Jim Fodder grew up in Haense with his mother caring for him. His father is a soldier, stationed at a castle at least a day of travelling away, thus he rarely comes home. Jim's past was uneventful. He mostly grew up on the streets, because the house was too small to do anything more than sleep in, and when he was old enough to work, his mother told him to work for his own dinner. Ever since then he did odd jobs like fueling the smiths' forges, pulling the merchants' carts, scrubbing the nobles' mansion floors and carrying the carpenters' roof tiles.
Jim never worked at the same place for more than 2 or 3 months, and over the years his nickname became fodder (meaning 'slave him and throw him in the gutter when he's done').
When he came of age, Jim received some basic combat training in the army. He soon left there, because he made some terrible deals with the local nobles and in change they bought him out.
Character Name: Jim Fodder
Character Race: Heartlander
Character Gender: Male
Character Age: 20
Physical Description: Jim is a little shorter than average, around 1.70m, and has short, black hair. clothes look old and poor. He usually looks miserable when not busy.
Roleplay Scenario: The traveller has just arrived in a small town. As they look around, their gaze is met with run down houses and shops. They duck into one of the shacks, illuminated by a series of candles suspended in the air. At the back of the small room, an old hag raises her head, “What brings you to this dingy town?" She begins, then pauses to study their face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a chair, “Where do you come from? What do you hope to make of yourself?”
((How does your character respond? Please ensure your response is at least six sentences long, and uses at least two actions.))
Example: (delete this when you add your own)
"Oh, I just, uh…" The traveler stutters, tensing up. They eye the crone, then back outside the shack. For a moment, the air thickens with anticipation, until…
Screenshot of Skin:
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