’s also quite nimble, having been on duty on an age of sail sort of ship. Weaknesses/Inabilities: James has a hard time untying his fabulous knots. He’s also quick to temper, and not very good at math. Numbers are an issue for him, and so is archery. He can only do ranged combat, with a crossbow, because his fingers are slightly messed up from years of knot tying. Appearance: James is 5’10, and 168 pounds. He has dark hair, and a lighter complexion, with a very prim and proper mustache. Skin:
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