Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
Moving through the forest he was adventuring in, Leo stumbled upon something new. The light from the sun was soon covered by the weeping, swampy atmosphere. “Where am I?” he thought to himself, moving the vines and stepping on branches, scurrying toward a tent that seemed to glimmer from the inside.
Opening the tent, he saw an old hag, and embarrassment flushed his face. “I’m very sorry, madam. I hope I was no disturbance.” He glanced around before hearing the words come out of her mouth. “My story? It’s quite a long one...” She moved the seating in front of him, starting from the disaster that caused him to flee
Backstory:
Leo Donaldson was within a rich kingdom, and all glory rose before him up until war became the new present day, similar to the Cold War of that era. He had to leave his military and kingdom behind for another ruler.
Life became challenging; no amount of money or trade could provide shelter in the woods he had come to know so very well. Searching for an escape, his cowardly moves from leaving his kingdom once lay before him. Regret and anger filled him, only to find himself gaining the motivation to restore his passion although from a lower level and to a land different, far from the one he used to know.

Recommended Comments