Your character has just arrived in a swampy, dim town. As they look around, their gaze is met with shacks and cabins. It smells of rotted wood and wet moss. They duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? She begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.”
((How do you respond?))
"My story is this, Elder one...
I originate from the Heartlands, an architect of many a grand Palace and many more taverns and inns. I may not be the most muscular or manly builder, but I have come here to share my wealth of knowledge and experience with this land! I hope to create many more masterpieces in this land! I just need some inspiration..."

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