Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
"Oh, I just, uh..." he approach to the crone, without losing vision on her, she can fill that something is not on point, with a single movement he tries to send an unexpected attack to crone's neck with a dagger, using bruteforce trying to cut her throat down, the crone casts a spell that entangles Soldo's hand with a strong black breeze. In an agile movement, he throws his dagger towards his other hand and try to thrusts his dagger into the crone's throat, the witch quickly tries to stop Soldo's movement, but is unable to redirect the spell, Soldo is able to hit. The witch is seen staring at Soldo for a moment, until her vision fades, it is noted that her soul has already passed into the afterlife, the spell is undone and Soldo extracts the dagger from the witch's neck, thus seeing that Soldo has a totally disastrous hand, he now know that's too late, but, she was a real menace for him?, After having repelled what for him was a threat, he would try to move away from the area, without attracting attention, but without leaving his safety, he would try not to appear shy, or look at the ground, After walking for long minutes, he would clean the blood with anything he had on hand, always trying to make it in a place not very visible to any local who could see it, water, or use grass and then set it on fire, if possible, in a place where no one will pass by, due to the smell it could give off.

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