Grok is a lone wanderer, after watching his clan die before his eyes he is the only one who knows his families smithing style, he is a Smith and a wanderer, but most of all, he is a loner who believes that if he gets close to anyone they will die, thus he wanders alone, searching, what for? Well he doesnt even know that, just searching for anything to save his broken self. His family of blacksmiths lived in the far corner of the Kingdom of Kaz'Ulrah, deep inside of the chalk mountains.
Character Name: Grok
Character Race: Mountain Dwarf
Character Gender: Male
Character Age: 254
Physical Description: Grok is a 5 foot tall dwarf with scars covering is muscled body, the perfect barreled frame for a blacksmith he is the picture of a masterblacksmith
Roleplay Scenario: The traveller has just arrived in a small town. As they look around, their gaze is met with run down houses and shops. They duck into one of the shacks, illuminated by a series of candles suspended in the air. At the back of the small room, an old hag raises her head, “What brings you to this dingy town?" She begins, then pauses to study their face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a chair, “Where do you come from? What do you hope to make of yourself?”
((How does your character respond? Please ensure your response is at least six sentences long, and uses at least two actions.))
Example: (delete this when you add your own)
"Oh, I just, uh…" The traveler stutters, tensing up. They eye the crone, then back outside the shack. For a moment, the air thickens with anticipation, until…
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